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0024830: Remove redundant keyword 'mutable' in CDL declarations
Redundant keyword 'mutable' removed in CDL files. In IGESConvGeom_GeomBuilder, unused methods MakeXY() and MakeXYZ() removed. Method StepAP214_AutoDesignGroupAssignment::Init() replicating same method of the base class is removed as it causes CDL extraction error after above (seemingly irrelevant) changes.
This commit is contained in:
@@ -31,7 +31,7 @@ uses
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Length from Quantity
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is
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Create returns mutable Drawer from VrmlConverter;
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Create returns Drawer from VrmlConverter;
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---Category: deviation definition.
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--
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@@ -125,7 +125,7 @@ is
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--
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-- Attributes for the U Isoparametric lines of patches.
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--
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UIsoAspect (me: mutable) returns mutable IsoAspect from VrmlConverter
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UIsoAspect (me: mutable) returns IsoAspect from VrmlConverter
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---Purpose: Defines the attributes which are used when drawing an
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-- U isoparametric curve of a face. Defines the number
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-- of U isoparametric curves to be drawn for a single face.
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@@ -142,7 +142,7 @@ is
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-- Attributes for the V Isoparametric line of patches.
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VIsoAspect (me: mutable) returns mutable IsoAspect from VrmlConverter
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VIsoAspect (me: mutable) returns IsoAspect from VrmlConverter
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---Purpose: Defines the attributes which are used when drawing an
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-- V isoparametric curve of a face. Defines the number
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-- of V isoparametric curves to be drawn for a single face.
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@@ -158,7 +158,7 @@ is
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-- Attributes for the free boundaries
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FreeBoundaryAspect (me: mutable) returns mutable LineAspect from VrmlConverter
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FreeBoundaryAspect (me: mutable) returns LineAspect from VrmlConverter
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---Purpose:
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-- The default values are the same default values from Vrml package.
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-- These attributes are used by the following algorithms:
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@@ -182,7 +182,7 @@ is
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-- Attributes for the wires
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WireAspect (me: mutable) returns mutable LineAspect from VrmlConverter
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WireAspect (me: mutable) returns LineAspect from VrmlConverter
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---Purpose:
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-- The default values are the same default values from Vrml package.
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-- These attributes are used by the following algorithms:
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@@ -206,7 +206,7 @@ is
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-- Attributes for the unfree boundaries
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UnFreeBoundaryAspect (me: mutable) returns mutable LineAspect from VrmlConverter
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UnFreeBoundaryAspect (me: mutable) returns LineAspect from VrmlConverter
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---Purpose:
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-- The default values are the same default values from Vrml package.
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-- These attributes are used by the following algorithms:
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@@ -231,7 +231,7 @@ is
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-- Attributes for the lines.
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--
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LineAspect(me: mutable) returns mutable LineAspect from VrmlConverter
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LineAspect(me: mutable) returns LineAspect from VrmlConverter
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---Purpose:
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-- The default values are the same default values from Vrml package.
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is static;
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@@ -242,7 +242,7 @@ is
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--
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-- Attributes for the points
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--
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PointAspect(me: mutable) returns mutable PointAspect from VrmlConverter
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PointAspect(me: mutable) returns PointAspect from VrmlConverter
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-- The default values are the same default values from Vrml package.
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-- These attributes are used by the following algorithms:
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-- VrmlConverter_WFShape
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@@ -255,7 +255,7 @@ is
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-- Attributes for the faces:
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--
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ShadingAspect (me: mutable) returns mutable ShadingAspect from VrmlConverter
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ShadingAspect (me: mutable) returns ShadingAspect from VrmlConverter
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---Purpose:
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-- The default values are the same default values from Vrml package.
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is static;
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@@ -282,7 +282,7 @@ is
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---Purpose: sets DrawHiddenLine = Standard_False - the hidden lines are not drawn.
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is static;
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HiddenLineAspect(me: mutable) returns mutable LineAspect from VrmlConverter
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HiddenLineAspect(me: mutable) returns LineAspect from VrmlConverter
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---Purpose: returns LineAspect for the hidden lines.
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-- The default values are the same default values from Vrml package.
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is static;
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@@ -291,7 +291,7 @@ is
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---Purpose: sets LineAspect for the hidden lines.
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is static;
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SeenLineAspect(me: mutable) returns mutable LineAspect from VrmlConverter
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SeenLineAspect(me: mutable) returns LineAspect from VrmlConverter
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---Purpose: returns LineAspect for the seen lines.
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-- The default values are the same default values from Vrml package.
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is static;
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@@ -26,7 +26,7 @@ uses
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is
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Create
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returns mutable IsoAspect from VrmlConverter;
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returns IsoAspect from VrmlConverter;
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---Purpose: create a default IsoAspect.
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-- Default value: myNumber - 10.
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@@ -34,7 +34,7 @@ is
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Create (aMaterial: Material from Vrml;
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OnOff: Boolean from Standard;
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aNumber: Integer from Standard)
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returns mutable IsoAspect from VrmlConverter;
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returns IsoAspect from VrmlConverter;
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SetNumber (me: mutable; aNumber: Integer from Standard)
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@@ -26,19 +26,19 @@ uses
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is
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Create
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returns mutable LineAspect from VrmlConverter;
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returns LineAspect from VrmlConverter;
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---Purpose: create a default LineAspect.
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-- Default value: HasMaterial = False - a line hasn't own material (color)
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Create (aMaterial: Material from Vrml;
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OnOff: Boolean from Standard)
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returns mutable LineAspect from VrmlConverter;
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returns LineAspect from VrmlConverter;
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SetMaterial(me: mutable; aMaterial: Material from Vrml)
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is static;
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Material(me) returns mutable Material from Vrml
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Material(me) returns Material from Vrml
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is static;
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SetHasMaterial(me: mutable; OnOff: Boolean from Standard)
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@@ -51,7 +51,7 @@ is
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---Purpose: returns True if the materials is writing into OStream.
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is static;
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-- Copy (me) returns mutable like me;
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-- Copy (me) returns like me;
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fields
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@@ -26,19 +26,19 @@ uses
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is
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Create
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returns mutable PointAspect from VrmlConverter;
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returns PointAspect from VrmlConverter;
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---Purpose: create a default PointAspect.
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-- Default value: HasMaterial = False - a line hasn't own material (color)
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Create (aMaterial: Material from Vrml;
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OnOff: Boolean from Standard)
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returns mutable PointAspect from VrmlConverter;
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returns PointAspect from VrmlConverter;
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SetMaterial(me: mutable; aMaterial: Material from Vrml)
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is static;
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Material(me) returns mutable Material from Vrml
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Material(me) returns Material from Vrml
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is static;
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SetHasMaterial(me: mutable; OnOff: Boolean from Standard)
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@@ -45,7 +45,7 @@ is
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XUp, YUp, ZUp: Length from Quantity; -- High Point Direction
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Camera: TypeOfCamera from VrmlConverter = VrmlConverter_NoCamera;
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Light: TypeOfLight from VrmlConverter = VrmlConverter_NoLight )
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returns mutable Projector from VrmlConverter;
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returns Projector from VrmlConverter;
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SetCamera ( me: mutable; aCamera : TypeOfCamera from VrmlConverter );
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@@ -28,12 +28,12 @@ is
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Create
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---Purpose: create a default ShadingAspect.
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returns mutable ShadingAspect from VrmlConverter;
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returns ShadingAspect from VrmlConverter;
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SetFrontMaterial(me: mutable; aMaterial: Material from Vrml)
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is static;
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FrontMaterial(me) returns mutable Material from Vrml
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FrontMaterial(me) returns Material from Vrml
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is static;
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-- SetBackMaterial(me: mutable; aMaterial: Material from Vrml)
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