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0025266: Debug statements in the source are getting flushed on to the console
Output to cout activated previously in Debug mode by #ifdef DEB is suppressed by using macro <PACKAGE>_DEB instead of DEB
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@@ -36,7 +36,9 @@ void TopClass_Classifier3d::Reset(const gp_Lin& L,
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void TopClass_Classifier3d::Compare(const TopoDS_Face& Face,
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const TopAbs_Orientation) {
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if(!isSet) {
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#ifdef TOPCLASS_DEB
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cout<<" Call to TopClass_Classifier3d::Compare without a Reset ! ";
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#endif
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return;
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}
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@@ -50,7 +52,9 @@ void TopClass_Classifier3d::Compare(const TopoDS_Face& Face,
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myFace = myIntersector.Face();
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if(Abs(myParam)<=myTolerance) {
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//-- #########################################
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#ifdef TOPCLASS_DEB
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cout<<" myParam = "<<myParam<<" ds TopClass_Classifier3d.gxx "<<endl;
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#endif
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//-- #########################################
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myState = TopAbs_ON;
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}
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@@ -64,9 +68,11 @@ void TopClass_Classifier3d::Compare(const TopoDS_Face& Face,
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else if(myIntersector.Transition() == IntCurveSurface_In) {
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myState = TopAbs_OUT;
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}
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else {
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#ifdef TOPCLASS_DEB
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else {
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cout<<" -------- Probleme ds TopClass_Classifier3d.gxx "<<endl;
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}
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}
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#endif
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}
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}
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else {
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@@ -104,7 +104,7 @@ void TopClass_SolidClassifier::Perform(TheSolidExplorer& SolidExplorer,
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myState = 4; //-- OUT --
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}
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else {
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#ifdef DEB
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#ifdef TOPCLASS_DEB
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cout<<"*Probleme ds TopClass_SolidClassifier.gxx"<<endl;
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#endif
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}
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@@ -123,7 +123,7 @@ void TopClass_SolidClassifier::Perform(TheSolidExplorer& SolidExplorer,
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myState = 4; //-- OUT --
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}
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else {
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#ifdef DEB
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#ifdef TOPCLASS_DEB
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cout<<"*Probleme ds TopClass_SolidClassifier.gxx "<<endl;
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#endif
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}
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