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0025266: Debug statements in the source are getting flushed on to the console

Output to cout activated previously in Debug mode by #ifdef DEB is suppressed by using macro <PACKAGE>_DEB instead of DEB
This commit is contained in:
dbv
2014-10-08 19:00:20 +04:00
committed by abv
parent 7aa1b65c2a
commit 63c629aa3a
370 changed files with 1634 additions and 1639 deletions

View File

@@ -814,14 +814,14 @@ Standard_Boolean StepAP209_Construct::CreateAnalysStructure (const Handle(StepBa
Standard_Boolean StepAP209_Construct::CreateFeaStructure (const Handle(StepBasic_Product) &Prod) const
{
if(Prod.IsNull()) {
#ifdef DEB
#ifdef STEPAP209_DEB
cout<<"Prod.IsNull()"<<endl;
#endif
return Standard_False;
}
Handle(StepShape_ShapeRepresentation) AnaSR = IdealShape(Prod);
if(AnaSR.IsNull()) {
#ifdef DEB
#ifdef STEPAP209_DEB
cout<<"AnaSR.IsNull()"<<endl;
#endif
return Standard_False;