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0025467: Visualization - Possibility to remove AIS_LocalContext class
Deprecated functionality related to Local Context has been removed. The following classes and types have been removed: AIS_LocalContext, AIS_DataMapOfILC, AIS_LocalStatus, SelectMgr_SequenceOfSelector, SelectMgr_DataMapOfObjectSelectors. Value AIS_DS_Temporary has been removed from enumeration AIS_DisplayStatus. The following methods related to Local Context have been removed from AIS_InteractiveContext: ::HasOpenedContext(), ::HighestIndex(), ::LocalContext(), ::LocalSelector(), ::OpenLocalContext(), ::CloseLocalContext(), ::IndexOfCurrentLocal(), ::CloseAllContexts(), ::ResetOriginalState(), ::ClearLocalContext(), ::UseDisplayedObjects(), ::NotUseDisplayedObjects(), ::SetShapeDecomposition(), ::SetTemporaryAttributes(), ::ActivateStandardMode(), ::DeactivateStandardMode(), ::KeepTemporary(), ::SubIntensityOn(), ::SubIntensityOff(), ::ActivatedStandardModes(), ::IsInLocal() and ::AddOrRemoveSelected() taking TopoDS_Shape. The methods AIS_InteractiveContext::Display() and ::Load() taking argument theToAllowDecomposition have been marked as deprecated; the new methods without this unused argument should be used instead. AIS_InteractiveContext::DisplayedObjects() - removed argument theOnlyFromNeutral. SelectMgr_SelectionManager has been simplified so that now it support only single Viewer Selector. The argument -local has been removed from Draw Harness commands vselmode, vremove, vdisplay, vdisplayall, verase.
This commit is contained in:
@@ -1,20 +0,0 @@
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// Copyright (c) 2015 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef AIS_DataMapIteratorOfDataMapOfILC_HeaderFile
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#define AIS_DataMapIteratorOfDataMapOfILC_HeaderFile
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#include <AIS_DataMapOfILC.hxx>
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#endif
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@@ -1,29 +0,0 @@
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// Created on: 1996-12-11
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// Created by: Robert COUBLANC
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// Copyright (c) 1996-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef AIS_DataMapOfILC_HeaderFile
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#define AIS_DataMapOfILC_HeaderFile
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#include <Standard_Integer.hxx>
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#include <AIS_LocalContext.hxx>
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#include <TColStd_MapIntegerHasher.hxx>
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#include <NCollection_DataMap.hxx>
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typedef NCollection_DataMap<Standard_Integer,Handle(AIS_LocalContext),TColStd_MapIntegerHasher> AIS_DataMapOfILC;
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typedef NCollection_DataMap<Standard_Integer,Handle(AIS_LocalContext),TColStd_MapIntegerHasher>::Iterator AIS_DataMapIteratorOfDataMapOfILC;
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#endif
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@@ -17,20 +17,12 @@
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#ifndef _AIS_DisplayStatus_HeaderFile
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#define _AIS_DisplayStatus_HeaderFile
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//! To give the display status of an Interactive Object.
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//! This will be one of the following:
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//! - DS_Displayed: the Interactive Object is
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//! displayed in the main viewer;
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//! - DS_Erased: the Interactive Object is hidden in main viewer;
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//! - DS_Temporary: the Interactive Object is temporarily displayed;
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//! - DS_None: the Interactive Object is nowhere displayed.
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enum AIS_DisplayStatus
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{
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AIS_DS_Displayed,
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AIS_DS_Erased,
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AIS_DS_Temporary,
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AIS_DS_None
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AIS_DS_Displayed, //!< the Interactive Object is displayed in the main viewer
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AIS_DS_Erased, //!< the Interactive Object is hidden in main viewer
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AIS_DS_None //!< the Interactive Object is nowhere displayed
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};
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#endif // _AIS_DisplayStatus_HeaderFile
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@@ -16,14 +16,11 @@
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#include <AIS_InteractiveContext.hxx>
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#include <AIS_DataMapIteratorOfDataMapOfILC.hxx>
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#include <AIS_DataMapIteratorOfDataMapOfIOStatus.hxx>
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#include <AIS_ConnectedInteractive.hxx>
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#include <AIS_GlobalStatus.hxx>
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#include <AIS_InteractiveObject.hxx>
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#include <AIS_ListIteratorOfListOfInteractive.hxx>
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#include <AIS_LocalContext.hxx>
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#include <AIS_LocalStatus.hxx>
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#include <AIS_MapIteratorOfMapOfInteractive.hxx>
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#include <AIS_MultipleConnectedInteractive.hxx>
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#include <AIS_Shape.hxx>
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@@ -107,7 +104,6 @@ namespace
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//=======================================================================
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AIS_InteractiveContext::AIS_InteractiveContext(const Handle(V3d_Viewer)& MainViewer):
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mgrSelector(new SelectMgr_SelectionManager()),
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myMainPM(new PrsMgr_PresentationManager3d(MainViewer->StructureManager())),
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myMainVwr(MainViewer),
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myMainSel(new StdSelect_ViewerSelector3d()),
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@@ -116,13 +112,14 @@ myToHilightSelected(Standard_True),
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mySelection(new AIS_Selection()),
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myFilters(new SelectMgr_OrFilter()),
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myDefaultDrawer(new Prs3d_Drawer()),
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myCurLocalIndex(0),
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myCurDetected(0),
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myCurHighlighted(0),
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myPickingStrategy (SelectMgr_PickingStrategy_FirstAcceptable),
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myAutoHilight(Standard_True),
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myIsAutoActivateSelMode(Standard_True)
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{
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mgrSelector->Add (myMainSel);
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mgrSelector = new SelectMgr_SelectionManager (myMainSel);
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myStyles[Prs3d_TypeOfHighlight_None] = myDefaultDrawer;
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myStyles[Prs3d_TypeOfHighlight_Selected] = new Prs3d_Drawer();
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myStyles[Prs3d_TypeOfHighlight_Dynamic] = new Prs3d_Drawer();
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@@ -178,11 +175,7 @@ AIS_InteractiveContext::~AIS_InteractiveContext()
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{
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// clear the current selection
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mySelection->Clear();
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// let's remove one reference explicitly. this operation's supposed to
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// be performed when mgrSelector will be destroyed but anyway...
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const Handle(SelectMgr_ViewerSelector)& aSelector = myMainSel; // to avoid ambiguity
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mgrSelector->Remove (aSelector);
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mgrSelector.Nullify();
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Handle(AIS_InteractiveContext) aNullContext;
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for (AIS_DataMapIteratorOfDataMapOfIOStatus anObjIter (myObjects); anObjIter.More(); anObjIter.Next())
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@@ -211,46 +204,15 @@ void AIS_InteractiveContext::UpdateCurrentViewer()
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//function : DisplayedObjects
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//purpose :
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//=======================================================================
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void AIS_InteractiveContext::DisplayedObjects (AIS_ListOfInteractive& theListOfIO,
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const Standard_Boolean theOnlyFromNeutral) const
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void AIS_InteractiveContext::DisplayedObjects (AIS_ListOfInteractive& theListOfIO) const
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{
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if (!HasOpenedContext()
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|| theOnlyFromNeutral)
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{
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for (AIS_DataMapIteratorOfDataMapOfIOStatus anObjIter (myObjects); anObjIter.More(); anObjIter.Next())
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{
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if (anObjIter.Value()->GraphicStatus() == AIS_DS_Displayed)
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{
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theListOfIO.Append (anObjIter.Key());
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}
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}
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return;
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}
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// neutral point
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TColStd_MapOfTransient aDispMap;
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for (AIS_DataMapIteratorOfDataMapOfIOStatus anObjIter (myObjects); anObjIter.More(); anObjIter.Next())
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{
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if (anObjIter.Value()->GraphicStatus() == AIS_DS_Displayed)
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{
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aDispMap.Add (anObjIter.Key());
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theListOfIO.Append (anObjIter.Key());
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}
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}
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// parse all local contexts...
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for (AIS_DataMapIteratorOfDataMapOfILC aCtxIter (myLocalContexts); aCtxIter.More(); aCtxIter.Next())
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{
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const Handle(AIS_LocalContext)& aLocCtx = aCtxIter.Value();
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aLocCtx->DisplayedObjects (aDispMap);
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}
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Handle(AIS_InteractiveObject) anObj;
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for (TColStd_MapIteratorOfMapOfTransient aDispMapIter (aDispMap); aDispMapIter.More(); aDispMapIter.Next())
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{
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const Handle(Standard_Transient)& aTransient = aDispMapIter.Key();
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anObj = Handle(AIS_InteractiveObject)::DownCast (aTransient);
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theListOfIO.Append (anObj);
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}
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}
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//=======================================================================
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@@ -259,8 +221,7 @@ void AIS_InteractiveContext::DisplayedObjects (AIS_ListOfInteractive& theListOfI
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//=======================================================================
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void AIS_InteractiveContext::DisplayedObjects (const AIS_KindOfInteractive theKind,
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const Standard_Integer theSign,
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AIS_ListOfInteractive& theListOfIO,
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const Standard_Boolean /*OnlyFromNeutral*/) const
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AIS_ListOfInteractive& theListOfIO) const
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{
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ObjectsByDisplayStatus (theKind, theSign, AIS_DS_Displayed, theListOfIO);
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}
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@@ -406,9 +367,7 @@ void AIS_InteractiveContext::Display (const Handle(AIS_InteractiveObject)& theIO
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Standard_Integer aDispMode = 0, aHiMod = -1, aSelMode = -1;
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GetDefModes (theIObj, aDispMode, aHiMod, aSelMode);
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Display (theIObj, aDispMode, myIsAutoActivateSelMode ? aSelMode : -1,
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theToUpdateViewer, theIObj->AcceptShapeDecomposition());
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Display (theIObj, aDispMode, myIsAutoActivateSelMode ? aSelMode : -1, theToUpdateViewer);
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}
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//=======================================================================
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@@ -446,7 +405,6 @@ void AIS_InteractiveContext::Display (const Handle(AIS_InteractiveObject)& theIO
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const Standard_Integer theDispMode,
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const Standard_Integer theSelectionMode,
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const Standard_Boolean theToUpdateViewer,
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const Standard_Boolean theToAllowDecomposition,
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const AIS_DisplayStatus theDispStatus)
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{
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if (theIObj.IsNull())
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@@ -457,7 +415,7 @@ void AIS_InteractiveContext::Display (const Handle(AIS_InteractiveObject)& theIO
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if (theDispStatus == AIS_DS_Erased)
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{
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Erase (theIObj, theToUpdateViewer);
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Load (theIObj, theSelectionMode, theToAllowDecomposition);
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Load (theIObj, theSelectionMode);
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if (Handle(AIS_GlobalStatus)* aStatusPtr = myObjects.ChangeSeek (theIObj))
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{
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(*aStatusPtr)->SetDisplayMode (theDispMode);
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@@ -466,25 +424,6 @@ void AIS_InteractiveContext::Display (const Handle(AIS_InteractiveObject)& theIO
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}
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setContextToObject (theIObj);
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if (theDispStatus == AIS_DS_Temporary
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&& !HasOpenedContext())
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{
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return;
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}
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else if (HasOpenedContext())
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{
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if (theDispStatus == AIS_DS_None
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|| theDispStatus == AIS_DS_Temporary)
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{
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myLocalContexts (myCurLocalIndex)->Display (theIObj, theDispMode, theToAllowDecomposition, theSelectionMode);
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if (theToUpdateViewer)
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{
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myMainVwr->Update();
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}
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return;
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}
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}
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if (!myObjects.IsBound (theIObj))
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{
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Handle(AIS_GlobalStatus) aStatus = new AIS_GlobalStatus (AIS_DS_Displayed, theDispMode, theSelectionMode);
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@@ -498,16 +437,12 @@ void AIS_InteractiveContext::Display (const Handle(AIS_InteractiveObject)& theIO
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{
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mgrSelector->Load (theIObj);
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}
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mgrSelector->Activate (theIObj, theSelectionMode, myMainSel);
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mgrSelector->Activate (theIObj, theSelectionMode);
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}
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}
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else
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{
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Handle(AIS_GlobalStatus) aStatus = myObjects (theIObj);
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if (aStatus->GraphicStatus() == AIS_DS_Temporary)
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{
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return;
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}
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// Mark the presentation modes hidden of interactive object different from aDispMode.
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// Then make sure aDispMode is displayed and maybe highlighted.
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@@ -541,7 +476,7 @@ void AIS_InteractiveContext::Display (const Handle(AIS_InteractiveObject)& theIO
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{
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if (!aStatus->IsSModeIn (theSelectionMode))
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aStatus->AddSelectionMode (theSelectionMode);
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mgrSelector->Activate (theIObj, theSelectionMode, myMainSel);
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mgrSelector->Activate (theIObj, theSelectionMode);
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}
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}
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}
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@@ -557,8 +492,7 @@ void AIS_InteractiveContext::Display (const Handle(AIS_InteractiveObject)& theIO
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//purpose :
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//=======================================================================
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void AIS_InteractiveContext::Load (const Handle(AIS_InteractiveObject)& theIObj,
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const Standard_Integer theSelMode,
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const Standard_Boolean theToAllowDecomposition)
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const Standard_Integer theSelMode)
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{
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if (theIObj.IsNull())
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{
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@@ -566,12 +500,6 @@ void AIS_InteractiveContext::Load (const Handle(AIS_InteractiveObject)& theIObj,
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}
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setContextToObject (theIObj);
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if (HasOpenedContext())
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{
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myLocalContexts (myCurLocalIndex)->Load (theIObj, theToAllowDecomposition, theSelMode);
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return;
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}
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if (!myObjects.IsBound (theIObj))
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{
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Standard_Integer aDispMode, aHiMod, aSelModeDef;
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@@ -606,26 +534,7 @@ void AIS_InteractiveContext::Erase (const Handle(AIS_InteractiveObject)& theIObj
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theIObj->ClearSelected();
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}
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Standard_Boolean wasInCtx = Standard_False;
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if (HasOpenedContext())
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{
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// First it is checked if it is possible to remove in the current local context
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// then one tries to remove in other local contexts, if they allow it...
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wasInCtx = myLocalContexts (myCurLocalIndex)->Erase (theIObj);
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for (AIS_DataMapIteratorOfDataMapOfILC aCtxIter (myLocalContexts); aCtxIter.More(); aCtxIter.Next())
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{
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if (aCtxIter.Value()->AcceptErase())
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{
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wasInCtx = aCtxIter.Value()->Erase (theIObj) || wasInCtx;
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}
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}
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}
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if (!wasInCtx)
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{
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EraseGlobal (theIObj, Standard_False);
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}
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EraseGlobal (theIObj, Standard_False);
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if (theToUpdateViewer)
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{
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myMainVwr->Update();
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@@ -638,11 +547,6 @@ void AIS_InteractiveContext::Erase (const Handle(AIS_InteractiveObject)& theIObj
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//=======================================================================
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void AIS_InteractiveContext::EraseAll (const Standard_Boolean theToUpdateViewer)
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{
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if (HasOpenedContext())
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{
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return;
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}
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for (AIS_DataMapIteratorOfDataMapOfIOStatus anObjIter (myObjects); anObjIter.More(); anObjIter.Next())
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{
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if (anObjIter.Value()->GraphicStatus() == AIS_DS_Displayed)
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@@ -663,11 +567,6 @@ void AIS_InteractiveContext::EraseAll (const Standard_Boolean theToUpdateViewer)
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//=======================================================================
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void AIS_InteractiveContext::DisplayAll (const Standard_Boolean theToUpdateViewer)
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{
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if (HasOpenedContext())
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{
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return;
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}
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for (AIS_DataMapIteratorOfDataMapOfIOStatus anObjIter (myObjects); anObjIter.More(); anObjIter.Next())
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{
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const AIS_DisplayStatus aStatus = anObjIter.Value()->GraphicStatus();
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@@ -689,11 +588,6 @@ void AIS_InteractiveContext::DisplayAll (const Standard_Boolean theToUpdateViewe
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//=======================================================================
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void AIS_InteractiveContext::DisplaySelected (const Standard_Boolean theToUpdateViewer)
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{
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if (HasOpenedContext())
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{
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return;
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}
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for (AIS_NListOfEntityOwner::Iterator aSelIter (mySelection->Objects()); aSelIter.More(); aSelIter.Next())
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{
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Handle(AIS_InteractiveObject) anObj = Handle(AIS_InteractiveObject)::DownCast (aSelIter.Value()->Selectable());
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@@ -712,11 +606,6 @@ void AIS_InteractiveContext::DisplaySelected (const Standard_Boolean theToUpdate
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//=======================================================================
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void AIS_InteractiveContext::EraseSelected (const Standard_Boolean theToUpdateViewer)
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{
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if (HasOpenedContext())
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{
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return;
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}
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Standard_Boolean isFound = Standard_False;
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for (AIS_NListOfEntityOwner::Iterator aSelIter (mySelection->Objects()); aSelIter.More(); aSelIter.Init (mySelection->Objects()))
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{
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@@ -731,71 +620,6 @@ void AIS_InteractiveContext::EraseSelected (const Standard_Boolean theToUpdateVi
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}
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}
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//=======================================================================
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//function :
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//purpose :
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//=======================================================================
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Standard_Boolean AIS_InteractiveContext::KeepTemporary(const Handle(AIS_InteractiveObject)& anIObj,
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const Standard_Integer WhichContext)
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{
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if(anIObj.IsNull()) return Standard_False;
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if(!HasOpenedContext()) return Standard_False;
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if(myObjects.IsBound(anIObj)) return Standard_False;
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if(WhichContext!=-1 && !myLocalContexts.IsBound(WhichContext)) return Standard_False;
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// Protection : if one tries to preserve a temporary object
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// which is not in the local active context... rob 11-06-97
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Standard_Integer IsItInLocal = myCurLocalIndex;
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Standard_Boolean Found(Standard_False);
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while(IsItInLocal>0 && !Found){
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if(!myLocalContexts.IsBound(IsItInLocal))
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IsItInLocal--;
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else if(myLocalContexts(IsItInLocal)->IsIn(anIObj))
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Found = Standard_True;
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else
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IsItInLocal--;
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}
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if(!Found) return Standard_False;
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// const Handle(AIS_LocalStatus)& LS = (WhichContext== -1) ?
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// myLocalContexts(IsItInLocal)->Status(anIObj):myLocalContexts(WhichContext)->Status(anIObj);
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// CLE
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// const Handle(AIS_LocalStatus)& LS = myLocalContexts(IsItInLocal)->Status(anIObj);
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Handle(AIS_LocalStatus) LS = myLocalContexts(IsItInLocal)->Status(anIObj);
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// ENDCLE
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if(LS->IsTemporary()){
|
||||
Standard_Integer DM,HM,SM;
|
||||
GetDefModes(anIObj,DM,HM,SM);
|
||||
|
||||
SM = LS->SelectionModes().IsEmpty() ? SM : LS->SelectionModes().First();
|
||||
if(LS->DisplayMode()!= DM ){
|
||||
Standard_Integer LSM = LS->SelectionModes().IsEmpty() ? -1 : LS->SelectionModes().First();
|
||||
myLocalContexts(IsItInLocal)->Display(anIObj,DM,LS->Decomposed(),LSM);
|
||||
}
|
||||
|
||||
Handle (AIS_GlobalStatus) GS = new AIS_GlobalStatus(AIS_DS_Displayed,
|
||||
DM,
|
||||
SM,
|
||||
Standard_False);
|
||||
// GS->SubIntensityOn();
|
||||
myObjects.Bind(anIObj,GS);
|
||||
myMainVwr->StructureManager()->RegisterObject (anIObj);
|
||||
mgrSelector->Load(anIObj);
|
||||
mgrSelector->Activate(anIObj,SM,myMainSel);
|
||||
|
||||
LS->SetTemporary(Standard_False);
|
||||
}
|
||||
return Standard_True;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : DisplayStatus
|
||||
//purpose :
|
||||
@@ -806,19 +630,8 @@ AIS_DisplayStatus AIS_InteractiveContext::DisplayStatus (const Handle(AIS_Intera
|
||||
{
|
||||
return AIS_DS_None;
|
||||
}
|
||||
else if (myObjects.IsBound (theIObj))
|
||||
{
|
||||
return myObjects (theIObj)->GraphicStatus();
|
||||
}
|
||||
|
||||
for (AIS_DataMapIteratorOfDataMapOfILC aCtxIter (myLocalContexts); aCtxIter.More(); aCtxIter.Next())
|
||||
{
|
||||
if (aCtxIter.Value()->IsIn (theIObj))
|
||||
{
|
||||
return AIS_DS_Temporary;
|
||||
}
|
||||
}
|
||||
return AIS_DS_None;
|
||||
const Handle(AIS_GlobalStatus)* aStatus = myObjects.Seek (theIObj);
|
||||
return aStatus != NULL ? (*aStatus)->GraphicStatus() : AIS_DS_None;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
@@ -841,19 +654,6 @@ void AIS_InteractiveContext::Remove (const Handle(AIS_InteractiveObject)& theIOb
|
||||
}
|
||||
theIObj->SetContext (Handle(AIS_InteractiveContext)());
|
||||
}
|
||||
|
||||
if (HasOpenedContext())
|
||||
{
|
||||
myLocalContexts (myCurLocalIndex)->Remove (theIObj);
|
||||
for (AIS_DataMapIteratorOfDataMapOfILC aCtxIter (myLocalContexts); aCtxIter.More(); aCtxIter.Next())
|
||||
{
|
||||
if (aCtxIter.Value()->AcceptErase())
|
||||
{
|
||||
aCtxIter.Value()->Remove (theIObj);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ClearGlobal (theIObj, theToUpdateViewer);
|
||||
}
|
||||
|
||||
@@ -876,43 +676,6 @@ void AIS_InteractiveContext::RemoveAll (const Standard_Boolean theToUpdateViewer
|
||||
}
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : ClearPrs
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
void AIS_InteractiveContext::ClearPrs (const Handle(AIS_InteractiveObject)& theIObj,
|
||||
const Standard_Integer theMode,
|
||||
const Standard_Boolean theToUpdateViewer)
|
||||
{
|
||||
if (theIObj.IsNull())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!HasOpenedContext())
|
||||
{
|
||||
ClearGlobalPrs (theIObj, theMode, theToUpdateViewer);
|
||||
return;
|
||||
}
|
||||
|
||||
Standard_Boolean wasInCtx = myLocalContexts (myCurLocalIndex)->ClearPrs (theIObj, theMode);
|
||||
for (AIS_DataMapIteratorOfDataMapOfILC aCtxIter (myLocalContexts); aCtxIter.More(); aCtxIter.Next())
|
||||
{
|
||||
if (aCtxIter.Value()->AcceptErase())
|
||||
{
|
||||
wasInCtx = aCtxIter.Value()->ClearPrs (theIObj, theMode) || wasInCtx;
|
||||
}
|
||||
}
|
||||
if (!wasInCtx)
|
||||
{
|
||||
ClearGlobalPrs (theIObj, theMode, theToUpdateViewer);
|
||||
}
|
||||
else if (theToUpdateViewer)
|
||||
{
|
||||
myMainVwr->Update();
|
||||
}
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : HilightWithColor
|
||||
//purpose :
|
||||
@@ -925,23 +688,16 @@ void AIS_InteractiveContext::HilightWithColor(const Handle(AIS_InteractiveObject
|
||||
return;
|
||||
|
||||
setContextToObject (theObj);
|
||||
if (!HasOpenedContext())
|
||||
{
|
||||
if (!myObjects.IsBound (theObj))
|
||||
return;
|
||||
if (!myObjects.IsBound (theObj))
|
||||
return;
|
||||
|
||||
const Handle(AIS_GlobalStatus)& aStatus = myObjects (theObj);
|
||||
aStatus->SetHilightStatus (Standard_True);
|
||||
const Handle(AIS_GlobalStatus)& aStatus = myObjects (theObj);
|
||||
aStatus->SetHilightStatus (Standard_True);
|
||||
|
||||
if (aStatus->GraphicStatus() == AIS_DS_Displayed)
|
||||
{
|
||||
highlightGlobal (theObj, theStyle, aStatus->DisplayMode());
|
||||
aStatus->SetHilightStyle (theStyle);
|
||||
}
|
||||
}
|
||||
else
|
||||
if (aStatus->GraphicStatus() == AIS_DS_Displayed)
|
||||
{
|
||||
myLocalContexts (myCurLocalIndex)->Hilight (theObj, theStyle);
|
||||
highlightGlobal (theObj, theStyle, aStatus->DisplayMode());
|
||||
aStatus->SetHilightStyle (theStyle);
|
||||
}
|
||||
|
||||
if (theIsToUpdate)
|
||||
@@ -955,24 +711,17 @@ void AIS_InteractiveContext::HilightWithColor(const Handle(AIS_InteractiveObject
|
||||
void AIS_InteractiveContext::Unhilight(const Handle(AIS_InteractiveObject)& anIObj, const Standard_Boolean updateviewer)
|
||||
{
|
||||
if(anIObj.IsNull()) return;
|
||||
if(!myObjects.IsBound(anIObj)) return;
|
||||
|
||||
if (!HasOpenedContext())
|
||||
const Handle(AIS_GlobalStatus)& aStatus = myObjects(anIObj);
|
||||
aStatus->SetHilightStatus (Standard_False);
|
||||
aStatus->SetHilightStyle (Handle(Prs3d_Drawer)());
|
||||
|
||||
if (aStatus->GraphicStatus() == AIS_DS_Displayed)
|
||||
{
|
||||
if(!myObjects.IsBound(anIObj)) return;
|
||||
|
||||
const Handle(AIS_GlobalStatus)& aStatus = myObjects(anIObj);
|
||||
aStatus->SetHilightStatus (Standard_False);
|
||||
aStatus->SetHilightStyle (Handle(Prs3d_Drawer)());
|
||||
|
||||
if (aStatus->GraphicStatus() == AIS_DS_Displayed)
|
||||
{
|
||||
unhighlightGlobal (anIObj);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
myLocalContexts(myCurLocalIndex)->Unhilight(anIObj);
|
||||
unhighlightGlobal (anIObj);
|
||||
}
|
||||
|
||||
if(updateviewer) myMainVwr->Update();
|
||||
}
|
||||
|
||||
@@ -982,27 +731,9 @@ void AIS_InteractiveContext::Unhilight(const Handle(AIS_InteractiveObject)& anIO
|
||||
//=======================================================================
|
||||
Standard_Boolean AIS_InteractiveContext::IsHilighted (const Handle(AIS_InteractiveObject)& theObj) const
|
||||
{
|
||||
if (!HasOpenedContext())
|
||||
{
|
||||
if (!myObjects.IsBound (theObj))
|
||||
return Standard_False;
|
||||
|
||||
return myObjects (theObj)->IsHilighted();
|
||||
}
|
||||
|
||||
Standard_DISABLE_DEPRECATION_WARNINGS
|
||||
Standard_Integer aCtxIdx = HighestIndex();
|
||||
Standard_ENABLE_DEPRECATION_WARNINGS
|
||||
for (; aCtxIdx >= 1; aCtxIdx--)
|
||||
{
|
||||
if (myLocalContexts.IsBound (aCtxIdx))
|
||||
{
|
||||
if (myLocalContexts (aCtxIdx)->IsHilighted (theObj))
|
||||
return Standard_True;
|
||||
}
|
||||
}
|
||||
|
||||
return Standard_False;
|
||||
const Handle(AIS_GlobalStatus)* aStatus = myObjects.Seek (theObj);
|
||||
return aStatus != NULL
|
||||
&& (*aStatus)->IsHilighted();
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
@@ -1035,19 +766,16 @@ Standard_Boolean AIS_InteractiveContext::IsHilighted (const Handle(SelectMgr_Ent
|
||||
Standard_Boolean AIS_InteractiveContext::HighlightStyle (const Handle(AIS_InteractiveObject)& theObj,
|
||||
Handle(Prs3d_Drawer)& theStyle) const
|
||||
{
|
||||
if (HasOpenedContext())
|
||||
myLocalContexts (myCurLocalIndex)->HighlightStyle (theObj, theStyle);
|
||||
|
||||
if (IsHilighted (theObj))
|
||||
const Handle(AIS_GlobalStatus)* aStatus = myObjects.Seek (theObj);
|
||||
if (aStatus != NULL
|
||||
&& (*aStatus)->IsHilighted())
|
||||
{
|
||||
theStyle = myObjects (theObj)->HilightStyle();
|
||||
theStyle = (*aStatus)->HilightStyle();
|
||||
return Standard_True;
|
||||
}
|
||||
else
|
||||
{
|
||||
theStyle.Nullify();
|
||||
return Standard_False;
|
||||
}
|
||||
|
||||
theStyle.Nullify();
|
||||
return Standard_False;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
@@ -1090,22 +818,13 @@ Standard_Boolean AIS_InteractiveContext::HighlightStyle (const Handle(SelectMgr_
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
Standard_Boolean AIS_InteractiveContext::IsDisplayed(const Handle(AIS_InteractiveObject)& anIObj) const
|
||||
Standard_Boolean AIS_InteractiveContext::IsDisplayed(const Handle(AIS_InteractiveObject)& theObj) const
|
||||
{
|
||||
if(anIObj.IsNull()) return Standard_False;
|
||||
if(theObj.IsNull()) return Standard_False;
|
||||
|
||||
|
||||
if(myObjects.IsBound(anIObj))
|
||||
if(myObjects(anIObj)->GraphicStatus()==AIS_DS_Displayed)
|
||||
return Standard_True;
|
||||
|
||||
AIS_DataMapIteratorOfDataMapOfILC ItM(myLocalContexts);
|
||||
for(;ItM.More();ItM.Next()){
|
||||
if(ItM.Value()->IsDisplayed(anIObj))
|
||||
return Standard_True;
|
||||
}
|
||||
return Standard_False;
|
||||
|
||||
const Handle(AIS_GlobalStatus)* aStatus = myObjects.Seek (theObj);
|
||||
return aStatus != NULL
|
||||
&& (*aStatus)->GraphicStatus() == AIS_DS_Displayed;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
@@ -1120,24 +839,10 @@ Standard_Boolean AIS_InteractiveContext::IsDisplayed (const Handle(AIS_Interacti
|
||||
return Standard_False;
|
||||
}
|
||||
|
||||
if (myObjects.IsBound (theIObj))
|
||||
{
|
||||
Handle(AIS_GlobalStatus) aStatus = myObjects (theIObj);
|
||||
if (aStatus->GraphicStatus() == AIS_DS_Displayed
|
||||
&& aStatus->DisplayMode() == theMode)
|
||||
{
|
||||
return Standard_True;
|
||||
}
|
||||
}
|
||||
|
||||
for (AIS_DataMapIteratorOfDataMapOfILC aCtxIter (myLocalContexts); aCtxIter.More(); aCtxIter.Next())
|
||||
{
|
||||
if (aCtxIter.Value()->IsDisplayed (theIObj, theMode))
|
||||
{
|
||||
return Standard_True;
|
||||
}
|
||||
}
|
||||
return Standard_False;
|
||||
const Handle(AIS_GlobalStatus)* aStatus = myObjects.Seek (theIObj);
|
||||
return aStatus != NULL
|
||||
&& (*aStatus)->GraphicStatus() == AIS_DS_Displayed
|
||||
&& (*aStatus)->DisplayMode() == theMode;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
@@ -1150,14 +855,11 @@ Standard_Integer AIS_InteractiveContext::DisplayPriority (const Handle(AIS_Inter
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
else if (!myObjects.IsBound (theIObj))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
Handle(AIS_GlobalStatus) aStatus = myObjects (theIObj);
|
||||
if (aStatus->GraphicStatus() == AIS_DS_Displayed
|
||||
|| aStatus->GraphicStatus() == AIS_DS_Erased)
|
||||
const Handle(AIS_GlobalStatus)* aStatus = myObjects.Seek (theIObj);
|
||||
if (aStatus != NULL
|
||||
&& ((*aStatus)->GraphicStatus() == AIS_DS_Displayed
|
||||
|| (*aStatus)->GraphicStatus() == AIS_DS_Erased))
|
||||
{
|
||||
Standard_Integer aDispMode = theIObj->HasDisplayMode()
|
||||
? theIObj->DisplayMode()
|
||||
@@ -1182,23 +884,17 @@ void AIS_InteractiveContext::SetDisplayPriority (const Handle(AIS_InteractiveObj
|
||||
}
|
||||
|
||||
setContextToObject (theIObj);
|
||||
if (myObjects.IsBound (theIObj))
|
||||
const Handle(AIS_GlobalStatus)* aStatus = myObjects.Seek (theIObj);
|
||||
if (aStatus != NULL
|
||||
&& ((*aStatus)->GraphicStatus() == AIS_DS_Displayed
|
||||
|| (*aStatus)->GraphicStatus() == AIS_DS_Erased))
|
||||
{
|
||||
Handle(AIS_GlobalStatus) aStatus = myObjects (theIObj);
|
||||
if (aStatus->GraphicStatus() == AIS_DS_Displayed
|
||||
|| aStatus->GraphicStatus() == AIS_DS_Erased)
|
||||
{
|
||||
Standard_Integer aDisplayMode = theIObj->HasDisplayMode()
|
||||
? theIObj->DisplayMode()
|
||||
: (theIObj->AcceptDisplayMode (myDefaultDrawer->DisplayMode())
|
||||
? myDefaultDrawer->DisplayMode()
|
||||
: 0);
|
||||
myMainPM->SetDisplayPriority (theIObj, aDisplayMode, thePriority);
|
||||
}
|
||||
}
|
||||
else if (HasOpenedContext())
|
||||
{
|
||||
myLocalContexts (myCurLocalIndex)->SetDisplayPriority (theIObj, thePriority);
|
||||
Standard_Integer aDisplayMode = theIObj->HasDisplayMode()
|
||||
? theIObj->DisplayMode()
|
||||
: (theIObj->AcceptDisplayMode (myDefaultDrawer->DisplayMode())
|
||||
? myDefaultDrawer->DisplayMode()
|
||||
: 0);
|
||||
myMainPM->SetDisplayPriority (theIObj, aDisplayMode, thePriority);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1262,9 +958,9 @@ void AIS_InteractiveContext::RecomputePrsOnly (const Handle(AIS_InteractiveObjec
|
||||
return;
|
||||
}
|
||||
|
||||
if (HasOpenedContext()
|
||||
|| (myObjects.IsBound (theIObj)
|
||||
&& myObjects (theIObj)->GraphicStatus() == AIS_DS_Displayed))
|
||||
const Handle(AIS_GlobalStatus)* aStatus = myObjects.Seek (theIObj);
|
||||
if (aStatus != NULL
|
||||
&& (*aStatus)->GraphicStatus() == AIS_DS_Displayed)
|
||||
{
|
||||
myMainVwr->Update();
|
||||
}
|
||||
@@ -1282,17 +978,9 @@ void AIS_InteractiveContext::RecomputeSelectionOnly (const Handle(AIS_Interactiv
|
||||
|
||||
mgrSelector->RecomputeSelection (theIO);
|
||||
|
||||
if (HasOpenedContext())
|
||||
{
|
||||
for (Standard_Integer aContextIdx = 1; aContextIdx <= myLocalContexts.Extent(); aContextIdx++)
|
||||
{
|
||||
myLocalContexts (aContextIdx)->ClearOutdatedSelection (theIO, Standard_False);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (!myObjects.IsBound (theIO) ||
|
||||
myObjects (theIO)->GraphicStatus() != AIS_DS_Displayed)
|
||||
const Handle(AIS_GlobalStatus)* aStatus = myObjects.Seek (theIO);
|
||||
if (aStatus == NULL
|
||||
|| (*aStatus)->GraphicStatus() != AIS_DS_Displayed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@@ -1302,7 +990,7 @@ void AIS_InteractiveContext::RecomputeSelectionOnly (const Handle(AIS_Interactiv
|
||||
TColStd_ListIteratorOfListOfInteger aModesIter (aModes);
|
||||
for (; aModesIter.More(); aModesIter.Next())
|
||||
{
|
||||
mgrSelector->Activate (theIO, aModesIter.Value(), myMainSel);
|
||||
mgrSelector->Activate (theIO, aModesIter.Value());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1327,26 +1015,13 @@ void AIS_InteractiveContext::Update (const Handle(AIS_InteractiveObject)& theIOb
|
||||
|
||||
mgrSelector->Update(theIObj);
|
||||
|
||||
for (Standard_Integer aContextIdx = 1; aContextIdx <= myLocalContexts.Extent(); aContextIdx++)
|
||||
{
|
||||
myLocalContexts (aContextIdx)->ClearOutdatedSelection (theIObj, Standard_False);
|
||||
}
|
||||
|
||||
if (theUpdateViewer)
|
||||
{
|
||||
if (!myObjects.IsBound (theIObj))
|
||||
const Handle(AIS_GlobalStatus)* aStatus = myObjects.Seek (theIObj);
|
||||
if (aStatus != NULL
|
||||
&& (*aStatus)->GraphicStatus() == AIS_DS_Displayed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
switch (myObjects (theIObj)->GraphicStatus())
|
||||
{
|
||||
case AIS_DS_Displayed:
|
||||
case AIS_DS_Temporary:
|
||||
myMainVwr->Update();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
myMainVwr->Update();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1383,15 +1058,7 @@ void AIS_InteractiveContext::SetLocation (const Handle(AIS_InteractiveObject)& t
|
||||
|
||||
theIObj->SetLocalTransformation (theLoc.Transformation());
|
||||
|
||||
if (!HasOpenedContext())
|
||||
{
|
||||
mgrSelector->Update (theIObj, Standard_False);
|
||||
}
|
||||
else
|
||||
{
|
||||
Handle(StdSelect_ViewerSelector3d) aTempSel = myLocalContexts (myCurLocalIndex)->MainSelector();
|
||||
mgrSelector->Update (theIObj, aTempSel, Standard_False);
|
||||
}
|
||||
mgrSelector->Update (theIObj, Standard_False);
|
||||
|
||||
// if the object or its part is highlighted dynamically, it is necessary to apply location transformation
|
||||
// to its highlight structure immediately
|
||||
@@ -2155,11 +1822,6 @@ void AIS_InteractiveContext::UnsetTransparency (const Handle(AIS_InteractiveObje
|
||||
void AIS_InteractiveContext::SetSelectedAspect (const Handle(Prs3d_BasicAspect)& theAspect,
|
||||
const Standard_Boolean theToUpdateViewer)
|
||||
{
|
||||
if (HasOpenedContext())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Standard_Boolean isFound = Standard_False;
|
||||
for (AIS_NListOfEntityOwner::Iterator aSelIter (mySelection->Objects()); aSelIter.More(); aSelIter.Next())
|
||||
{
|
||||
@@ -2298,8 +1960,7 @@ void AIS_InteractiveContext::EraseGlobal (const Handle(AIS_InteractiveObject)& t
|
||||
Handle(AIS_GlobalStatus) aStatus = myObjects (theIObj);
|
||||
|
||||
const Standard_Integer aDispMode = theIObj->HasHilightMode() ? theIObj->HilightMode() : 0;
|
||||
if (aStatus->GraphicStatus() == AIS_DS_Temporary
|
||||
|| aStatus->GraphicStatus() == AIS_DS_Erased)
|
||||
if (aStatus->GraphicStatus() == AIS_DS_Erased)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@@ -2343,7 +2004,7 @@ void AIS_InteractiveContext::EraseGlobal (const Handle(AIS_InteractiveObject)& t
|
||||
|
||||
for (TColStd_ListIteratorOfListOfInteger aSelModeIter (aStatus->SelectionModes()); aSelModeIter.More(); aSelModeIter.Next())
|
||||
{
|
||||
mgrSelector->Deactivate (theIObj, aSelModeIter.Value(), myMainSel);
|
||||
mgrSelector->Deactivate (theIObj, aSelModeIter.Value());
|
||||
}
|
||||
aStatus->ClearSelectionModes();
|
||||
aStatus->SetGraphicStatus (AIS_DS_Erased);
|
||||
@@ -2644,14 +2305,7 @@ Standard_Boolean AIS_InteractiveContext::IsoOnTriangulation() const
|
||||
//=======================================================================
|
||||
void AIS_InteractiveContext::SetPixelTolerance (const Standard_Integer thePrecision)
|
||||
{
|
||||
if (HasOpenedContext())
|
||||
{
|
||||
myLocalContexts (myCurLocalIndex)->SetPixelTolerance (thePrecision);
|
||||
}
|
||||
else
|
||||
{
|
||||
myMainSel->SetPixelTolerance (thePrecision);
|
||||
}
|
||||
myMainSel->SetPixelTolerance (thePrecision);
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
@@ -2660,9 +2314,7 @@ void AIS_InteractiveContext::SetPixelTolerance (const Standard_Integer thePrecis
|
||||
//=======================================================================
|
||||
Standard_Integer AIS_InteractiveContext::PixelTolerance() const
|
||||
{
|
||||
return HasOpenedContext()
|
||||
? myLocalContexts (myCurLocalIndex)->PixelTolerance()
|
||||
: myMainSel->PixelTolerance();
|
||||
return myMainSel->PixelTolerance();
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
@@ -2673,56 +2325,15 @@ void AIS_InteractiveContext::SetSelectionSensitivity (const Handle(AIS_Interacti
|
||||
const Standard_Integer theMode,
|
||||
const Standard_Integer theNewSensitivity)
|
||||
{
|
||||
if (HasOpenedContext())
|
||||
{
|
||||
myLocalContexts (myCurLocalIndex)->SetSelectionSensitivity (theObject, theMode, theNewSensitivity);
|
||||
return;
|
||||
}
|
||||
|
||||
mgrSelector->SetSelectionSensitivity (theObject, theMode, theNewSensitivity);
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : IsInLocal
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
Standard_Boolean AIS_InteractiveContext::IsInLocal (const Handle(AIS_InteractiveObject)& theIObj,
|
||||
Standard_Integer& theIndex) const
|
||||
{
|
||||
if (theIObj.IsNull())
|
||||
{
|
||||
return Standard_False;
|
||||
}
|
||||
|
||||
// if it exists at neutral point 0 index is returned
|
||||
if (myObjects.IsBound (theIObj))
|
||||
{
|
||||
theIndex = 0;
|
||||
return Standard_False;
|
||||
}
|
||||
|
||||
for (Standard_Integer aCtxIter = 1; aCtxIter <= myLocalContexts.Extent(); ++aCtxIter)
|
||||
{
|
||||
if (myLocalContexts.IsBound (aCtxIter))
|
||||
{
|
||||
if(myLocalContexts (aCtxIter)->IsIn (theIObj))
|
||||
{
|
||||
theIndex = aCtxIter;
|
||||
return Standard_True;
|
||||
}
|
||||
}
|
||||
}
|
||||
theIndex = -1;
|
||||
return Standard_False;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : InitAttributes
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
void AIS_InteractiveContext::InitAttributes()
|
||||
{
|
||||
|
||||
Graphic3d_MaterialAspect aMat (Graphic3d_NOM_BRASS);
|
||||
myDefaultDrawer->ShadingAspect()->SetMaterial (aMat);
|
||||
|
||||
@@ -2880,12 +2491,9 @@ void AIS_InteractiveContext::FitSelected (const Handle(V3d_View)& theView,
|
||||
const Standard_Real theMargin,
|
||||
const Standard_Boolean theToUpdate)
|
||||
{
|
||||
const Handle(AIS_Selection)& aSelection = HasOpenedContext()
|
||||
? myLocalContexts(myCurLocalIndex)->Selection()
|
||||
: mySelection;
|
||||
Bnd_Box aBndSelected;
|
||||
AIS_MapOfObjectOwners anObjectOwnerMap;
|
||||
for (AIS_NListOfEntityOwner::Iterator aSelIter (aSelection->Objects()); aSelIter.More(); aSelIter.Next())
|
||||
for (AIS_NListOfEntityOwner::Iterator aSelIter (mySelection->Objects()); aSelIter.More(); aSelIter.Next())
|
||||
{
|
||||
const Handle(SelectMgr_EntityOwner)& anOwner = aSelIter.Value();
|
||||
Handle(AIS_InteractiveObject) anObj = Handle(AIS_InteractiveObject)::DownCast(anOwner->Selectable());
|
||||
|
@@ -17,7 +17,6 @@
|
||||
#ifndef _AIS_InteractiveContext_HeaderFile
|
||||
#define _AIS_InteractiveContext_HeaderFile
|
||||
|
||||
#include <AIS_DataMapOfILC.hxx>
|
||||
#include <AIS_DataMapOfIOStatus.hxx>
|
||||
#include <AIS_DisplayMode.hxx>
|
||||
#include <AIS_DisplayStatus.hxx>
|
||||
@@ -47,14 +46,13 @@
|
||||
|
||||
class SelectMgr_SelectionManager;
|
||||
class V3d_Viewer;
|
||||
class AIS_InteractiveObject;
|
||||
class SelectMgr_OrFilter;
|
||||
class V3d_View;
|
||||
class AIS_LocalContext;
|
||||
class TopLoc_Location;
|
||||
class TCollection_ExtendedString;
|
||||
class Prs3d_LineAspect;
|
||||
class Prs3d_BasicAspect;
|
||||
class TopoDS_Shape;
|
||||
class SelectMgr_EntityOwner;
|
||||
class SelectMgr_Filter;
|
||||
|
||||
@@ -69,7 +67,6 @@ class SelectMgr_Filter;
|
||||
//! By default, global selection mode is equal to 0, but it might be redefined if needed.
|
||||
class AIS_InteractiveContext : public Standard_Transient
|
||||
{
|
||||
friend class AIS_LocalContext;
|
||||
DEFINE_STANDARD_RTTIEXT(AIS_InteractiveContext, Standard_Transient)
|
||||
public: //! @name object display management
|
||||
|
||||
@@ -113,15 +110,27 @@ public: //! @name object display management
|
||||
const Standard_Integer theDispMode,
|
||||
const Standard_Integer theSelectionMode,
|
||||
const Standard_Boolean theToUpdateViewer,
|
||||
const Standard_Boolean theToAllowDecomposition = Standard_True,
|
||||
const AIS_DisplayStatus theDispStatus = AIS_DS_None);
|
||||
|
||||
//! Allows you to load the Interactive Object with a given selection mode,
|
||||
//! and/or with the desired decomposition option, whether the object is visualized or not.
|
||||
//! If AllowDecomp = Standard_True and, if the interactive object is of the "Shape" type,
|
||||
//! these "standard" selection modes will be automatically activated as a function of the modes present in the Local Context.
|
||||
//! The loaded objects will be selectable but displayable in highlighting only when detected by the Selector.
|
||||
Standard_EXPORT void Load (const Handle(AIS_InteractiveObject)& aniobj, const Standard_Integer SelectionMode = -1, const Standard_Boolean AllowDecomp = Standard_False);
|
||||
Standard_EXPORT void Load (const Handle(AIS_InteractiveObject)& theObj, const Standard_Integer theSelectionMode = -1);
|
||||
|
||||
Standard_DEPRECATED("Deprecated method Display() with obsolete argument theToAllowDecomposition")
|
||||
void Display (const Handle(AIS_InteractiveObject)& theIObj,
|
||||
const Standard_Integer theDispMode,
|
||||
const Standard_Integer theSelectionMode,
|
||||
const Standard_Boolean theToUpdateViewer,
|
||||
const Standard_Boolean theToAllowDecomposition,
|
||||
const AIS_DisplayStatus theDispStatus = AIS_DS_None)
|
||||
{
|
||||
(void )theToAllowDecomposition;
|
||||
Display (theIObj, theDispMode, theSelectionMode, theToUpdateViewer, theDispStatus);
|
||||
}
|
||||
|
||||
Standard_DEPRECATED("Deprecated method Load() with obsolete last argument theToAllowDecomposition")
|
||||
void Load (const Handle(AIS_InteractiveObject)& theObj, Standard_Integer theSelectionMode, Standard_Boolean ) { Load (theObj, theSelectionMode); }
|
||||
|
||||
//! Hides the object. The object's presentations are simply flagged as invisible and therefore excluded from redrawing.
|
||||
//! To show hidden objects, use Display().
|
||||
@@ -144,9 +153,9 @@ public: //! @name object display management
|
||||
|
||||
//! Empties the graphic presentation of the mode indexed by aMode.
|
||||
//! Warning! Removes theIObj. theIObj is still active if it was previously activated.
|
||||
Standard_EXPORT void ClearPrs (const Handle(AIS_InteractiveObject)& theIObj,
|
||||
const Standard_Integer theMode,
|
||||
const Standard_Boolean theToUpdateViewer);
|
||||
void ClearPrs (const Handle(AIS_InteractiveObject)& theIObj,
|
||||
const Standard_Integer theMode,
|
||||
const Standard_Boolean theToUpdateViewer) { ClearGlobalPrs (theIObj, theMode, theToUpdateViewer); }
|
||||
|
||||
//! Removes Object from every viewer.
|
||||
Standard_EXPORT void Remove (const Handle(AIS_InteractiveObject)& theIObj,
|
||||
@@ -354,17 +363,17 @@ public: //! @name mouse picking logic (detection and dynamic highlighting of ent
|
||||
|
||||
//! Returns true if there is a mouse-detected entity in context.
|
||||
//! @sa DetectedOwner()/HasNextDetected()/HilightPreviousDetected()/HilightNextDetected().
|
||||
Standard_EXPORT Standard_Boolean HasDetected() const;
|
||||
Standard_Boolean HasDetected() const { return !myLastPicked.IsNull(); }
|
||||
|
||||
//! Returns the owner of the detected sensitive primitive which is currently dynamically highlighted.
|
||||
//! WARNING! This method is irrelevant to InitDetected()/MoreDetected()/NextDetected().
|
||||
//! @sa HasDetected()/HasNextDetected()/HilightPreviousDetected()/HilightNextDetected().
|
||||
Standard_EXPORT Handle(SelectMgr_EntityOwner) DetectedOwner() const;
|
||||
const Handle(SelectMgr_EntityOwner)& DetectedOwner() const { return myLastPicked; }
|
||||
|
||||
//! Returns the interactive objects last detected in context.
|
||||
//! In general this is just a wrapper for Handle(AIS_InteractiveObject)::DownCast(DetectedOwner()->Selectable()).
|
||||
//! @sa DetectedOwner()
|
||||
Standard_EXPORT Handle(AIS_InteractiveObject) DetectedInteractive() const;
|
||||
Handle(AIS_InteractiveObject) DetectedInteractive() const { return Handle(AIS_InteractiveObject)::DownCast (myLastPicked->Selectable()); }
|
||||
|
||||
//! Returns true if there is a detected shape in local context.
|
||||
//! @sa HasDetected()/DetectedShape()
|
||||
@@ -378,7 +387,7 @@ public: //! @name mouse picking logic (detection and dynamic highlighting of ent
|
||||
|
||||
//! returns True if other entities were detected in the last mouse detection
|
||||
//! @sa HilightPreviousDetected()/HilightNextDetected().
|
||||
Standard_EXPORT Standard_Boolean HasNextDetected() const;
|
||||
Standard_Boolean HasNextDetected() const { return !myDetectedSeq.IsEmpty() && myCurHighlighted <= myDetectedSeq.Upper(); }
|
||||
|
||||
//! If more than 1 object is detected by the selector, only the "best" owner is hilighted at the mouse position.
|
||||
//! This Method allows the user to hilight one after another the other detected entities.
|
||||
@@ -397,16 +406,22 @@ public: //! @name iteration through detected entities
|
||||
//! Initialization for iteration through mouse-detected objects in
|
||||
//! interactive context or in local context if it is opened.
|
||||
//! @sa DetectedCurrentOwner()/MoreDetected()/NextDetected().
|
||||
Standard_EXPORT void InitDetected();
|
||||
void InitDetected()
|
||||
{
|
||||
if (!myDetectedSeq.IsEmpty())
|
||||
{
|
||||
myCurDetected = myDetectedSeq.Lower();
|
||||
}
|
||||
}
|
||||
|
||||
//! Return TRUE if there is more mouse-detected objects after the current one
|
||||
//! during iteration through mouse-detected interactive objects.
|
||||
//! @sa DetectedCurrentOwner()/InitDetected()/NextDetected().
|
||||
Standard_EXPORT Standard_Boolean MoreDetected() const;
|
||||
Standard_Boolean MoreDetected() const { return myCurDetected >= myDetectedSeq.Lower() && myCurDetected <= myDetectedSeq.Upper(); }
|
||||
|
||||
//! Gets next current object during iteration through mouse-detected interactive objects.
|
||||
//! @sa DetectedCurrentOwner()/InitDetected()/MoreDetected().
|
||||
Standard_EXPORT void NextDetected();
|
||||
void NextDetected() { ++myCurDetected; }
|
||||
|
||||
//! Returns the owner from detected list pointed by current iterator position.
|
||||
//! WARNING! This method is irrelevant to DetectedOwner() which returns last picked Owner regardless of iterator position!
|
||||
@@ -507,53 +522,57 @@ public: //! @name Selection management
|
||||
//! Updates the list of selected objects:
|
||||
//! i.e. highlights the newly selected ones and unhighlights previously selected objects.
|
||||
//! @sa HilightSelected().
|
||||
Standard_EXPORT void UpdateSelected (const Standard_Boolean theToUpdateViewer);
|
||||
void UpdateSelected (Standard_Boolean theToUpdateViewer) { HilightSelected (theToUpdateViewer); }
|
||||
|
||||
//! Empties previous selected objects in order to get the selected objects detected by the selector using UpdateSelected.
|
||||
Standard_EXPORT void ClearSelected (const Standard_Boolean theToUpdateViewer);
|
||||
|
||||
//! No right to Add a selected Shape (Internal Management of shape Selection).
|
||||
//! A Previous selected shape may only be removed.
|
||||
Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context")
|
||||
Standard_EXPORT void AddOrRemoveSelected (const TopoDS_Shape& theShape,
|
||||
const Standard_Boolean theToUpdateViewer);
|
||||
|
||||
//! Allows to highlight or unhighlight the owner given depending on its selection status
|
||||
Standard_EXPORT void AddOrRemoveSelected (const Handle(SelectMgr_EntityOwner)& theOwner,
|
||||
const Standard_Boolean theToUpdateViewer);
|
||||
|
||||
//! Returns true is the owner given is selected
|
||||
Standard_EXPORT Standard_Boolean IsSelected (const Handle(SelectMgr_EntityOwner)& theOwner) const;
|
||||
Standard_Boolean IsSelected (const Handle(SelectMgr_EntityOwner)& theOwner) const { return !theOwner.IsNull() && theOwner->IsSelected(); }
|
||||
|
||||
//! Returns true is the object given is selected
|
||||
Standard_EXPORT Standard_Boolean IsSelected (const Handle(AIS_InteractiveObject)& theObj) const;
|
||||
|
||||
//! Returns the first selected object in the list of current selected.
|
||||
Standard_EXPORT Handle(AIS_InteractiveObject) FirstSelectedObject();
|
||||
Standard_EXPORT Handle(AIS_InteractiveObject) FirstSelectedObject() const;
|
||||
|
||||
//! Count a number of selected entities using InitSelected()+MoreSelected()+NextSelected() iterator.
|
||||
//! @sa SelectedOwner()/InitSelected()/MoreSelected()/NextSelected().
|
||||
Standard_EXPORT Standard_Integer NbSelected();
|
||||
Standard_Integer NbSelected() { return mySelection->Extent(); }
|
||||
|
||||
//! Initializes a scan of the selected objects.
|
||||
//! @sa SelectedOwner()/MoreSelected()/NextSelected().
|
||||
Standard_EXPORT void InitSelected();
|
||||
void InitSelected() { mySelection->Init(); }
|
||||
|
||||
//! Returns true if there is another object found by the scan of the list of selected objects.
|
||||
//! @sa SelectedOwner()/InitSelected()/NextSelected().
|
||||
Standard_EXPORT Standard_Boolean MoreSelected() const;
|
||||
Standard_Boolean MoreSelected() const { return mySelection->More(); }
|
||||
|
||||
//! Continues the scan to the next object in the list of selected objects.
|
||||
//! @sa SelectedOwner()/InitSelected()/MoreSelected().
|
||||
Standard_EXPORT void NextSelected();
|
||||
void NextSelected() { mySelection->Next(); }
|
||||
|
||||
//! Returns the owner of the selected entity.
|
||||
//! @sa InitSelected()/MoreSelected()/NextSelected().
|
||||
Standard_EXPORT Handle(SelectMgr_EntityOwner) SelectedOwner() const;
|
||||
Handle(SelectMgr_EntityOwner) SelectedOwner() const
|
||||
{
|
||||
return !mySelection->More()
|
||||
? Handle(SelectMgr_EntityOwner)()
|
||||
: mySelection->Value();
|
||||
}
|
||||
|
||||
//! Return Handle(AIS_InteractiveObject)::DownCast (SelectedOwner()->Selectable()).
|
||||
//! @sa SelectedOwner().
|
||||
Standard_EXPORT Handle(AIS_InteractiveObject) SelectedInteractive() const;
|
||||
Handle(AIS_InteractiveObject) SelectedInteractive() const
|
||||
{
|
||||
return !mySelection->More()
|
||||
? Handle(AIS_InteractiveObject)()
|
||||
: Handle(AIS_InteractiveObject)::DownCast (mySelection->Value()->Selectable());
|
||||
}
|
||||
|
||||
//! Returns TRUE if the interactive context has a shape selected.
|
||||
//! @sa SelectedShape().
|
||||
@@ -571,11 +590,11 @@ public: //! @name Selection management
|
||||
|
||||
//! Returns SelectedInteractive()->HasOwner().
|
||||
//! @sa SelectedOwner().
|
||||
Standard_EXPORT Standard_Boolean HasApplicative() const;
|
||||
Standard_Boolean HasApplicative() const { return SelectedInteractive()->HasOwner(); }
|
||||
|
||||
//! Returns SelectedInteractive()->GetOwner().
|
||||
//! @sa SelectedOwner().
|
||||
Standard_EXPORT Handle(Standard_Transient) Applicative() const;
|
||||
Handle(Standard_Transient) Applicative() const { return SelectedInteractive()->GetOwner(); }
|
||||
|
||||
public: //! @name immediate mode rendering
|
||||
|
||||
@@ -596,7 +615,7 @@ public: //! @name immediate mode rendering
|
||||
Standard_EXPORT Standard_Boolean IsImmediateModeOn() const;
|
||||
|
||||
//! Redraws immediate structures in all views of the viewer given taking into account its visibility.
|
||||
Standard_EXPORT void RedrawImmediate (const Handle(V3d_Viewer)& theViewer);
|
||||
void RedrawImmediate (const Handle(V3d_Viewer)& theViewer) { myMainPM->RedrawImmediate (theViewer); }
|
||||
|
||||
public: //! @name management of active Selection Modes
|
||||
|
||||
@@ -712,11 +731,11 @@ public: //! @name common properties
|
||||
|
||||
//! Returns the list of displayed objects of a particular Type WhichKind and Signature WhichSignature.
|
||||
//! By Default, WhichSignature equals -1. This means that there is a check on type only.
|
||||
Standard_EXPORT void DisplayedObjects (AIS_ListOfInteractive& aListOfIO, const Standard_Boolean OnlyFromNeutral = Standard_False) const;
|
||||
Standard_EXPORT void DisplayedObjects (AIS_ListOfInteractive& aListOfIO) const;
|
||||
|
||||
//! gives the list of displayed objects of a particular Type and signature.
|
||||
//! by Default, <WhichSignature> = -1 means control only on <WhichKind>.
|
||||
Standard_EXPORT void DisplayedObjects (const AIS_KindOfInteractive WhichKind, const Standard_Integer WhichSignature, AIS_ListOfInteractive& aListOfIO, const Standard_Boolean OnlyFromNeutral = Standard_False) const;
|
||||
Standard_EXPORT void DisplayedObjects (const AIS_KindOfInteractive theWhichKind, const Standard_Integer theWhichSignature, AIS_ListOfInteractive& theListOfIO) const;
|
||||
|
||||
//! Returns the list theListOfIO of erased objects (hidden objects) particular Type WhichKind and Signature WhichSignature.
|
||||
//! By Default, WhichSignature equals 1. This means that there is a check on type only.
|
||||
@@ -724,7 +743,7 @@ public: //! @name common properties
|
||||
|
||||
//! gives the list of erased objects (hidden objects)
|
||||
//! Type and signature by Default, <WhichSignature> = -1 means control only on <WhichKind>.
|
||||
Standard_EXPORT void ErasedObjects (const AIS_KindOfInteractive WhichKind, const Standard_Integer WhichSignature, AIS_ListOfInteractive& theListOfIO) const;
|
||||
Standard_EXPORT void ErasedObjects (const AIS_KindOfInteractive theWhichKind, const Standard_Integer theWhichSignature, AIS_ListOfInteractive& theListOfIO) const;
|
||||
|
||||
//! Returns the list theListOfIO of objects with indicated display status particular Type WhichKind and Signature WhichSignature.
|
||||
//! By Default, WhichSignature equals 1. This means that there is a check on type only.
|
||||
@@ -1022,196 +1041,77 @@ public: //! @name iso-line display attributes
|
||||
|
||||
public: //! @name Local Context management (deprecated)
|
||||
|
||||
//! Returns true if there is an open context.
|
||||
Standard_Boolean HasOpenedContext() const { return myCurLocalIndex != 0; }
|
||||
|
||||
Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context")
|
||||
Standard_EXPORT Standard_Integer HighestIndex() const;
|
||||
|
||||
//! For advanced usage! You should use other (non-internal) methods of class AIS_InteractiveContext without trying to obtain an instance of AIS_LocalContext.
|
||||
Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context")
|
||||
Handle(AIS_LocalContext) LocalContext() const { return myCurLocalIndex > 0 ? myLocalContexts (myCurLocalIndex) : Handle(AIS_LocalContext)(); }
|
||||
|
||||
Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context")
|
||||
Standard_EXPORT Handle(StdSelect_ViewerSelector3d) LocalSelector() const;
|
||||
|
||||
//! Opens local contexts and specifies how this is to be done.
|
||||
//! The options listed above function in the following manner:
|
||||
//! - UseDisplayedObjects - allows you to load or not load the interactive objects visualized at Neutral Point in the local context which you open.
|
||||
//! If false, the local context is empty after being opened. If true, the objects at Neutral Point are loaded by their default selection mode.
|
||||
//! - AllowShapeDecomposition - AIS_Shape allows or prevents decomposition in standard shape location mode of objects at Neutral Point which are type-"privileged".
|
||||
//! This Flag is only taken into account when UseDisplayedObjects is true.
|
||||
//! - AcceptEraseOfObjects - authorises other local contexts to erase the interactive objects present in this context. This option is rarely used.
|
||||
//! - BothViewers - Has no use currently defined.
|
||||
//! This method returns the index of the created local context.
|
||||
//! It should be kept and used to close the context.
|
||||
//! Opening a local context allows you to prepare an environment for temporary presentations and selections which will disappear once the local context is closed.
|
||||
//! You can open several local contexts, but only the last one will be active.
|
||||
Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context")
|
||||
Standard_EXPORT Standard_Integer OpenLocalContext (const Standard_Boolean UseDisplayedObjects = Standard_True, const Standard_Boolean AllowShapeDecomposition = Standard_True, const Standard_Boolean AcceptEraseOfObjects = Standard_False, const Standard_Boolean BothViewers = Standard_False);
|
||||
|
||||
//! Allows you to close local contexts. For greater security, you should close the context with the index Index given on opening.
|
||||
//! When you close a local context, the one before, which is still on the stack, reactivates.
|
||||
//! If none is left, you return to Neutral Point.
|
||||
//! If a local context is open and if updateviewer equals Standard_False, the presentation of the Interactive Object activates the selection mode;
|
||||
//! the object is displayed but no viewer will be updated.
|
||||
//! Warning
|
||||
//! When the index isn't specified, the current context is closed.
|
||||
//! This option can be dangerous, as other Interactive Functions can open local contexts without necessarily warning the user.
|
||||
Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context")
|
||||
Standard_EXPORT void CloseLocalContext (const Standard_Integer theIndex = -1,
|
||||
const Standard_Boolean theToUpdateViewer = Standard_True);
|
||||
|
||||
//! returns -1 if no opened local context.
|
||||
Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context")
|
||||
Standard_EXPORT Standard_Integer IndexOfCurrentLocal() const;
|
||||
|
||||
//! Allows you to close all local contexts at one go and return to Neutral Point.
|
||||
//! If a local context is open and if updateviewer equals Standard_False, the presentation of the Interactive Object activates the selection mode;
|
||||
//! the object is displayed but no viewer will be updated.
|
||||
Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context")
|
||||
Standard_EXPORT void CloseAllContexts (const Standard_Boolean theToUpdateViewer);
|
||||
|
||||
//! to be used only with no opened local context..
|
||||
//! displays and activates objects in their original state before local contexts were opened...
|
||||
Standard_EXPORT void ResetOriginalState (const Standard_Boolean theToUpdateViewer);
|
||||
|
||||
//! clears Objects/Filters/Activated Modes list in the current opened local context.
|
||||
Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context")
|
||||
Standard_EXPORT void ClearLocalContext (const AIS_ClearMode TheMode = AIS_CM_All);
|
||||
|
||||
Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context")
|
||||
Standard_EXPORT void UseDisplayedObjects();
|
||||
|
||||
//! when a local Context is opened, one is able to use/not use the displayed objects at neutral point at anytime.
|
||||
Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context")
|
||||
Standard_EXPORT void NotUseDisplayedObjects();
|
||||
|
||||
//! to be Used only with opened local context and
|
||||
//! if <anIobj> is of type shape...
|
||||
//! if <aStatus> = True <anIobj> will be sensitive to
|
||||
//! shape selection modes activation.
|
||||
//! = False, <anIobj> will not be sensitive any more.
|
||||
Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context")
|
||||
Standard_EXPORT void SetShapeDecomposition (const Handle(AIS_InteractiveObject)& anIobj, const Standard_Boolean aStatus);
|
||||
|
||||
|
||||
//! Sets the temporary graphic attributes of the entity anObj.
|
||||
//! These are provided by the attribute manager aDrawer and are valid for a particular local context only.
|
||||
//! If a local context is open and if updateviewer equals Standard_False, the presentation of the Interactive Object activates the selection mode;
|
||||
//! the object is displayed but no viewer will be updated.
|
||||
Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context")
|
||||
Standard_EXPORT void SetTemporaryAttributes (const Handle(AIS_InteractiveObject)& theIObj,
|
||||
const Handle(Prs3d_Drawer)& theDrawer,
|
||||
const Standard_Boolean theToUpdateViewer);
|
||||
|
||||
//! Provides an alternative to the Display methods when activating specific selection modes.
|
||||
//! This has the effect of activating the corresponding selection mode aStandardActivation for all objects
|
||||
//! in Local Context which accept decomposition into sub-shapes.
|
||||
//! Every new Object which has been loaded into the interactive context and which answers these decomposition criteria
|
||||
//! is automatically activated according to these modes.
|
||||
//! Warning
|
||||
//! If you have opened a local context by loading an object with the default options (<AllowShapeDecomposition >= Standard_True),
|
||||
//! all objects of the "Shape" type are also activated with the same modes.
|
||||
//! You can act on the state of these "Standard" objects by using SetShapeDecomposition(Status).
|
||||
Standard_DEPRECATED ("Local Context is deprecated - ::Activate() and AIS_Shape::SelectionMode() should be used instead")
|
||||
Standard_EXPORT void ActivateStandardMode (const TopAbs_ShapeEnum aStandardActivation);
|
||||
|
||||
//! Provides an alternative to the Display methods when deactivating specific selection modes.
|
||||
//! This has the effect of deactivating the corresponding selection mode aStandardActivation for all objects
|
||||
//! in Local Context which accept decomposition into sub-shapes.
|
||||
Standard_DEPRECATED ("Local Context is deprecated - ::Deactivate() should be used instead")
|
||||
Standard_EXPORT void DeactivateStandardMode (const TopAbs_ShapeEnum aStandardActivation);
|
||||
|
||||
//! Returns the list of activated standard selection modes available in a local context.
|
||||
Standard_DEPRECATED ("Local Context is deprecated - list of activated Selection Modes should be tracked on application side; see also ::ActivatedModes()")
|
||||
Standard_EXPORT const TColStd_ListOfInteger& ActivatedStandardModes() const;
|
||||
|
||||
//! returns if possible, the first local context where the object is seen
|
||||
Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context")
|
||||
Standard_EXPORT Standard_Boolean IsInLocal (const Handle(AIS_InteractiveObject)& anObject, Standard_Integer& TheIndex) const;
|
||||
|
||||
//! Sets the highlighting status aStatus of detected and selected entities.
|
||||
//! Whether you are in Neutral Point or local context, this is automatically managed by the Interactive Context.
|
||||
//! Sets the highlighting status of detected and selected entities.
|
||||
//! This function allows you to disconnect the automatic mode.
|
||||
Standard_EXPORT void SetAutomaticHilight (const Standard_Boolean aStatus);
|
||||
void SetAutomaticHilight (Standard_Boolean theStatus) { myAutoHilight = theStatus; }
|
||||
|
||||
//! Returns true if the automatic highlight mode is active in an open context.
|
||||
Standard_EXPORT Standard_Boolean AutomaticHilight() const;
|
||||
|
||||
//! Changes the status of a temporary object.
|
||||
//! It will be kept at the neutral point, i.e. put in the list of displayed objects along with its temporary attributes.
|
||||
//! These include display mode and selection mode, for example.
|
||||
//! Returns true if done.
|
||||
//! inWhichLocal gives the local context in which anIObj is displayed.
|
||||
//! By default, the index -1 refers to the last Local Context opened.
|
||||
Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context")
|
||||
Standard_EXPORT Standard_Boolean KeepTemporary (const Handle(AIS_InteractiveObject)& anIObj, const Standard_Integer InWhichLocal = -1);
|
||||
//! Returns true if the automatic highlight mode is active.
|
||||
Standard_Boolean AutomaticHilight() const { return myAutoHilight; }
|
||||
|
||||
public:
|
||||
|
||||
//! Updates the view of the current object in open context.
|
||||
//! Objects selected when there is no open local context are called current objects; those selected in open local context, selected objects.
|
||||
Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context")
|
||||
Standard_EXPORT void SetCurrentObject (const Handle(AIS_InteractiveObject)& theIObj,
|
||||
const Standard_Boolean theToUpdateViewer);
|
||||
void SetCurrentObject (const Handle(AIS_InteractiveObject)& theIObj,
|
||||
const Standard_Boolean theToUpdateViewer) { SetSelected (theIObj, theToUpdateViewer); }
|
||||
|
||||
//! Allows to add or remove the object given to the list of current and highlight/unhighlight it correspondingly.
|
||||
//! Is valid for global context only; for local context use method AddOrRemoveSelected.
|
||||
//! Since this method makes sence only for neutral point selection of a whole object,
|
||||
//! if 0 selection of the object is empty this method simply does nothing.
|
||||
Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context")
|
||||
Standard_EXPORT void AddOrRemoveCurrentObject (const Handle(AIS_InteractiveObject)& theObj,
|
||||
const Standard_Boolean theIsToUpdateViewer);
|
||||
void AddOrRemoveCurrentObject (const Handle(AIS_InteractiveObject)& theObj,
|
||||
const Standard_Boolean theIsToUpdateViewer) { AddOrRemoveSelected (theObj, theIsToUpdateViewer); }
|
||||
|
||||
//! Updates the list of current objects, i.e. hilights new current objects, removes hilighting from former current objects.
|
||||
//! Objects selected when there is no open local context are called current objects; those selected in open local context, selected objects.
|
||||
Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context")
|
||||
Standard_EXPORT void UpdateCurrent();
|
||||
void UpdateCurrent() { UpdateSelected (Standard_True); }
|
||||
|
||||
//! Returns true if there is a non-null interactive object in Neutral Point.
|
||||
//! Objects selected when there is no open local context are called current objects;
|
||||
//! those selected in open local context, selected objects.
|
||||
Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context")
|
||||
Standard_EXPORT Standard_Boolean IsCurrent (const Handle(AIS_InteractiveObject)& theObject) const;
|
||||
Standard_Boolean IsCurrent (const Handle(AIS_InteractiveObject)& theObject) const { return IsSelected (theObject); }
|
||||
|
||||
//! Initializes a scan of the current selected objects in Neutral Point.
|
||||
//! Objects selected when there is no open local context are called current objects; those selected in open local context, selected objects.
|
||||
Standard_DEPRECATED ("Local Context is deprecated - ::InitSelected() should be called instead")
|
||||
Standard_EXPORT void InitCurrent();
|
||||
Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context")
|
||||
void InitCurrent() { InitSelected(); }
|
||||
|
||||
//! Returns true if there is another object found by the scan of the list of current objects.
|
||||
//! Objects selected when there is no open local context are called current objects; those selected in open local context, selected objects.
|
||||
Standard_DEPRECATED ("Local Context is deprecated - ::MoreSelected() should be called instead")
|
||||
Standard_EXPORT Standard_Boolean MoreCurrent() const;
|
||||
Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context")
|
||||
Standard_Boolean MoreCurrent() const { return MoreSelected(); }
|
||||
|
||||
//! Continues the scan to the next object in the list of current objects.
|
||||
//! Objects selected when there is no open local context are called current objects; those selected in open local context, selected objects.
|
||||
Standard_DEPRECATED ("Local Context is deprecated - ::NextSelected() should be called instead")
|
||||
Standard_EXPORT void NextCurrent();
|
||||
Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context")
|
||||
void NextCurrent() { NextSelected(); }
|
||||
|
||||
//! Returns the current interactive object.
|
||||
//! Objects selected when there is no open local context are called current objects; those selected in open local context, selected objects.
|
||||
Standard_DEPRECATED ("Local Context is deprecated - ::SelectedInteractive() should be called instead")
|
||||
Standard_EXPORT Handle(AIS_InteractiveObject) Current() const;
|
||||
Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context")
|
||||
Handle(AIS_InteractiveObject) Current() const { return SelectedInteractive(); }
|
||||
|
||||
Standard_DEPRECATED ("Local Context is deprecated - ::NbSelected() should be called instead")
|
||||
Standard_EXPORT Standard_Integer NbCurrents();
|
||||
Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context")
|
||||
Standard_Integer NbCurrents() { return NbSelected(); }
|
||||
|
||||
//! Highlights current objects.
|
||||
//! Objects selected when there is no open local context are called current objects; those selected in open local context, selected objects.
|
||||
Standard_DEPRECATED ("Local Context is deprecated - ::HilightSelected() should be called instead")
|
||||
Standard_EXPORT void HilightCurrents (const Standard_Boolean theToUpdateViewer);
|
||||
Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context")
|
||||
void HilightCurrents (const Standard_Boolean theToUpdateViewer) { HilightSelected (theToUpdateViewer); }
|
||||
|
||||
//! Removes highlighting from current objects.
|
||||
//! Objects selected when there is no open local context are called current objects; those selected in open local context, selected objects.
|
||||
Standard_DEPRECATED ("Local Context is deprecated - ::UnhilightSelected() should be called instead")
|
||||
Standard_EXPORT void UnhilightCurrents (const Standard_Boolean theToUpdateViewer);
|
||||
Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context")
|
||||
void UnhilightCurrents (const Standard_Boolean theToUpdateViewer) { UnhilightSelected (theToUpdateViewer); }
|
||||
|
||||
//! Empties previous current objects in order to get the current objects detected by the selector using UpdateCurrent.
|
||||
//! Objects selected when there is no open local context are called current objects; those selected in open local context, selected objects.
|
||||
Standard_DEPRECATED ("Local Context is deprecated - ::ClearSelected() should be called instead")
|
||||
Standard_EXPORT void ClearCurrents (const Standard_Boolean theToUpdateViewer);
|
||||
Standard_DEPRECATED ("Local Context is deprecated - local selection should be used without Local Context")
|
||||
void ClearCurrents (const Standard_Boolean theToUpdateViewer) { ClearSelected (theToUpdateViewer); }
|
||||
|
||||
//! @return current mouse-detected shape or empty (null) shape, if current interactive object
|
||||
//! is not a shape (AIS_Shape) or there is no current mouse-detected interactive object at all.
|
||||
@@ -1256,14 +1156,6 @@ public: //! @name sub-intensity management (deprecated)
|
||||
Standard_EXPORT void SubIntensityOff (const Handle(AIS_InteractiveObject)& theIObj,
|
||||
const Standard_Boolean theToUpdateViewer);
|
||||
|
||||
//! hilights/unhilights displayed objects which are displayed at neutral state with subintensity color.
|
||||
//! Available only for active local context.
|
||||
//! No effect if no local context.
|
||||
Standard_EXPORT void SubIntensityOn (const Standard_Boolean theToUpdateViewer);
|
||||
|
||||
//! Removes subintensity option for all objects.
|
||||
Standard_EXPORT void SubIntensityOff (const Standard_Boolean theToUpdateViewer);
|
||||
|
||||
protected: //! @name internal methods
|
||||
|
||||
Standard_EXPORT void GetDefModes (const Handle(AIS_InteractiveObject)& anIobj, Standard_Integer& Dmode, Standard_Integer& HiMod, Standard_Integer& SelMode) const;
|
||||
@@ -1444,12 +1336,11 @@ protected: //! @name internal fields
|
||||
Handle(SelectMgr_OrFilter) myFilters;
|
||||
Handle(Prs3d_Drawer) myDefaultDrawer;
|
||||
Handle(Prs3d_Drawer) myStyles[Prs3d_TypeOfHighlight_NB];
|
||||
AIS_DataMapOfILC myLocalContexts;
|
||||
Standard_Integer myCurLocalIndex;
|
||||
TColStd_SequenceOfInteger myDetectedSeq;
|
||||
Standard_Integer myCurDetected;
|
||||
Standard_Integer myCurHighlighted;
|
||||
SelectMgr_PickingStrategy myPickingStrategy; //!< picking strategy to be applied within MoveTo()
|
||||
Standard_Boolean myAutoHilight;
|
||||
Standard_Boolean myIsAutoActivateSelMode;
|
||||
|
||||
};
|
||||
|
File diff suppressed because it is too large
Load Diff
@@ -15,12 +15,10 @@
|
||||
// commercial license or contractual agreement.
|
||||
|
||||
|
||||
#include <AIS_DataMapIteratorOfDataMapOfILC.hxx>
|
||||
#include <AIS_DataMapIteratorOfDataMapOfIOStatus.hxx>
|
||||
#include <AIS_GlobalStatus.hxx>
|
||||
#include <AIS_InteractiveContext.hxx>
|
||||
#include <AIS_InteractiveObject.hxx>
|
||||
#include <AIS_LocalContext.hxx>
|
||||
#include <AIS_Selection.hxx>
|
||||
#include <Graphic3d_MapIteratorOfMapOfStructure.hxx>
|
||||
#include <Graphic3d_MapOfStructure.hxx>
|
||||
@@ -43,179 +41,6 @@
|
||||
#include <V3d_View.hxx>
|
||||
#include <V3d_Viewer.hxx>
|
||||
|
||||
//=======================================================================
|
||||
//function : OpenLocalContext
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
Standard_Integer AIS_InteractiveContext::
|
||||
OpenLocalContext(const Standard_Boolean UseDisplayedObjects,
|
||||
const Standard_Boolean AllowShapeDecomposition,
|
||||
const Standard_Boolean AcceptEraseOfTemporary,
|
||||
const Standard_Boolean /*BothViewers*/)
|
||||
{
|
||||
|
||||
// the entities eventually detected just before the context was opened are unhighlighted...
|
||||
if(!IsSelected(myLastPicked)){
|
||||
if(!myLastPicked.IsNull()){
|
||||
const Handle(AIS_InteractiveObject) aLastPickedAIS = Handle(AIS_InteractiveObject)::DownCast (myLastPicked->Selectable());
|
||||
unhighlightGlobal (aLastPickedAIS);
|
||||
}}
|
||||
|
||||
if (myCurLocalIndex > 0)
|
||||
{
|
||||
myLocalContexts (myCurLocalIndex)->UnhilightLastDetected (myMainVwr);
|
||||
}
|
||||
|
||||
// entities connected to dynamic selection at neutral point are set to 0.
|
||||
|
||||
myLastinMain.Nullify();
|
||||
myLastPicked.Nullify();
|
||||
myWasLastMain = Standard_True;
|
||||
|
||||
Standard_DISABLE_DEPRECATION_WARNINGS
|
||||
myCurLocalIndex = HighestIndex() + 1;
|
||||
Standard_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
Handle(AIS_LocalContext) NewLocal= new AIS_LocalContext(this,myCurLocalIndex,
|
||||
UseDisplayedObjects,
|
||||
AllowShapeDecomposition,
|
||||
AcceptEraseOfTemporary);
|
||||
// the AIS_LocalContext bind itself to myLocalContexts
|
||||
// because procedures performed in AIS_LocalContext constructor
|
||||
// already may access myLocalContexts(myCurLocalIndex) (like methods AIS_LocalContext::IsSelected()).
|
||||
|
||||
#ifdef OCCT_DEBUG
|
||||
cout<<"\tOpen Local Context No "<<myCurLocalIndex<<endl;
|
||||
if(UseDisplayedObjects){
|
||||
cout<<"\t\tObjects from Neutral Point loaded"<<endl;
|
||||
if(AllowShapeDecomposition)
|
||||
cout<<"\t\tDecomposition Authorized for Loaded Shapes"<<endl;
|
||||
else
|
||||
cout<<"\t\tNo Decomposition Authorized for Loaded Shapes"<<endl;
|
||||
}
|
||||
else
|
||||
cout<<"\t\tNo Objects Were Loaded "<<endl;
|
||||
#endif
|
||||
return myCurLocalIndex;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : CloseLocalContext
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
void AIS_InteractiveContext::CloseLocalContext(const Standard_Integer Index,
|
||||
const Standard_Boolean updateviewer)
|
||||
{
|
||||
|
||||
Standard_Boolean debugmode(Standard_False);
|
||||
#ifdef OCCT_DEBUG
|
||||
debugmode = Standard_True;
|
||||
#endif
|
||||
|
||||
Standard_Integer GoodIndex = (Index ==-1) ? myCurLocalIndex : Index;
|
||||
|
||||
if(debugmode) cout<<"Call to CloseLocalContext - Index "<<GoodIndex<<endl;
|
||||
if(!HasOpenedContext()){
|
||||
if(debugmode) cout<<"\t But No Local Context is opened"<<endl;
|
||||
return;
|
||||
}
|
||||
if(!myLocalContexts.IsBound(GoodIndex)) {
|
||||
if(debugmode) cout<<" Attempt to Close a non-existent Local Context"<<endl;
|
||||
return;
|
||||
}
|
||||
|
||||
// the only open local context is closed...
|
||||
if(myLocalContexts.Extent()==1 && GoodIndex == myCurLocalIndex){
|
||||
|
||||
myLocalContexts(myCurLocalIndex)->Terminate( updateviewer );
|
||||
myLocalContexts.UnBind(myCurLocalIndex);
|
||||
myCurLocalIndex = 0;
|
||||
|
||||
ResetOriginalState(Standard_False);
|
||||
if(debugmode)
|
||||
cout<<"No More Opened Local Context "<<endl;
|
||||
}
|
||||
|
||||
// Otherwise the local context will be still open after the current is closed
|
||||
else{
|
||||
Handle(StdSelect_ViewerSelector3d) VS = myLocalContexts(GoodIndex)->MainSelector();
|
||||
myLocalContexts(GoodIndex)->Terminate();
|
||||
myLocalContexts.UnBind(GoodIndex);
|
||||
// the current is closed...
|
||||
if(GoodIndex==myCurLocalIndex){
|
||||
Standard_DISABLE_DEPRECATION_WARNINGS
|
||||
myCurLocalIndex = HighestIndex();
|
||||
Standard_ENABLE_DEPRECATION_WARNINGS
|
||||
}
|
||||
else if(debugmode)
|
||||
cout<<"a No Current Local Context WasClosed"<<endl;
|
||||
|
||||
// restore activated selections of current local context
|
||||
myLocalContexts (myCurLocalIndex)->RestoreActivatedModes();
|
||||
|
||||
if(debugmode) cout<<"Index Of CurrentLocalContext:"<<myCurLocalIndex<<endl;
|
||||
|
||||
}
|
||||
|
||||
|
||||
if(updateviewer) myMainVwr->Update();
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : CloseAllContexts
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
Standard_DISABLE_DEPRECATION_WARNINGS
|
||||
void AIS_InteractiveContext::CloseAllContexts(const Standard_Boolean updateviewer)
|
||||
{
|
||||
while(!myLocalContexts.IsEmpty()){
|
||||
CloseLocalContext(myCurLocalIndex,Standard_False);
|
||||
}
|
||||
|
||||
ResetOriginalState(Standard_False);
|
||||
|
||||
if(updateviewer) myMainVwr->Update();
|
||||
}
|
||||
Standard_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
//=======================================================================
|
||||
//function : IndexOfCurrentLocal
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
Standard_Integer AIS_InteractiveContext::IndexOfCurrentLocal() const
|
||||
{
|
||||
return myCurLocalIndex;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : ClearLocalContext
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
void AIS_InteractiveContext::ClearLocalContext(const AIS_ClearMode aMode)
|
||||
{
|
||||
if (!HasOpenedContext()) return;
|
||||
myLocalContexts(myCurLocalIndex)->Clear(aMode);
|
||||
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : HighestIndex
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
Standard_Integer AIS_InteractiveContext::HighestIndex() const
|
||||
{
|
||||
AIS_DataMapIteratorOfDataMapOfILC It(myLocalContexts);
|
||||
Standard_Integer HiInd = 0;
|
||||
for(;It.More();It.Next())
|
||||
HiInd = (It.Key()>HiInd) ? It.Key() : HiInd;
|
||||
return HiInd;
|
||||
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : SetSelectionModeActive
|
||||
//purpose :
|
||||
@@ -230,11 +55,6 @@ void AIS_InteractiveContext::SetSelectionModeActive (const Handle(AIS_Interactiv
|
||||
{
|
||||
return;
|
||||
}
|
||||
else if (HasOpenedContext())
|
||||
{
|
||||
myLocalContexts (myCurLocalIndex)->SetSelectionModeActive (theObj, theMode, theIsActive, theActiveFilter);
|
||||
return;
|
||||
}
|
||||
|
||||
const Handle(AIS_GlobalStatus)* aStat = myObjects.Seek (theObj);
|
||||
if (aStat == NULL)
|
||||
@@ -253,12 +73,12 @@ void AIS_InteractiveContext::SetSelectionModeActive (const Handle(AIS_Interactiv
|
||||
{
|
||||
for (TColStd_ListIteratorOfListOfInteger aModeIter ((*aStat)->SelectionModes()); aModeIter.More(); aModeIter.Next())
|
||||
{
|
||||
mgrSelector->Deactivate (theObj, aModeIter.Value(), myMainSel);
|
||||
mgrSelector->Deactivate (theObj, aModeIter.Value());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
mgrSelector->Deactivate (theObj, theMode, myMainSel);
|
||||
mgrSelector->Deactivate (theObj, theMode);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -292,7 +112,7 @@ void AIS_InteractiveContext::SetSelectionModeActive (const Handle(AIS_Interactiv
|
||||
{
|
||||
for (TColStd_ListIteratorOfListOfInteger aModeIter ((*aStat)->SelectionModes()); aModeIter.More(); aModeIter.Next())
|
||||
{
|
||||
mgrSelector->Deactivate (theObj, aModeIter.Value(), myMainSel);
|
||||
mgrSelector->Deactivate (theObj, aModeIter.Value());
|
||||
}
|
||||
(*aStat)->ClearSelectionModes();
|
||||
break;
|
||||
@@ -306,7 +126,7 @@ void AIS_InteractiveContext::SetSelectionModeActive (const Handle(AIS_Interactiv
|
||||
if ((theMode == aGlobSelMode && aModeIter.Value() != aGlobSelMode)
|
||||
|| (theMode != aGlobSelMode && aModeIter.Value() == aGlobSelMode))
|
||||
{
|
||||
mgrSelector->Deactivate (theObj, aModeIter.Value(), myMainSel);
|
||||
mgrSelector->Deactivate (theObj, aModeIter.Value());
|
||||
aRemovedModes.Append (aModeIter.Value());
|
||||
}
|
||||
}
|
||||
@@ -328,7 +148,7 @@ void AIS_InteractiveContext::SetSelectionModeActive (const Handle(AIS_Interactiv
|
||||
break;
|
||||
}
|
||||
}
|
||||
mgrSelector->Activate (theObj, theMode, myMainSel);
|
||||
mgrSelector->Activate (theObj, theMode);
|
||||
}
|
||||
(*aStat)->AddSelectionMode (theMode);
|
||||
}
|
||||
@@ -345,24 +165,12 @@ void AIS_InteractiveContext::Activate (const Standard_Integer theMode,
|
||||
|
||||
for (AIS_ListIteratorOfListOfInteractive anIter (aDisplayedObjects); anIter.More(); anIter.Next())
|
||||
{
|
||||
Load (anIter.Value(), -1, Standard_True);
|
||||
Load (anIter.Value(), -1);
|
||||
Activate (anIter.Value(), theMode, theIsForce);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : LocalSelector
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
Handle( StdSelect_ViewerSelector3d ) AIS_InteractiveContext::LocalSelector() const
|
||||
{
|
||||
if( !HasOpenedContext() )
|
||||
return Handle( StdSelect_ViewerSelector3d )();
|
||||
else
|
||||
return myLocalContexts( myCurLocalIndex )->MainSelector();
|
||||
}
|
||||
|
||||
// ============================================================================
|
||||
// function : Deactivate
|
||||
// purpose :
|
||||
@@ -395,55 +203,19 @@ void AIS_InteractiveContext::Deactivate()
|
||||
|
||||
//=======================================================================
|
||||
//function : ActivatedModes
|
||||
//purpose :
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
void AIS_InteractiveContext::
|
||||
ActivatedModes(const Handle(AIS_InteractiveObject)& anIObj,
|
||||
TColStd_ListOfInteger& theList) const
|
||||
void AIS_InteractiveContext::ActivatedModes (const Handle(AIS_InteractiveObject)& theObj,
|
||||
TColStd_ListOfInteger& theList) const
|
||||
{
|
||||
TColStd_ListIteratorOfListOfInteger ItL;
|
||||
if(!HasOpenedContext()){
|
||||
if(myObjects.IsBound(anIObj)){
|
||||
for(ItL.Initialize(myObjects(anIObj)->SelectionModes());
|
||||
ItL.More();
|
||||
ItL.Next())
|
||||
theList.Append(ItL.Value());
|
||||
|
||||
const Handle(AIS_GlobalStatus)* aStatus = myObjects.Seek (theObj);
|
||||
if (aStatus != NULL)
|
||||
{
|
||||
for (TColStd_ListIteratorOfListOfInteger aModeIter ((*aStatus)->SelectionModes()); aModeIter.More(); aModeIter.Next())
|
||||
{
|
||||
theList.Append (aModeIter.Value());
|
||||
}
|
||||
}
|
||||
else{
|
||||
if(myLocalContexts(myCurLocalIndex)->IsIn(anIObj)){
|
||||
for(ItL.Initialize(myLocalContexts(myCurLocalIndex)->SelectionModes(anIObj));
|
||||
ItL.More();
|
||||
ItL.Next())
|
||||
theList.Append(ItL.Value());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : SetShapeDecomposition
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
void AIS_InteractiveContext::SetShapeDecomposition(const Handle(AIS_InteractiveObject)& anIObj,
|
||||
const Standard_Boolean StdModeSensitive)
|
||||
{
|
||||
if(!HasOpenedContext()) return;
|
||||
myLocalContexts(myCurLocalIndex)->SetShapeDecomposition(anIObj,StdModeSensitive);
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : SetTemporaryAttributes
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
void AIS_InteractiveContext::
|
||||
SetTemporaryAttributes(const Handle(AIS_InteractiveObject)& /*anObj*/,
|
||||
const Handle(Prs3d_Drawer)& /*aDrawer*/,
|
||||
const Standard_Boolean /*updateviewer*/)
|
||||
{
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
@@ -454,16 +226,7 @@ void AIS_InteractiveContext::
|
||||
SubIntensityOn(const Handle(AIS_InteractiveObject)& anIObj,
|
||||
const Standard_Boolean updateviewer)
|
||||
{
|
||||
if(!HasOpenedContext())
|
||||
{
|
||||
turnOnSubintensity (anIObj);
|
||||
}
|
||||
else
|
||||
{
|
||||
turnOnSubintensity (anIObj, -1, Standard_False);
|
||||
myLocalContexts(myCurLocalIndex)->SubIntensityOn (anIObj);
|
||||
}
|
||||
|
||||
turnOnSubintensity (anIObj);
|
||||
if (updateviewer)
|
||||
myMainVwr->Update();
|
||||
}
|
||||
@@ -472,83 +235,33 @@ SubIntensityOn(const Handle(AIS_InteractiveObject)& anIObj,
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
void AIS_InteractiveContext::
|
||||
SubIntensityOff(const Handle(AIS_InteractiveObject)& anIObj,
|
||||
const Standard_Boolean updateviewer)
|
||||
void AIS_InteractiveContext::SubIntensityOff (const Handle(AIS_InteractiveObject)& theObj,
|
||||
const Standard_Boolean theToUpdateViewer)
|
||||
{
|
||||
if(!HasOpenedContext()){
|
||||
if(!myObjects.IsBound(anIObj))
|
||||
return;
|
||||
const Handle(AIS_GlobalStatus)& GB=myObjects(anIObj);
|
||||
if(!GB->IsSubIntensityOn())
|
||||
return;
|
||||
GB->SubIntensityOff();
|
||||
Standard_Boolean UpdMain(Standard_False);
|
||||
|
||||
if(GB->GraphicStatus() == AIS_DS_Displayed)
|
||||
{
|
||||
myMainPM->Unhighlight (anIObj);
|
||||
UpdMain = Standard_True;
|
||||
}
|
||||
|
||||
if(IsSelected(anIObj))
|
||||
highlightSelected (anIObj->GlobalSelOwner());
|
||||
|
||||
if(updateviewer){
|
||||
if(UpdMain)
|
||||
myMainVwr->Update();
|
||||
}
|
||||
}
|
||||
else {
|
||||
const Handle(Prs3d_Drawer)& anObjSelStyle = getSelStyle (anIObj, anIObj->GlobalSelOwner());
|
||||
if(myObjects.IsBound(anIObj)){
|
||||
const Handle(AIS_GlobalStatus)& STAT = myObjects(anIObj);
|
||||
STAT->SubIntensityOff();
|
||||
myMainPM->Unhighlight (anIObj);
|
||||
if (STAT->IsHilighted())
|
||||
HilightWithColor (anIObj, anObjSelStyle, Standard_False);
|
||||
}
|
||||
else
|
||||
myLocalContexts(myCurLocalIndex)->SubIntensityOff(anIObj);
|
||||
if (IsSelected(anIObj))
|
||||
HilightWithColor (anIObj, anObjSelStyle, Standard_False);
|
||||
|
||||
if(updateviewer) myMainVwr->Update();
|
||||
}
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : SubIntensityOn
|
||||
//purpose : ALL THE DISPLAYED OBJECTS HAVE SUBINTENSITY...
|
||||
//=======================================================================
|
||||
void AIS_InteractiveContext::SubIntensityOn (const Standard_Boolean theIsToUpdateViewer)
|
||||
{
|
||||
if (!HasOpenedContext())
|
||||
const Handle(AIS_GlobalStatus)* aStatus = myObjects.Seek (theObj);
|
||||
if (aStatus == NULL
|
||||
|| !(*aStatus)->IsSubIntensityOn())
|
||||
{
|
||||
return;
|
||||
|
||||
turnOnSubintensity();
|
||||
|
||||
if (theIsToUpdateViewer)
|
||||
myMainVwr->Update();
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : SubIntensityOff
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
void AIS_InteractiveContext::SubIntensityOff(const Standard_Boolean updateviewer)
|
||||
{
|
||||
if(!HasOpenedContext()) return;
|
||||
|
||||
AIS_DataMapIteratorOfDataMapOfIOStatus It (myObjects);
|
||||
for(;It.More();It.Next()){
|
||||
const Handle(AIS_GlobalStatus)& STAT = It.Value();
|
||||
if(STAT->IsSubIntensityOn())
|
||||
STAT->SubIntensityOff();
|
||||
myMainPM->Unhighlight (It.Key());
|
||||
}
|
||||
|
||||
if(updateviewer) myMainVwr->Update();
|
||||
(*aStatus)->SubIntensityOff();
|
||||
Standard_Boolean toUpdateMain = Standard_False;
|
||||
if ((*aStatus)->GraphicStatus() == AIS_DS_Displayed)
|
||||
{
|
||||
myMainPM->Unhighlight (theObj);
|
||||
toUpdateMain = Standard_True;
|
||||
}
|
||||
|
||||
if (IsSelected (theObj))
|
||||
{
|
||||
highlightSelected (theObj->GlobalSelOwner());
|
||||
}
|
||||
|
||||
if (theToUpdateViewer && toUpdateMain)
|
||||
{
|
||||
myMainVwr->Update();
|
||||
}
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
@@ -557,30 +270,7 @@ void AIS_InteractiveContext::SubIntensityOff(const Standard_Boolean updateviewer
|
||||
//=======================================================================
|
||||
void AIS_InteractiveContext::AddFilter(const Handle(SelectMgr_Filter)& aFilter)
|
||||
{
|
||||
if(HasOpenedContext())
|
||||
myLocalContexts(myCurLocalIndex)->AddFilter(aFilter);
|
||||
else
|
||||
myFilters->Add(aFilter);
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : ActivateStandardMode
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
void AIS_InteractiveContext::ActivateStandardMode(const TopAbs_ShapeEnum aStandardActivation)
|
||||
{
|
||||
if(!HasOpenedContext()) return;
|
||||
myLocalContexts(myCurLocalIndex)->ActivateStandardMode (aStandardActivation);
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : DeActivateStandardMode
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
void AIS_InteractiveContext::DeactivateStandardMode(const TopAbs_ShapeEnum aStandardActivation)
|
||||
{
|
||||
if(!HasOpenedContext()) return;
|
||||
myLocalContexts(myCurLocalIndex)->DeactivateStandardMode (aStandardActivation);
|
||||
myFilters->Add(aFilter);
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
@@ -589,10 +279,7 @@ void AIS_InteractiveContext::DeactivateStandardMode(const TopAbs_ShapeEnum aStan
|
||||
//=======================================================================
|
||||
void AIS_InteractiveContext::RemoveFilter(const Handle(SelectMgr_Filter)& aFilter)
|
||||
{
|
||||
if(HasOpenedContext())
|
||||
myLocalContexts(myCurLocalIndex)->RemoveFilter (aFilter);
|
||||
else
|
||||
myFilters->Remove(aFilter);
|
||||
myFilters->Remove(aFilter);
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
@@ -602,19 +289,7 @@ void AIS_InteractiveContext::RemoveFilter(const Handle(SelectMgr_Filter)& aFilte
|
||||
|
||||
void AIS_InteractiveContext::RemoveFilters()
|
||||
{
|
||||
if(!HasOpenedContext())
|
||||
myFilters->Clear();
|
||||
else
|
||||
myLocalContexts(myCurLocalIndex)->Clear(AIS_CM_Filters);
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : ActivatedStandardModes
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
const TColStd_ListOfInteger& AIS_InteractiveContext::ActivatedStandardModes() const
|
||||
{
|
||||
return myLocalContexts(myCurLocalIndex)->StandardModes();
|
||||
myFilters->Clear();
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
@@ -623,8 +298,6 @@ const TColStd_ListOfInteger& AIS_InteractiveContext::ActivatedStandardModes() co
|
||||
//=======================================================================
|
||||
const SelectMgr_ListOfFilter& AIS_InteractiveContext::Filters() const
|
||||
{
|
||||
if(HasOpenedContext())
|
||||
return myLocalContexts(myCurLocalIndex)->ListOfFilter();
|
||||
return myFilters->StoredFilters();
|
||||
}
|
||||
|
||||
@@ -634,101 +307,38 @@ const SelectMgr_ListOfFilter& AIS_InteractiveContext::Filters() const
|
||||
//=======================================================================
|
||||
void AIS_InteractiveContext::DisplayActiveSensitive(const Handle(V3d_View)& aviou)
|
||||
{
|
||||
if(HasOpenedContext())
|
||||
myLocalContexts(myCurLocalIndex)->DisplaySensitive(aviou);
|
||||
else
|
||||
myMainSel->DisplaySensitive(aviou);
|
||||
myMainSel->DisplaySensitive(aviou);
|
||||
}
|
||||
//=======================================================================
|
||||
//function : DisplayActiveSensitive
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
void AIS_InteractiveContext::DisplayActiveSensitive(const Handle(AIS_InteractiveObject)& anIObj,
|
||||
const Handle(V3d_View)& aviou)
|
||||
void AIS_InteractiveContext::DisplayActiveSensitive(const Handle(AIS_InteractiveObject)& theObj,
|
||||
const Handle(V3d_View)& theView)
|
||||
{
|
||||
TColStd_ListIteratorOfListOfInteger It;
|
||||
Handle(StdSelect_ViewerSelector3d) VS;
|
||||
if(HasOpenedContext()){
|
||||
const Handle(AIS_LocalContext)& LC = myLocalContexts(myCurLocalIndex);
|
||||
if(!LC->IsIn(anIObj)) return;
|
||||
It.Initialize(LC->SelectionModes(anIObj));
|
||||
VS = LC->MainSelector();
|
||||
const Handle(AIS_GlobalStatus)* aStatus = myObjects.Seek (theObj);
|
||||
if (aStatus == NULL)
|
||||
{
|
||||
return;
|
||||
}
|
||||
else{
|
||||
if(!myObjects.IsBound(anIObj)) return;
|
||||
It.Initialize(myObjects(anIObj)->SelectionModes());
|
||||
VS = myMainSel;
|
||||
|
||||
for (TColStd_ListIteratorOfListOfInteger aModeIter ((*aStatus)->SelectionModes()); aModeIter.More(); aModeIter.Next())
|
||||
{
|
||||
const Handle(SelectMgr_Selection)& aSel = theObj->Selection (aModeIter.Value());
|
||||
myMainSel->DisplaySensitive (aSel, theObj->Transformation(), theView, Standard_False);
|
||||
}
|
||||
|
||||
|
||||
for(;It.More();It.Next()){
|
||||
const Handle(SelectMgr_Selection)& Sel = anIObj->Selection(It.Value());
|
||||
VS->DisplaySensitive(Sel,anIObj->Transformation(), aviou,Standard_False);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : ClearActiveSensitive
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
void AIS_InteractiveContext::ClearActiveSensitive(const Handle(V3d_View)& aviou)
|
||||
void AIS_InteractiveContext::ClearActiveSensitive (const Handle(V3d_View)& theView)
|
||||
{
|
||||
|
||||
if(HasOpenedContext())
|
||||
myLocalContexts(myCurLocalIndex)->ClearSensitive(aviou);
|
||||
else
|
||||
myMainSel->ClearSensitive(aviou);
|
||||
myMainSel->ClearSensitive (theView);
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : SetAutomaticHilight
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
void AIS_InteractiveContext::SetAutomaticHilight(const Standard_Boolean aStatus)
|
||||
{
|
||||
|
||||
if(HasOpenedContext())
|
||||
myLocalContexts(myCurLocalIndex)->SetAutomaticHilight(aStatus);
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : AutomaticHilight
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
Standard_Boolean AIS_InteractiveContext::AutomaticHilight() const
|
||||
{
|
||||
if(HasOpenedContext())
|
||||
return myLocalContexts(myCurLocalIndex)->AutomaticHilight();
|
||||
return Standard_True;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : UseDisplayedObjects
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
void AIS_InteractiveContext::UseDisplayedObjects()
|
||||
{
|
||||
if(HasOpenedContext())
|
||||
myLocalContexts(myCurLocalIndex)->LoadContextObjects();
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : NotUseDisplayedObjects
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
void AIS_InteractiveContext::NotUseDisplayedObjects()
|
||||
{
|
||||
if(HasOpenedContext())
|
||||
myLocalContexts(myCurLocalIndex)->UnloadContextObjects();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
//=======================================================================
|
||||
//function : PurgeDisplay
|
||||
//purpose :
|
||||
@@ -736,12 +346,9 @@ void AIS_InteractiveContext::NotUseDisplayedObjects()
|
||||
|
||||
Standard_Integer AIS_InteractiveContext::PurgeDisplay()
|
||||
{
|
||||
if(HasOpenedContext()) return 0;
|
||||
|
||||
Standard_Integer NbStr = PurgeViewer(myMainVwr);
|
||||
myMainVwr->Update();
|
||||
return NbStr;
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -781,10 +388,6 @@ Standard_Integer AIS_InteractiveContext::PurgeViewer(const Handle(V3d_Viewer)& V
|
||||
|
||||
Standard_Boolean AIS_InteractiveContext::IsImmediateModeOn() const
|
||||
{
|
||||
if (HasOpenedContext())
|
||||
{
|
||||
return myLocalContexts(myCurLocalIndex)->IsImmediateModeOn();
|
||||
}
|
||||
return myMainPM->IsImmediateModeOn();
|
||||
}
|
||||
|
||||
@@ -795,11 +398,6 @@ Standard_Boolean AIS_InteractiveContext::IsImmediateModeOn() const
|
||||
|
||||
Standard_Boolean AIS_InteractiveContext::BeginImmediateDraw()
|
||||
{
|
||||
if (HasOpenedContext())
|
||||
{
|
||||
return myLocalContexts(myCurLocalIndex)->BeginImmediateDraw();
|
||||
}
|
||||
|
||||
if (myMainPM->IsImmediateModeOn())
|
||||
{
|
||||
myMainPM->BeginImmediateDraw();
|
||||
@@ -816,11 +414,6 @@ Standard_Boolean AIS_InteractiveContext::BeginImmediateDraw()
|
||||
Standard_Boolean AIS_InteractiveContext::ImmediateAdd (const Handle(AIS_InteractiveObject)& theObj,
|
||||
const Standard_Integer theMode)
|
||||
{
|
||||
if (HasOpenedContext())
|
||||
{
|
||||
return myLocalContexts(myCurLocalIndex)->ImmediateAdd (theObj, theMode);
|
||||
}
|
||||
|
||||
if (!myMainPM->IsImmediateModeOn())
|
||||
{
|
||||
return Standard_False;
|
||||
@@ -837,11 +430,6 @@ Standard_Boolean AIS_InteractiveContext::ImmediateAdd (const Handle(AIS_Interact
|
||||
|
||||
Standard_Boolean AIS_InteractiveContext::EndImmediateDraw (const Handle(V3d_View)& theView)
|
||||
{
|
||||
if (HasOpenedContext())
|
||||
{
|
||||
return myLocalContexts(myCurLocalIndex)->EndImmediateDraw (theView->Viewer());
|
||||
}
|
||||
|
||||
if (!myMainPM->IsImmediateModeOn())
|
||||
{
|
||||
return Standard_False;
|
||||
@@ -858,11 +446,6 @@ Standard_Boolean AIS_InteractiveContext::EndImmediateDraw (const Handle(V3d_View
|
||||
|
||||
Standard_Boolean AIS_InteractiveContext::EndImmediateDraw()
|
||||
{
|
||||
if (HasOpenedContext())
|
||||
{
|
||||
return myLocalContexts(myCurLocalIndex)->EndImmediateDraw (myMainVwr);
|
||||
}
|
||||
|
||||
if (!myMainPM->IsImmediateModeOn())
|
||||
{
|
||||
return Standard_False;
|
||||
@@ -871,51 +454,3 @@ Standard_Boolean AIS_InteractiveContext::EndImmediateDraw()
|
||||
myMainPM->EndImmediateDraw (myMainVwr);
|
||||
return Standard_True;
|
||||
}
|
||||
|
||||
|
||||
//=======================================================================
|
||||
//function : ResetOriginalState
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
void AIS_InteractiveContext::ResetOriginalState(const Standard_Boolean updateviewer)
|
||||
{
|
||||
Standard_Boolean upd_main(Standard_False);
|
||||
TColStd_ListIteratorOfListOfInteger itl;
|
||||
myMainSel->ResetSelectionActivationStatus();
|
||||
|
||||
for (AIS_DataMapIteratorOfDataMapOfIOStatus it(myObjects);it.More();it.Next()){
|
||||
const Handle(AIS_InteractiveObject)& iobj = it.Key();
|
||||
const Handle(AIS_GlobalStatus)& STAT = it.Value();
|
||||
switch(STAT->GraphicStatus()){
|
||||
case AIS_DS_Displayed:{
|
||||
upd_main = Standard_True;
|
||||
|
||||
// part display...
|
||||
myMainPM->Display (iobj, STAT->DisplayMode());
|
||||
if(STAT->IsHilighted())
|
||||
{
|
||||
const Handle(Prs3d_Drawer)& aStyle = STAT->HilightStyle();
|
||||
if (!aStyle.IsNull() && getSelStyle (iobj, iobj->GlobalSelOwner()) != aStyle)
|
||||
HilightWithColor(iobj,aStyle,Standard_False);
|
||||
}
|
||||
//part selection
|
||||
for(itl.Initialize(STAT->SelectionModes());itl.More();itl.Next()){
|
||||
if(itl.Value()!=-1)
|
||||
mgrSelector->Activate(iobj,itl.Value(),myMainSel);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case AIS_DS_Erased:{
|
||||
EraseGlobal(iobj,Standard_False);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
if(updateviewer){
|
||||
if(upd_main)
|
||||
myMainVwr->Update();
|
||||
}
|
||||
}
|
||||
|
File diff suppressed because it is too large
Load Diff
@@ -1,455 +0,0 @@
|
||||
// Created on: 1996-09-04
|
||||
// Created by: Robert COUBLANC
|
||||
// Copyright (c) 1996-1999 Matra Datavision
|
||||
// Copyright (c) 1999-2014 OPEN CASCADE SAS
|
||||
//
|
||||
// This file is part of Open CASCADE Technology software library.
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it under
|
||||
// the terms of the GNU Lesser General Public License version 2.1 as published
|
||||
// by the Free Software Foundation, with special exception defined in the file
|
||||
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
|
||||
// distribution for complete text of the license and disclaimer of any warranty.
|
||||
//
|
||||
// Alternatively, this file may be used under the terms of Open CASCADE
|
||||
// commercial license or contractual agreement.
|
||||
|
||||
#ifndef _AIS_LocalContext_HeaderFile
|
||||
#define _AIS_LocalContext_HeaderFile
|
||||
|
||||
#include <Standard.hxx>
|
||||
#include <Standard_Type.hxx>
|
||||
|
||||
#include <Standard_Boolean.hxx>
|
||||
#include <StdSelect_ViewerSelector3d.hxx>
|
||||
#include <PrsMgr_PresentationManager3d.hxx>
|
||||
#include <TCollection_AsciiString.hxx>
|
||||
#include <AIS_DataMapOfSelStat.hxx>
|
||||
#include <TColStd_ListOfInteger.hxx>
|
||||
#include <SelectMgr_IndexedMapOfOwner.hxx>
|
||||
#include <Standard_Integer.hxx>
|
||||
#include <TColStd_SequenceOfInteger.hxx>
|
||||
#include <AIS_SequenceOfInteractive.hxx>
|
||||
#include <AIS_SelectionModesConcurrency.hxx>
|
||||
#include <Standard_Transient.hxx>
|
||||
#include <AIS_ClearMode.hxx>
|
||||
#include <TopAbs_ShapeEnum.hxx>
|
||||
#include <SelectMgr_ListOfFilter.hxx>
|
||||
#include <AIS_StatusOfDetection.hxx>
|
||||
#include <AIS_StatusOfPick.hxx>
|
||||
#include <TColgp_Array1OfPnt2d.hxx>
|
||||
#include <TColStd_MapOfTransient.hxx>
|
||||
#include <Quantity_NameOfColor.hxx>
|
||||
#include <Standard_Real.hxx>
|
||||
#include <AIS_Selection.hxx>
|
||||
class AIS_InteractiveContext;
|
||||
class SelectMgr_SelectionManager;
|
||||
class SelectMgr_OrFilter;
|
||||
class SelectMgr_Filter;
|
||||
class TCollection_AsciiString;
|
||||
class AIS_InteractiveObject;
|
||||
class V3d_View;
|
||||
class V3d_Viewer;
|
||||
class TopoDS_Shape;
|
||||
class SelectMgr_EntityOwner;
|
||||
class Standard_Transient;
|
||||
class AIS_LocalStatus;
|
||||
class SelectMgr_SelectableObject;
|
||||
|
||||
|
||||
class AIS_LocalContext;
|
||||
DEFINE_STANDARD_HANDLE(AIS_LocalContext, Standard_Transient)
|
||||
|
||||
//! Defines a specific context for selection.
|
||||
//! It becomes possible to:
|
||||
//! + Load InteractiveObjects with a mode to be
|
||||
//! activated + associate InteractiveObjects with a
|
||||
//! set of temporary selectable Objects.... + +
|
||||
//! activate StandardMode of selection for Entities
|
||||
//! inheriting BasicShape from AIS (Selection Of
|
||||
//! vertices, edges, wires,faces... + Add Filters
|
||||
//! acting on detected owners of sensitive primitives
|
||||
//!
|
||||
//! - automatically highlight shapes and
|
||||
//! InteractiveObjects (highlight of detected shape +
|
||||
//! highlight of detected selectable...
|
||||
class AIS_LocalContext : public Standard_Transient
|
||||
{
|
||||
|
||||
public:
|
||||
|
||||
|
||||
Standard_EXPORT AIS_LocalContext();
|
||||
|
||||
//! Constructor By Default, the displayed objects are
|
||||
//! automatically loaded.
|
||||
Standard_EXPORT AIS_LocalContext(const Handle(AIS_InteractiveContext)& aCtx, const Standard_Integer anIndex, const Standard_Boolean LoadDisplayed = Standard_True, const Standard_Boolean AcceptStandardModes = Standard_True, const Standard_Boolean AcceptErase = Standard_False, const Standard_Boolean UseBothViewers = Standard_False);
|
||||
|
||||
//! authorize or not others contexts to erase
|
||||
//! temporary displayed objects here;
|
||||
void AcceptErase (const Standard_Boolean aStatus);
|
||||
|
||||
Standard_Boolean AcceptErase() const;
|
||||
|
||||
Standard_EXPORT void SetContext (const Handle(AIS_InteractiveContext)& aCtx);
|
||||
|
||||
const Handle(AIS_Selection)& Selection() const { return mySelection; }
|
||||
|
||||
Standard_EXPORT void Terminate (const Standard_Boolean updateviewer = Standard_True);
|
||||
|
||||
//! returns true if done...
|
||||
Standard_EXPORT Standard_Boolean Display (const Handle(AIS_InteractiveObject)& anInteractive, const Standard_Integer DisplayMode = 0, const Standard_Boolean AllowShapeDecomposition = Standard_True, const Standard_Integer ActivationMode = 0);
|
||||
|
||||
//! loads <anInteractive> with nodisplay...
|
||||
//! returns true if done
|
||||
Standard_EXPORT Standard_Boolean Load (const Handle(AIS_InteractiveObject)& anInteractive, const Standard_Boolean AllowShapeDecomposition = Standard_True, const Standard_Integer ActivationMode = 0);
|
||||
|
||||
//! returns true if done...
|
||||
Standard_EXPORT Standard_Boolean Erase (const Handle(AIS_InteractiveObject)& anInteractive);
|
||||
|
||||
Standard_EXPORT Standard_Boolean Remove (const Handle(AIS_InteractiveObject)& aSelectable);
|
||||
|
||||
Standard_EXPORT Standard_Boolean ClearPrs (const Handle(AIS_InteractiveObject)& anInteractive, const Standard_Integer aMode);
|
||||
|
||||
//! allows or forbids the shape decomposition into
|
||||
//! Activated Standard Mode for <aStoredObject>
|
||||
//! does nothing if the object doesn't inherits
|
||||
//! BasicShape from AIS
|
||||
Standard_EXPORT void SetShapeDecomposition (const Handle(AIS_InteractiveObject)& aStoredObject, const Standard_Boolean aStatus);
|
||||
|
||||
//! according to <atype> , clears the different parts of
|
||||
//! the selector (filters, modeof activation, objects...)
|
||||
Standard_EXPORT void Clear (const AIS_ClearMode atype = AIS_CM_All);
|
||||
|
||||
Standard_EXPORT void SetSelectionModeActive (const Handle(AIS_InteractiveObject)& theObj,
|
||||
const Standard_Integer theMode,
|
||||
const Standard_Boolean theIsActive,
|
||||
const AIS_SelectionModesConcurrency theActiveFilter);
|
||||
|
||||
//! optional : activation of a mode which is not 0 for a selectable...
|
||||
void ActivateMode (const Handle(AIS_InteractiveObject)& theObj, const Standard_Integer theMode)
|
||||
{
|
||||
SetSelectionModeActive (theObj, theMode, Standard_True, AIS_SelectionModesConcurrency_GlobalOrLocal);
|
||||
}
|
||||
|
||||
void DeactivateMode (const Handle(AIS_InteractiveObject)& theObj, const Standard_Integer theMode)
|
||||
{
|
||||
SetSelectionModeActive (theObj, theMode, Standard_False, AIS_SelectionModesConcurrency_GlobalOrLocal);
|
||||
}
|
||||
|
||||
void Deactivate (const Handle(AIS_InteractiveObject)& theObj)
|
||||
{
|
||||
SetSelectionModeActive (theObj, -1, Standard_False, AIS_SelectionModesConcurrency_Single);
|
||||
}
|
||||
|
||||
//! decomposition of shapes into <aType>
|
||||
Standard_EXPORT void ActivateStandardMode (const TopAbs_ShapeEnum aType);
|
||||
|
||||
Standard_EXPORT void DeactivateStandardMode (const TopAbs_ShapeEnum aType);
|
||||
|
||||
const TColStd_ListOfInteger& StandardModes() const;
|
||||
|
||||
Standard_EXPORT void AddFilter (const Handle(SelectMgr_Filter)& aFilter);
|
||||
|
||||
Standard_EXPORT void RemoveFilter (const Handle(SelectMgr_Filter)& aFilter);
|
||||
|
||||
const SelectMgr_ListOfFilter& ListOfFilter() const;
|
||||
|
||||
const Handle(SelectMgr_OrFilter)& Filter() const;
|
||||
|
||||
//! if <aStatus> = True , the shapes or subshapes detected
|
||||
//! by the selector will be automatically hilighted in the
|
||||
//! main viewer.
|
||||
//! Else the user has to manage the detected shape outside the
|
||||
//! Shape Selector....
|
||||
void SetAutomaticHilight (const Standard_Boolean aStatus);
|
||||
|
||||
Standard_Boolean AutomaticHilight() const;
|
||||
|
||||
Standard_EXPORT AIS_StatusOfDetection MoveTo (const Standard_Integer theXpix, const Standard_Integer theYpix, const Handle(V3d_View)& theView, const Standard_Boolean theToRedrawImmediate);
|
||||
|
||||
//! returns True if more than one entity
|
||||
//! was detected at the last Mouse position.
|
||||
Standard_Boolean HasNextDetected() const;
|
||||
|
||||
//! returns True if last detected. the next detected will
|
||||
//! be first one (endless loop)
|
||||
Standard_EXPORT Standard_Integer HilightNextDetected (const Handle(V3d_View)& theView, const Standard_Boolean theToRedrawImmediate);
|
||||
|
||||
Standard_EXPORT Standard_Integer HilightPreviousDetected (const Handle(V3d_View)& theView, const Standard_Boolean theToRedrawImmediate);
|
||||
|
||||
//! returns True if something was done...
|
||||
Standard_EXPORT Standard_Boolean UnhilightLastDetected (const Handle(V3d_Viewer)& theViewer);
|
||||
|
||||
//! returns True if something was done...
|
||||
Standard_EXPORT Standard_Boolean UnhilightLastDetected (const Handle(V3d_View)& theView);
|
||||
|
||||
//! returns the number of selected
|
||||
Standard_EXPORT AIS_StatusOfPick AddSelect (const Handle(SelectMgr_EntityOwner)& theObject);
|
||||
|
||||
Standard_EXPORT AIS_StatusOfPick Select (const Standard_Boolean updateviewer = Standard_True);
|
||||
|
||||
Standard_EXPORT AIS_StatusOfPick ShiftSelect (const Standard_Boolean updateviewer = Standard_True);
|
||||
|
||||
Standard_EXPORT AIS_StatusOfPick Select (const Standard_Integer XPMin, const Standard_Integer YPMin, const Standard_Integer XPMax, const Standard_Integer YPMax, const Handle(V3d_View)& aView, const Standard_Boolean updateviewer = Standard_True);
|
||||
|
||||
Standard_EXPORT AIS_StatusOfPick ShiftSelect (const Standard_Integer XPMin, const Standard_Integer YPMin, const Standard_Integer XPMax, const Standard_Integer YPMax, const Handle(V3d_View)& aView, const Standard_Boolean updateviewer = Standard_True);
|
||||
|
||||
Standard_EXPORT AIS_StatusOfPick Select (const TColgp_Array1OfPnt2d& Polyline, const Handle(V3d_View)& aView, const Standard_Boolean updateviewer = Standard_True);
|
||||
|
||||
Standard_EXPORT AIS_StatusOfPick ShiftSelect (const TColgp_Array1OfPnt2d& Polyline, const Handle(V3d_View)& aView, const Standard_Boolean updateviewer = Standard_True);
|
||||
|
||||
Standard_EXPORT void HilightPicked (const Standard_Boolean updateviewer = Standard_True);
|
||||
|
||||
Standard_EXPORT void UnhilightPicked (const Standard_Boolean updateviewer = Standard_True);
|
||||
|
||||
Standard_EXPORT void UpdateSelected (const Standard_Boolean updateviewer = Standard_True);
|
||||
|
||||
//! Part of advanced selection highlighting mechanism.
|
||||
//! If no owners belonging to anobj are selected, calls anobj->ClearSelected(),
|
||||
//! otherwise calls anobj->HilightSelected(). This method can be used to avoid
|
||||
//! redrawing the whole selection belonging to several Selectable Objects.
|
||||
Standard_EXPORT void UpdateSelected (const Handle(AIS_InteractiveObject)& anobj, const Standard_Boolean updateviewer = Standard_True);
|
||||
|
||||
//! useful to update selection with objects coming from
|
||||
//! Collector or stack
|
||||
Standard_EXPORT void SetSelected (const Handle(AIS_InteractiveObject)& anobj, const Standard_Boolean updateviewer = Standard_True);
|
||||
|
||||
//! useful to update selection with objects coming from
|
||||
//! Collector or stack
|
||||
Standard_EXPORT void AddOrRemoveSelected (const Handle(AIS_InteractiveObject)& anobj, const Standard_Boolean updateviewer = Standard_True);
|
||||
|
||||
Standard_EXPORT void AddOrRemoveSelected (const TopoDS_Shape& aShape, const Standard_Boolean updateviewer = Standard_True);
|
||||
|
||||
Standard_EXPORT void AddOrRemoveSelected (const Handle(SelectMgr_EntityOwner)& theOwner, const Standard_Boolean toUpdateViewer = Standard_True);
|
||||
|
||||
//! Clears local context selection.
|
||||
//! @param toUpdateViewer [in] if TRUE the viewer will be updated.
|
||||
Standard_EXPORT void ClearSelected (const Standard_Boolean toUpdateViewer = Standard_True);
|
||||
|
||||
//! Clears outdated selection and detection of owners for the
|
||||
//! interactive object. Use this method if selection structures
|
||||
//! of the interactive object have changed. The method unhilights
|
||||
//! and removes outdated entity owners from lists of selected
|
||||
//! and detected owners.
|
||||
//! @param theIO [in] the interactive object.
|
||||
//! @param toClearDeactivated [in] pass TRUE to treat deactivated
|
||||
//! entity owners as 'outdated' when clearing the selection.
|
||||
Standard_EXPORT void ClearOutdatedSelection (const Handle(AIS_InteractiveObject)& theIO, const Standard_Boolean toClearDeactivated);
|
||||
|
||||
Standard_Boolean HasDetected() const;
|
||||
|
||||
|
||||
//! Initialization for iteration through mouse-detected objects in local context.
|
||||
Standard_EXPORT void InitDetected();
|
||||
|
||||
|
||||
//! @return true if there is more mouse-detected objects after the current one
|
||||
//! during iteration through mouse-detected interactive objects.
|
||||
Standard_EXPORT Standard_Boolean MoreDetected() const;
|
||||
|
||||
|
||||
//! Gets next current object during iteration through mouse-detected
|
||||
//! interactive objects.
|
||||
Standard_EXPORT void NextDetected();
|
||||
|
||||
//! @return current mouse-detected Owner or null object if there is no current detected.
|
||||
Standard_EXPORT Handle(SelectMgr_EntityOwner) DetectedCurrentOwner() const;
|
||||
|
||||
//! @return current mouse-detected shape or empty (null) shape, if current interactive object
|
||||
//! is not a shape (AIS_Shape) or there is no current mouse-detected interactive object at all.
|
||||
Standard_EXPORT const TopoDS_Shape& DetectedCurrentShape() const;
|
||||
|
||||
//! @return current mouse-detected interactive object or null object if there is no current detected.
|
||||
Standard_EXPORT Handle(AIS_InteractiveObject) DetectedCurrentObject() const;
|
||||
|
||||
Standard_EXPORT Standard_Boolean HasDetectedShape() const;
|
||||
|
||||
Standard_EXPORT const TopoDS_Shape& DetectedShape() const;
|
||||
|
||||
Standard_EXPORT Handle(AIS_InteractiveObject) DetectedInteractive() const;
|
||||
|
||||
Standard_EXPORT Handle(SelectMgr_EntityOwner) DetectedOwner() const;
|
||||
|
||||
Standard_EXPORT void InitSelected();
|
||||
|
||||
Standard_EXPORT Standard_Boolean MoreSelected() const;
|
||||
|
||||
Standard_EXPORT void NextSelected();
|
||||
|
||||
//! returns TRUE if the detected entity is a shape
|
||||
//! coming from a Decomposition of an element.
|
||||
Standard_EXPORT Standard_Boolean HasShape() const;
|
||||
|
||||
//! returns true if current selection is not empty
|
||||
//! and the owner of selected object contains a shape.
|
||||
//! This method does not take into account decomposition
|
||||
//! status of detected shape.
|
||||
Standard_EXPORT Standard_Boolean HasSelectedShape() const;
|
||||
|
||||
Standard_EXPORT TopoDS_Shape SelectedShape() const;
|
||||
|
||||
Standard_EXPORT Handle(SelectMgr_EntityOwner) SelectedOwner() const;
|
||||
|
||||
Standard_EXPORT Standard_Boolean IsSelected (const Handle(AIS_InteractiveObject)& aniobj) const;
|
||||
|
||||
Standard_EXPORT Standard_Boolean IsSelected (const Handle(SelectMgr_EntityOwner)& anOwner) const;
|
||||
|
||||
Standard_EXPORT Handle(AIS_InteractiveObject) SelectedInteractive() const;
|
||||
|
||||
//! returns TRUE if an interactive element
|
||||
//! was associated with the current picked entity.
|
||||
Standard_EXPORT Standard_Boolean HasApplicative() const;
|
||||
|
||||
Standard_EXPORT const Handle(Standard_Transient)& SelectedApplicative() const;
|
||||
|
||||
Standard_EXPORT void SetDisplayPriority (const Handle(AIS_InteractiveObject)& anObject, const Standard_Integer Prior);
|
||||
|
||||
Standard_EXPORT Standard_Integer DisplayedObjects (TColStd_MapOfTransient& theMapToFill) const;
|
||||
|
||||
Standard_EXPORT Standard_Boolean IsIn (const Handle(AIS_InteractiveObject)& anObject) const;
|
||||
|
||||
Standard_EXPORT Standard_Boolean IsDisplayed (const Handle(AIS_InteractiveObject)& anObject) const;
|
||||
|
||||
Standard_EXPORT Standard_Boolean IsDisplayed (const Handle(AIS_InteractiveObject)& anObject, const Standard_Integer aMode) const;
|
||||
|
||||
Standard_EXPORT const TColStd_ListOfInteger& SelectionModes (const Handle(AIS_InteractiveObject)& anObject) const;
|
||||
|
||||
Standard_EXPORT void SubIntensityOn (const Handle(AIS_InteractiveObject)& anObject);
|
||||
|
||||
Standard_EXPORT void SubIntensityOff (const Handle(AIS_InteractiveObject)& anObject);
|
||||
|
||||
Standard_EXPORT void Hilight (const Handle(AIS_InteractiveObject)& anObject);
|
||||
|
||||
Standard_EXPORT void Hilight (const Handle(AIS_InteractiveObject)& theObj,
|
||||
const Handle(Prs3d_Drawer)& theStyle);
|
||||
|
||||
Standard_EXPORT void Unhilight (const Handle(AIS_InteractiveObject)& anObject);
|
||||
|
||||
Standard_EXPORT Standard_Boolean IsHilighted (const Handle(AIS_InteractiveObject)& anObject) const;
|
||||
|
||||
Standard_EXPORT Standard_Boolean HighlightStyle (const Handle(AIS_InteractiveObject)& theObject,
|
||||
Handle(Prs3d_Drawer)& theStyle) const;
|
||||
|
||||
//! Define the current selection sensitivity for
|
||||
//! this local context according to the view size.
|
||||
Standard_EXPORT void SetPixelTolerance (const Standard_Integer aPrecision = 2);
|
||||
|
||||
//! Returns the pixel tolerance.
|
||||
Standard_EXPORT Standard_Integer PixelTolerance() const;
|
||||
|
||||
//! Allows to manage sensitivity of a particular selection of interactive object theObject
|
||||
//! and changes previous sensitivity value of all sensitive entities in selection with theMode
|
||||
//! to the given theNewSensitivity.
|
||||
Standard_EXPORT void SetSelectionSensitivity (const Handle(AIS_InteractiveObject)& theObject,
|
||||
const Standard_Integer theMode,
|
||||
const Standard_Integer theNewSensitivity);
|
||||
|
||||
//! Resets the transient list of presentations previously displayed in immediate mode
|
||||
//! and begins accumulation of new list by following AddToImmediateList()/Color()/Highlight() calls.
|
||||
Standard_EXPORT Standard_Boolean BeginImmediateDraw();
|
||||
|
||||
//! Resets the transient list of presentations previously displayed in immediate mode.
|
||||
Standard_EXPORT virtual void ClearImmediateDraw();
|
||||
|
||||
//! Stores presentation theMode of object theObj in the transient list of presentations to be displayed in immediate mode.
|
||||
//! Will be taken in account in EndImmediateDraw method.
|
||||
Standard_EXPORT Standard_Boolean ImmediateAdd (const Handle(AIS_InteractiveObject)& theObj, const Standard_Integer theMode = 0);
|
||||
|
||||
//! Allows rapid drawing of the view theView by avoiding an update of the whole background.
|
||||
Standard_EXPORT Standard_Boolean EndImmediateDraw (const Handle(V3d_Viewer)& theViewer);
|
||||
|
||||
//! Returns true if Presentation Manager is accumulating transient list of presentations to be displayed in immediate mode.
|
||||
Standard_EXPORT Standard_Boolean IsImmediateModeOn() const;
|
||||
|
||||
Standard_EXPORT TCollection_AsciiString Status() const;
|
||||
|
||||
Standard_EXPORT const Handle(AIS_LocalStatus)& Status (const Handle(AIS_InteractiveObject)& anObject) const;
|
||||
|
||||
Standard_EXPORT void LoadContextObjects();
|
||||
|
||||
Standard_EXPORT void UnloadContextObjects();
|
||||
|
||||
Standard_EXPORT void DisplaySensitive (const Handle(V3d_View)& aView);
|
||||
|
||||
Standard_EXPORT void ClearSensitive (const Handle(V3d_View)& aView);
|
||||
|
||||
const Handle(StdSelect_ViewerSelector3d)& MainSelector() const;
|
||||
|
||||
Standard_EXPORT Handle(SelectMgr_EntityOwner) FindSelectedOwnerFromIO (const Handle(AIS_InteractiveObject)& anIObj) const;
|
||||
|
||||
Standard_EXPORT Handle(SelectMgr_EntityOwner) FindSelectedOwnerFromShape (const TopoDS_Shape& aShape) const;
|
||||
|
||||
//! Iterates through all interactive objects of local context and activates selection modes
|
||||
//! stored in local status
|
||||
Standard_EXPORT void RestoreActivatedModes() const;
|
||||
|
||||
DEFINE_STANDARD_RTTIEXT(AIS_LocalContext,Standard_Transient)
|
||||
|
||||
private:
|
||||
|
||||
|
||||
Standard_EXPORT void Process (const Handle(SelectMgr_SelectableObject)& anObject);
|
||||
|
||||
Standard_EXPORT void Process();
|
||||
|
||||
Standard_EXPORT void ActivateStandardModes (const Handle(SelectMgr_SelectableObject)& anObject);
|
||||
|
||||
Standard_EXPORT void manageDetected (const Handle(SelectMgr_EntityOwner)& thePickOwner, const Handle(V3d_View)& theView, const Standard_Boolean theToRedrawImmediate);
|
||||
|
||||
//! returns 0 if the detected entity was Not FilterOK...
|
||||
Standard_Integer DetectedIndex();
|
||||
|
||||
Standard_EXPORT void Hilight (const Handle(SelectMgr_EntityOwner)& Own, const Handle(V3d_View)& aview);
|
||||
|
||||
Standard_EXPORT void Unhilight (const Handle(SelectMgr_EntityOwner)& Ownr, const Handle(V3d_View)& aview);
|
||||
|
||||
Standard_EXPORT void ClearObjects();
|
||||
|
||||
Standard_EXPORT void ClearDetected();
|
||||
|
||||
Standard_EXPORT Standard_Boolean IsDecompositionOn() const;
|
||||
|
||||
Standard_EXPORT Standard_Boolean IsShape (const Standard_Integer anIndex) const;
|
||||
|
||||
Standard_EXPORT Standard_Boolean IsValidForSelection (const Handle(AIS_InteractiveObject)& anIObj) const;
|
||||
|
||||
Standard_Boolean IsValidIndex (const Standard_Integer anIndex) const;
|
||||
|
||||
Standard_EXPORT Standard_Boolean ComesFromDecomposition (const Standard_Integer aPickedIndex) const;
|
||||
|
||||
Standard_EXPORT Standard_Boolean HasFilters (const TopAbs_ShapeEnum aType) const;
|
||||
|
||||
Handle(AIS_InteractiveContext) myCTX;
|
||||
Standard_Boolean myLoadDisplayed;
|
||||
Standard_Boolean myAcceptStdMode;
|
||||
Standard_Boolean myAcceptErase;
|
||||
Handle(SelectMgr_SelectionManager) mySM;
|
||||
Handle(StdSelect_ViewerSelector3d) myMainVS;
|
||||
Handle(PrsMgr_PresentationManager3d) myMainPM;
|
||||
Handle(StdSelect_ViewerSelector3d) myCollVS;
|
||||
AIS_DataMapOfSelStat myActiveObjects;
|
||||
Handle(SelectMgr_OrFilter) myFilters;
|
||||
TColStd_ListOfInteger myListOfStandardMode;
|
||||
Handle(SelectMgr_Filter) myStdFilters[9];
|
||||
Standard_Boolean myAutoHilight;
|
||||
Handle(SelectMgr_IndexedMapOfOwner) myMapOfOwner;
|
||||
Handle(AIS_Selection) mySelection;
|
||||
Standard_Integer mylastindex;
|
||||
Standard_Integer mylastgood;
|
||||
Standard_Integer myCurrentOwner;
|
||||
TColStd_SequenceOfInteger myDetectedSeq;
|
||||
Standard_Integer myCurDetected;
|
||||
Standard_Integer myAISCurDetected;
|
||||
Handle(Prs3d_Drawer) mySubintStyle;
|
||||
|
||||
};
|
||||
|
||||
|
||||
#include <AIS_LocalContext.lxx>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#endif // _AIS_LocalContext_HeaderFile
|
@@ -1,60 +0,0 @@
|
||||
// Created on: 1997-01-17
|
||||
// Created by: Robert COUBLANC
|
||||
// Copyright (c) 1997-1999 Matra Datavision
|
||||
// Copyright (c) 1999-2014 OPEN CASCADE SAS
|
||||
//
|
||||
// This file is part of Open CASCADE Technology software library.
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it under
|
||||
// the terms of the GNU Lesser General Public License version 2.1 as published
|
||||
// by the Free Software Foundation, with special exception defined in the file
|
||||
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
|
||||
// distribution for complete text of the license and disclaimer of any warranty.
|
||||
//
|
||||
// Alternatively, this file may be used under the terms of Open CASCADE
|
||||
// commercial license or contractual agreement.
|
||||
|
||||
#include <SelectMgr_AndFilter.hxx>
|
||||
|
||||
#include <SelectMgr_OrFilter.hxx>
|
||||
|
||||
inline void AIS_LocalContext::SetAutomaticHilight(const Standard_Boolean aStatus)
|
||||
{myAutoHilight = aStatus;}
|
||||
|
||||
inline Standard_Boolean AIS_LocalContext::AutomaticHilight() const
|
||||
{return myAutoHilight;}
|
||||
|
||||
inline const TColStd_ListOfInteger&
|
||||
AIS_LocalContext::StandardModes() const
|
||||
{return myListOfStandardMode;}
|
||||
|
||||
inline const SelectMgr_ListOfFilter& AIS_LocalContext::ListOfFilter() const
|
||||
{return myFilters->StoredFilters();}
|
||||
|
||||
inline const Handle(SelectMgr_OrFilter)& AIS_LocalContext::Filter() const
|
||||
{return myFilters;}
|
||||
|
||||
|
||||
inline void AIS_LocalContext::AcceptErase(const Standard_Boolean aStatus)
|
||||
{myAcceptErase = aStatus;}
|
||||
|
||||
inline Standard_Boolean AIS_LocalContext::AcceptErase() const
|
||||
{return myAcceptErase;}
|
||||
|
||||
inline const Handle(StdSelect_ViewerSelector3d)&
|
||||
AIS_LocalContext::MainSelector() const
|
||||
{return myMainVS;}
|
||||
|
||||
inline Standard_Boolean AIS_LocalContext::HasDetected() const
|
||||
{return mylastindex!=0;}
|
||||
|
||||
inline Standard_Integer AIS_LocalContext::DetectedIndex()
|
||||
{
|
||||
return mylastindex;
|
||||
}
|
||||
|
||||
inline Standard_Boolean AIS_LocalContext::HasNextDetected() const
|
||||
{return myCurDetected<myDetectedSeq.Length();}
|
||||
|
||||
inline Standard_Boolean AIS_LocalContext::IsValidIndex(const Standard_Integer indx) const
|
||||
{ return (indx>0 && indx<=myMapOfOwner->Extent());}
|
File diff suppressed because it is too large
Load Diff
@@ -1,111 +0,0 @@
|
||||
// Copyright (c) 1998-1999 Matra Datavision
|
||||
// Copyright (c) 1999-2014 OPEN CASCADE SAS
|
||||
//
|
||||
// This file is part of Open CASCADE Technology software library.
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it under
|
||||
// the terms of the GNU Lesser General Public License version 2.1 as published
|
||||
// by the Free Software Foundation, with special exception defined in the file
|
||||
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
|
||||
// distribution for complete text of the license and disclaimer of any warranty.
|
||||
//
|
||||
// Alternatively, this file may be used under the terms of Open CASCADE
|
||||
// commercial license or contractual agreement.
|
||||
|
||||
#include <AIS_LocalStatus.hxx>
|
||||
|
||||
#include <Standard_Type.hxx>
|
||||
#include <TColStd_ListIteratorOfListOfInteger.hxx>
|
||||
|
||||
IMPLEMENT_STANDARD_RTTIEXT(AIS_LocalStatus, Standard_Transient)
|
||||
|
||||
AIS_LocalStatus::AIS_LocalStatus (const Standard_Boolean theIsTemporary,
|
||||
const Standard_Boolean theIsToDecompose,
|
||||
const Standard_Integer theDisplayMode,
|
||||
const Standard_Integer theSelectionMode,
|
||||
const Standard_Integer theHilightMode,
|
||||
const Standard_Boolean theIsSubIntensity,
|
||||
const Handle(Prs3d_Drawer)& theStyle)
|
||||
: myDecomposition (theIsToDecompose),
|
||||
myIsTemporary (theIsTemporary),
|
||||
myDMode (theDisplayMode),
|
||||
myFirstDisplay (Standard_False),
|
||||
myHMode (theHilightMode),
|
||||
mySubIntensity (theIsSubIntensity),
|
||||
myHiStyle (theStyle)
|
||||
{
|
||||
if (theSelectionMode != -1)
|
||||
mySModes.Append (theSelectionMode);
|
||||
}
|
||||
|
||||
|
||||
//=======================================================================
|
||||
//function : IsActivated
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
Standard_Boolean AIS_LocalStatus::
|
||||
IsActivated(const Standard_Integer aSelMode) const
|
||||
{
|
||||
TColStd_ListIteratorOfListOfInteger It(mySModes);
|
||||
for(;It.More();It.Next())
|
||||
if(It.Value()==aSelMode)
|
||||
return Standard_True;
|
||||
return Standard_False;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : RemoveSelectionMode
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
void AIS_LocalStatus::RemoveSelectionMode(const Standard_Integer aMode)
|
||||
{
|
||||
TColStd_ListIteratorOfListOfInteger It(mySModes);
|
||||
for(;It.More();It.Next())
|
||||
{
|
||||
if(It.Value()==aMode) {
|
||||
mySModes.Remove(It);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
//=======================================================================
|
||||
//function : ClearSelectionModes
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
void AIS_LocalStatus::ClearSelectionModes()
|
||||
{mySModes.Clear();}
|
||||
|
||||
|
||||
//=======================================================================
|
||||
//function : AddSelectionMode
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
void AIS_LocalStatus::AddSelectionMode(const Standard_Integer aMode)
|
||||
{
|
||||
if(IsSelModeIn(aMode)) return;
|
||||
|
||||
if(aMode!=-1)
|
||||
mySModes.Append(aMode);
|
||||
else
|
||||
mySModes.Clear();
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : IsSelModeIn
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
Standard_Boolean AIS_LocalStatus::IsSelModeIn(const Standard_Integer aMode) const
|
||||
{
|
||||
for(TColStd_ListIteratorOfListOfInteger It(mySModes);
|
||||
It.More();
|
||||
It.Next()){
|
||||
if(It.Value()==aMode)
|
||||
return Standard_True;
|
||||
}
|
||||
return Standard_False;
|
||||
}
|
@@ -1,110 +0,0 @@
|
||||
// Created on: 1997-01-20
|
||||
// Created by: Robert COUBLANC
|
||||
// Copyright (c) 1997-1999 Matra Datavision
|
||||
// Copyright (c) 1999-2014 OPEN CASCADE SAS
|
||||
//
|
||||
// This file is part of Open CASCADE Technology software library.
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it under
|
||||
// the terms of the GNU Lesser General Public License version 2.1 as published
|
||||
// by the Free Software Foundation, with special exception defined in the file
|
||||
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
|
||||
// distribution for complete text of the license and disclaimer of any warranty.
|
||||
//
|
||||
// Alternatively, this file may be used under the terms of Open CASCADE
|
||||
// commercial license or contractual agreement.
|
||||
|
||||
#ifndef _AIS_LocalStatus_HeaderFile
|
||||
#define _AIS_LocalStatus_HeaderFile
|
||||
|
||||
#include <Prs3d_Drawer.hxx>
|
||||
#include <Standard_Transient.hxx>
|
||||
#include <Standard.hxx>
|
||||
#include <Standard_Type.hxx>
|
||||
#include <Standard_Boolean.hxx>
|
||||
#include <Standard_Integer.hxx>
|
||||
#include <TColStd_ListOfInteger.hxx>
|
||||
|
||||
DEFINE_STANDARD_HANDLE(AIS_LocalStatus, Standard_Transient)
|
||||
|
||||
//! Stored Info about temporary objects.
|
||||
class AIS_LocalStatus : public Standard_Transient
|
||||
{
|
||||
DEFINE_STANDARD_RTTIEXT(AIS_LocalStatus, Standard_Transient)
|
||||
public:
|
||||
|
||||
Standard_EXPORT AIS_LocalStatus (const Standard_Boolean theIsTemporary = Standard_True,
|
||||
const Standard_Boolean theIsToDecompose = Standard_False,
|
||||
const Standard_Integer theDisplayMode = -1,
|
||||
const Standard_Integer theSelectionMode = -1,
|
||||
const Standard_Integer theHilightMode = 0,
|
||||
const Standard_Boolean theIsSubIntensity = 0,
|
||||
const Handle(Prs3d_Drawer)& theStyle = Handle(Prs3d_Drawer)());
|
||||
|
||||
Standard_Boolean Decomposed() const;
|
||||
|
||||
Standard_Boolean IsTemporary() const;
|
||||
|
||||
Standard_Integer DisplayMode() const;
|
||||
|
||||
const TColStd_ListOfInteger& SelectionModes() const;
|
||||
|
||||
Standard_EXPORT Standard_Boolean IsActivated (const Standard_Integer aSelMode) const;
|
||||
|
||||
Standard_Integer HilightMode() const;
|
||||
|
||||
Standard_Boolean IsSubIntensityOn() const;
|
||||
|
||||
const Handle(Prs3d_Drawer)& HilightStyle() const
|
||||
{
|
||||
return myHiStyle;
|
||||
}
|
||||
|
||||
void SetDecomposition (const Standard_Boolean astatus);
|
||||
|
||||
void SetTemporary (const Standard_Boolean astatus);
|
||||
|
||||
void SetDisplayMode (const Standard_Integer aMode);
|
||||
|
||||
void SetFirstDisplay (const Standard_Boolean aStatus);
|
||||
|
||||
Standard_Boolean IsFirstDisplay() const;
|
||||
|
||||
Standard_EXPORT void AddSelectionMode (const Standard_Integer aMode);
|
||||
|
||||
Standard_EXPORT void RemoveSelectionMode (const Standard_Integer aMode);
|
||||
|
||||
Standard_EXPORT void ClearSelectionModes();
|
||||
|
||||
Standard_EXPORT Standard_Boolean IsSelModeIn (const Standard_Integer aMode) const;
|
||||
|
||||
void SetHilightMode (const Standard_Integer aMode);
|
||||
|
||||
void SetHilightStyle (const Handle(Prs3d_Drawer)& theStyle)
|
||||
{
|
||||
myHiStyle = theStyle;
|
||||
}
|
||||
|
||||
void SubIntensityOn();
|
||||
|
||||
void SubIntensityOff();
|
||||
|
||||
void SetPreviousState (const Handle(Standard_Transient)& aStatus);
|
||||
|
||||
const Handle(Standard_Transient)& PreviousState() const;
|
||||
|
||||
private:
|
||||
Standard_Boolean myDecomposition;
|
||||
Standard_Boolean myIsTemporary;
|
||||
Standard_Integer myDMode;
|
||||
Standard_Boolean myFirstDisplay;
|
||||
Standard_Integer myHMode;
|
||||
TColStd_ListOfInteger mySModes;
|
||||
Standard_Boolean mySubIntensity;
|
||||
Handle(Standard_Transient) myPreviousState;
|
||||
Handle(Prs3d_Drawer) myHiStyle;
|
||||
};
|
||||
|
||||
#include <AIS_LocalStatus.lxx>
|
||||
|
||||
#endif // _AIS_LocalStatus_HeaderFile
|
@@ -1,65 +0,0 @@
|
||||
// Copyright (c) 1998-1999 Matra Datavision
|
||||
// Copyright (c) 1999-2014 OPEN CASCADE SAS
|
||||
//
|
||||
// This file is part of Open CASCADE Technology software library.
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it under
|
||||
// the terms of the GNU Lesser General Public License version 2.1 as published
|
||||
// by the Free Software Foundation, with special exception defined in the file
|
||||
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
|
||||
// distribution for complete text of the license and disclaimer of any warranty.
|
||||
//
|
||||
// Alternatively, this file may be used under the terms of Open CASCADE
|
||||
// commercial license or contractual agreement.
|
||||
|
||||
inline Standard_Boolean AIS_LocalStatus::Decomposed() const
|
||||
{return myDecomposition;}
|
||||
|
||||
inline Standard_Boolean AIS_LocalStatus::IsTemporary() const
|
||||
{return myIsTemporary;}
|
||||
|
||||
inline Standard_Integer AIS_LocalStatus::DisplayMode() const
|
||||
{return myDMode;}
|
||||
|
||||
inline const TColStd_ListOfInteger& AIS_LocalStatus::
|
||||
SelectionModes() const
|
||||
{return mySModes;}
|
||||
|
||||
inline Standard_Boolean AIS_LocalStatus::IsSubIntensityOn() const
|
||||
{return mySubIntensity;}
|
||||
|
||||
inline void AIS_LocalStatus::SetDecomposition(const Standard_Boolean astatus)
|
||||
{myDecomposition=astatus;}
|
||||
|
||||
inline void AIS_LocalStatus::SetTemporary(const Standard_Boolean astatus)
|
||||
{myIsTemporary = astatus;}
|
||||
|
||||
|
||||
inline void AIS_LocalStatus::SubIntensityOn()
|
||||
{mySubIntensity = Standard_True;}
|
||||
|
||||
inline void AIS_LocalStatus::SubIntensityOff()
|
||||
{mySubIntensity = Standard_False;}
|
||||
|
||||
inline void AIS_LocalStatus::
|
||||
SetDisplayMode(const Standard_Integer aMode)
|
||||
{myDMode = aMode;}
|
||||
|
||||
|
||||
inline void AIS_LocalStatus::SetHilightMode(const Standard_Integer aMode)
|
||||
{myHMode=aMode;}
|
||||
|
||||
inline Standard_Integer AIS_LocalStatus::HilightMode() const
|
||||
{return myHMode;}
|
||||
inline void AIS_LocalStatus::SetPreviousState(const Handle(Standard_Transient)& stat)
|
||||
{ myPreviousState = stat;}
|
||||
|
||||
inline const Handle(Standard_Transient)&
|
||||
AIS_LocalStatus::PreviousState() const
|
||||
{return myPreviousState;}
|
||||
|
||||
inline void AIS_LocalStatus::SetFirstDisplay(const Standard_Boolean aStat)
|
||||
{myFirstDisplay = aStat;}
|
||||
|
||||
inline Standard_Boolean AIS_LocalStatus::IsFirstDisplay() const
|
||||
{return myFirstDisplay;}
|
@@ -39,11 +39,9 @@ AIS_ConcentricRelation.hxx
|
||||
AIS_ConnectedInteractive.cxx
|
||||
AIS_ConnectedInteractive.hxx
|
||||
AIS_ConnectStatus.hxx
|
||||
AIS_DataMapIteratorOfDataMapOfILC.hxx
|
||||
AIS_DataMapIteratorOfDataMapofIntegerListOfinteractive.hxx
|
||||
AIS_DataMapIteratorOfDataMapOfIOStatus.hxx
|
||||
AIS_DataMapIteratorOfDataMapOfSelStat.hxx
|
||||
AIS_DataMapOfILC.hxx
|
||||
AIS_DataMapofIntegerListOfinteractive.hxx
|
||||
AIS_DataMapOfIOStatus.hxx
|
||||
AIS_DataMapOfSelStat.hxx
|
||||
@@ -96,13 +94,6 @@ AIS_Line.cxx
|
||||
AIS_Line.hxx
|
||||
AIS_ListIteratorOfListOfInteractive.hxx
|
||||
AIS_ListOfInteractive.hxx
|
||||
AIS_LocalContext.cxx
|
||||
AIS_LocalContext.hxx
|
||||
AIS_LocalContext.lxx
|
||||
AIS_LocalContext_1.cxx
|
||||
AIS_LocalStatus.cxx
|
||||
AIS_LocalStatus.hxx
|
||||
AIS_LocalStatus.lxx
|
||||
AIS_Manipulator.hxx
|
||||
AIS_Manipulator.cxx
|
||||
AIS_ManipulatorMode.hxx
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Reference in New Issue
Block a user