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0025266: Debug statements in the source are getting flushed on to the console
Output to cout activated previously in Debug mode by #ifdef DEB is suppressed by using macro <PACKAGE>_DEB instead of DEB
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@@ -802,7 +802,7 @@ static void FUN_samgeomori(const TopOpeBRepDS_DataStructure& BDS, const Standard
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Standard_Boolean so = Standard_True;
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Standard_Boolean ok = FUN_tool_curvesSO(newE,par,TopoDS::Edge(EOR),so);
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if (!ok) {
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#ifdef DEB
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#ifdef TOPOPEBREPBUILD_DEB
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cout<<"GSplitEdgeWES: cannot orient SDM split of an edge"<<endl;
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#endif
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//return; // nyiFUNRAISE
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@@ -925,7 +925,7 @@ static void FUN_samgeomori(const TopOpeBRepDS_DataStructure& BDS, const Standard
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Standard_Boolean so = Standard_True;
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Standard_Boolean ok = FUN_tool_curvesSO(newE,par,TopoDS::Edge(EOR),so);
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if (!ok) {
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#ifdef DEB
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#ifdef TOPOPEBREPBUILD_DEB
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cout<<"GSplitEdgeWES: cannot orient SDM split of an edge"<<endl;
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#endif
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}
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