1
0
mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-08-19 13:40:49 +03:00

0027860: Visualization - clean up Transformation Persistence API

Graphic3d_Camera::TransformMatrices redundant NCollection_Handle usage
has been replaced with validity flags.

Graphic3d_TransModeFlags now defined as enumeration, not integer bit flags.
Graphic3d_TMF_PanPers and Graphic3d_TMF_FullPers have been removed.
Graphic3d_TMF_ZoomRotatePers has been introduced.

Graphic3d_TransformPers is now inherits Standard_Transient.
Graphic3d_TransformPers now defines dedicated constructors
for 3D persistence (zoom / rotate) and 2D persistence (2d / trihedron).
2D persistence now supports dedicated values for X and Y offsets.
The corner is now specified by enumeration Aspect_TypeOfTriedronPosition
instead of indirect interpretation of anchor point values.
Fixed handling of Graphic3d_TMF_ZoomRotatePers (combination of Graphic3d_TMF_RotatePers + Graphic3d_TMF_ZoomPers).

PrsMgr_PresentableObject, Graphic3d_CStructure now hold
Handle(Graphic3d_TransformPers) instead of a value.
Method ::SetTransformPersistence(), ::TransformPersistence()
now works with Handle(Graphic3d_TransformPers).
Old methods have been marked deprecated.
This commit is contained in:
kgv
2016-09-19 23:40:07 +03:00
parent 27ba9c6006
commit 778cd66786
53 changed files with 863 additions and 648 deletions

View File

@@ -599,9 +599,16 @@ public:
Standard_EXPORT void Status (const Handle(AIS_InteractiveObject)& anObj, TCollection_ExtendedString& astatus) const;
//! Sets transform persistence.
Standard_EXPORT void SetTransformPersistence (const Handle(AIS_InteractiveObject)& theObj,
const Graphic3d_TransModeFlags& theFlag,
const gp_Pnt& thePoint = gp_Pnt (0.0, 0.0, 0.0));
Standard_EXPORT void SetTransformPersistence (const Handle(AIS_InteractiveObject)& theObject,
const Handle(Graphic3d_TransformPers)& theTrsfPers);
Standard_DEPRECATED("This method is deprecated - SetTransformPersistence() taking Graphic3d_TransformPers should be called instead")
void SetTransformPersistence (const Handle(AIS_InteractiveObject)& theObj,
const Graphic3d_TransModeFlags& theFlag,
const gp_Pnt& thePoint = gp_Pnt (0.0, 0.0, 0.0))
{
SetTransformPersistence (theObj, Graphic3d_TransformPers::FromDeprecatedParams (theFlag, thePoint));
}
//! Updates the current viewer, the viewer in Neutral Point.
//! Objects selected when there is no open local context