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0025266: Debug statements in the source are getting flushed on to the console
Output to cout activated previously in Debug mode by #ifdef DEB is suppressed by using macro <PACKAGE>_DEB instead of DEB
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@@ -814,14 +814,14 @@ Standard_Boolean StepAP209_Construct::CreateAnalysStructure (const Handle(StepBa
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Standard_Boolean StepAP209_Construct::CreateFeaStructure (const Handle(StepBasic_Product) &Prod) const
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{
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if(Prod.IsNull()) {
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#ifdef DEB
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#ifdef STEPAP209_DEB
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cout<<"Prod.IsNull()"<<endl;
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#endif
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return Standard_False;
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}
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Handle(StepShape_ShapeRepresentation) AnaSR = IdealShape(Prod);
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if(AnaSR.IsNull()) {
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#ifdef DEB
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#ifdef STEPAP209_DEB
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cout<<"AnaSR.IsNull()"<<endl;
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#endif
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return Standard_False;
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