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0025266: Debug statements in the source are getting flushed on to the console

Output to cout activated previously in Debug mode by #ifdef DEB is suppressed by using macro <PACKAGE>_DEB instead of DEB
This commit is contained in:
dbv
2014-10-08 19:00:20 +04:00
committed by abv
parent 7aa1b65c2a
commit 63c629aa3a
370 changed files with 1634 additions and 1639 deletions

View File

@@ -489,12 +489,6 @@ Standard_Boolean XmlMDataStd_NamedDataDriver::Paste(const XmlObjMgt_Persistent&
TCollection_AsciiString aVal(aValueStr,'?');
Standard_Integer aLen = aVal.IntegerValue();
#ifdef DEB
// XmlObjMgt_DOMString aValStr = aCurElement->getAttribute(::Value());
// const char* aS = aValStr.GetString();
// cout << " Key = " << TCollection_AsciiString(aKey, '?') << " aValue = " << aS << endl;
#endif
TCollection_AsciiString aValueString = aCurElement->getAttribute(::Value());
Handle(TColStd_HArray1OfInteger) aValue = BuildIntArray(aValueString, aLen);
if(aValue.IsNull()) {
@@ -519,11 +513,6 @@ Standard_Boolean XmlMDataStd_NamedDataDriver::Paste(const XmlObjMgt_Persistent&
}
TCollection_AsciiString aVal(aValueStr,'?');
Standard_Integer aLen = aVal.IntegerValue();
#ifdef DEB
// XmlObjMgt_DOMString aValStr = aCurElement->getAttribute(::Value());
// const char* aS = aValStr.GetString();
// cout << " Key = " << TCollection_AsciiString(aKey, '?') << " aValue = " <<aS<<endl;
#endif
TCollection_AsciiString aValueString = aCurElement->getAttribute(::Value());
Handle(TColStd_HArray1OfInteger) aValue = BuildIntArray(aValueString, aLen);
if(aValue.IsNull()) {