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0025266: Debug statements in the source are getting flushed on to the console
Output to cout activated previously in Debug mode by #ifdef DEB is suppressed by using macro <PACKAGE>_DEB instead of DEB
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@@ -651,7 +651,7 @@ Standard_Boolean TopOpeBRepTool_FuseEdges::SameSupport(const TopoDS_Edge& E1,
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typC1 != STANDARD_TYPE(Geom_Ellipse) &&
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typC1 != STANDARD_TYPE(Geom_BSplineCurve) &&
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typC1 != STANDARD_TYPE(Geom_BezierCurve)) {
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#ifdef DEB
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#ifdef TOPOPEBREPTOOL_DEB
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cout << " TopOpeBRepTool_FuseEdge : Type de Support non traite" << endl;
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#endif
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return Standard_False;
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@@ -154,7 +154,7 @@ Standard_EXPORT gp_Dir FUN_tool_ngS(const gp_Pnt2d& p2d,const Handle(Geom_Surfac
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return ng;
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}
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}
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#ifdef DEB
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#ifdef TOPOPEBREPTOOL_DEB
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cout<<"FUN_tool_nggeomF NYI"<<endl;
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#endif
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return gp_Dir(0,0,1);
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@@ -224,7 +224,7 @@ const TopOpeBRepTool_IndexedDataMapOfShapeBox& TopOpeBRepTool_HBoxTool::IMS() co
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//purpose :
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//=======================================================================
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void TopOpeBRepTool_HBoxTool::DumpB
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#ifdef DEB
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#ifdef TOPOPEBREPTOOL_DEB
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(const Bnd_Box& B)
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{
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if (B.IsVoid()) cout<<"# IsVoid";
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@@ -555,7 +555,7 @@ void TopOpeBRepTool_ShapeClassifier::StateP2DReference
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// else if (o == TopAbs_INTERNAL) myState == TopAbs_IN;
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else if (o == TopAbs_INTERNAL) myState = TopAbs_IN;
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else {
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#ifdef DEB
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#ifdef TOPOPEBREPTOOL_DEB
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cout<<"StateP2DReference o<>E,I"<<endl;
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#endif
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break;
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@@ -1266,7 +1266,7 @@ static Standard_Boolean FUN_ngF(const gp_Pnt2d& uv, const TopoDS_Face& F, gp_Vec
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ngF = ng; return Standard_True;
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}
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}
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#ifdef DEB
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#ifdef TOPOPEBREPTOOL_DEB
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cout<<"FUN_tool_nggeomF NYI"<<endl;
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#endif
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return Standard_False;
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