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0031020: Coding - invalid inline usage in BRepBlend_AppSurface
BRepBlend_AppSurface and some other classes have been corrected to avoid inlining member functions in .cxx code.
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@@ -1224,9 +1224,9 @@ Standard_Boolean BRepMesh_Delaun::checkIntersection(
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//function : addTriangle
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//purpose : Add a triangle based on the given oriented edges into mesh
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//=======================================================================
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inline void BRepMesh_Delaun::addTriangle( const Standard_Integer (&theEdgesId)[3],
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const Standard_Boolean (&theEdgesOri)[3],
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const Standard_Integer (&theNodesId)[3] )
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void BRepMesh_Delaun::addTriangle( const Standard_Integer (&theEdgesId)[3],
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const Standard_Boolean (&theEdgesOri)[3],
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const Standard_Integer (&theNodesId)[3] )
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{
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Standard_Integer aNewTriangleId =
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myMeshData->AddElement(BRepMesh_Triangle(theEdgesId,
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@@ -1890,7 +1890,7 @@ void BRepMesh_Delaun::meshPolygon(IMeshData::SequenceOfInteger& thePolygon,
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//function : meshElementaryPolygon
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//purpose : Triangulation of closed polygon containing only three edges.
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//=======================================================================
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inline Standard_Boolean BRepMesh_Delaun::meshElementaryPolygon(
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Standard_Boolean BRepMesh_Delaun::meshElementaryPolygon(
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const IMeshData::SequenceOfInteger& thePolygon)
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{
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Standard_Integer aPolyLen = thePolygon.Length();
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