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0030737: Visualization - implementing new selection schemes in context

AIS_SelectionScheme enumeration is defined to set which selection behaviour is used in Select of context
AIS_InteractiveContext is corrected to use single Select method instead of combination of Select/ShiftSelect methods with a selection scheme parameter.
Upgrade: Select() -> SelectDetected/Rectangle/Polygon(AIS_SelectionScheme_Replace), ShiftSelect -> SelectDetected/Rectangle/Polygon(AIS_SelectionScheme_XOR)
This commit is contained in:
nds
2020-09-18 21:36:05 +03:00
committed by bugmaster
parent b735354545
commit 75cf82505b
25 changed files with 656 additions and 224 deletions

View File

@@ -15,6 +15,8 @@
#include <AIS_Selection.hxx>
#include <AIS_InteractiveObject.hxx>
#include <AIS_SelectionScheme.hxx>
#include <SelectMgr_Filter.hxx>
IMPLEMENT_STANDARD_RTTIEXT(AIS_Selection, Standard_Transient)
@@ -130,3 +132,89 @@ AIS_SelectStatus AIS_Selection::AddSelect (const Handle(SelectMgr_EntityOwner)&
theObject->SetSelected (Standard_True);
return AIS_SS_Added;
}
//=======================================================================
//function : SelectOwners
//purpose :
//=======================================================================
void AIS_Selection::SelectOwners (const AIS_NArray1OfEntityOwner& thePickedOwners,
const AIS_SelectionScheme theSelScheme,
const Standard_Boolean theToAllowSelOverlap,
const Handle(SelectMgr_Filter)& theFilter)
{
(void )theToAllowSelOverlap;
switch (theSelScheme)
{
case AIS_SelectionScheme_UNKNOWN:
{
return;
}
case AIS_SelectionScheme_Replace:
{
Clear();
for (AIS_NArray1OfEntityOwner::Iterator aSelIter (thePickedOwners); aSelIter.More(); aSelIter.Next())
{
appendOwner (aSelIter.Value(), theFilter);
}
return;
}
case AIS_SelectionScheme_Add:
{
for (AIS_NArray1OfEntityOwner::Iterator aSelIter (thePickedOwners); aSelIter.More(); aSelIter.Next())
{
appendOwner (aSelIter.Value(), theFilter);
}
return;
}
case AIS_SelectionScheme_Remove:
{
for (AIS_NArray1OfEntityOwner::Iterator aSelIter (thePickedOwners); aSelIter.More(); aSelIter.Next())
{
if (myResultMap.IsBound (aSelIter.Value()))
{
Select (aSelIter.Value());
}
}
return;
}
case AIS_SelectionScheme_XOR:
{
for (AIS_NArray1OfEntityOwner::Iterator aSelIter (thePickedOwners); aSelIter.More(); aSelIter.Next())
{
const Handle(SelectMgr_EntityOwner)& anOwner = aSelIter.Value();
if (anOwner.IsNull()
|| !anOwner->HasSelectable()
|| !theFilter->IsOk (anOwner))
{
continue;
}
Select (anOwner);
}
return;
}
case AIS_SelectionScheme_Clear:
{
Clear();
return;
}
}
}
//=======================================================================
//function : appendOwner
//purpose :
//=======================================================================
AIS_SelectStatus AIS_Selection::appendOwner (const Handle(SelectMgr_EntityOwner)& theOwner,
const Handle(SelectMgr_Filter)& theFilter)
{
if (theOwner.IsNull()
|| !theOwner->HasSelectable()
|| !theFilter->IsOk (theOwner))
{
return AIS_SS_NotDone;
}
return AddSelect (theOwner);
}