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0025266: Debug statements in the source are getting flushed on to the console

Output to cout activated previously in Debug mode by #ifdef DEB is suppressed by using macro <PACKAGE>_DEB instead of DEB
This commit is contained in:
dbv
2014-10-08 19:00:20 +04:00
committed by abv
parent 7aa1b65c2a
commit 63c629aa3a
370 changed files with 1634 additions and 1639 deletions

View File

@@ -419,7 +419,7 @@ static Standard_Integer smoothing (Draw_Interpretor& di,Standard_Integer n, cons
if (Tolerance>0) { Variation.SetWithMinMax(Standard_True);}
Variation.Approximate();
# ifdef DEB
# ifdef GEOMLITETEST_DEB
//Variation.Dump(cout);
Standard_SStream aSStream;
Variation.Dump(aSStream);
@@ -464,7 +464,7 @@ static Standard_Integer smoothing (Draw_Interpretor& di,Standard_Integer n, cons
Variation.SetTolerance( Abs(Tolerance));
if (Tolerance>0) { Variation.SetWithMinMax(Standard_True);}
Variation.Approximate();
# ifdef DEB
# ifdef GEOMLITETEST_DEB
//Variation.Dump(cout);
Standard_SStream aSStream;
Variation.Dump(aSStream);