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0025266: Debug statements in the source are getting flushed on to the console
Output to cout activated previously in Debug mode by #ifdef DEB is suppressed by using macro <PACKAGE>_DEB instead of DEB
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@@ -76,5 +76,7 @@ void DrawDim_PlanarDiameter::DrawOn(Draw_Display& dis) const
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return;
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}
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}
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#ifdef DRAWDIM_DEB
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cout << " DrawDim_PlanarDiameter::DrawOn : dimension error" << endl;
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#endif
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}
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@@ -112,5 +112,7 @@ void DrawDim_PlanarDistance::DrawOn(Draw_Display& dis) const
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}
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}
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}
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#ifdef DRAWDIM_DEB
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cout << " DrawDim_PlanarDistance::DrawOn : dimension error" << endl;
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#endif
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}
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@@ -74,5 +74,7 @@ void DrawDim_PlanarRadius::DrawOn(Draw_Display& dis) const
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return;
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}
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}
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#ifdef DRAWDIM_DEB
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cout << " DrawDim_PlanarRadius::DrawOn : dimension error" << endl;
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#endif
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}
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@@ -78,8 +78,9 @@ void DrawDim_Radius::DrawOn(Draw_Display& dis) const
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//void AIS_RadiusDimension::ComputeOneFaceRadius(const Handle(Prs3d_Presentation)& aPresentation)
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//{
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#ifdef DRAWDIM_DEB
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cout << "entree dans computeonefaceradius"<< endl;
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#endif
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BRepAdaptor_Surface surfAlgo (TopoDS::Face(myFShape));
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Standard_Real uFirst, uLast, vFirst, vLast;
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uFirst = surfAlgo.FirstUParameter();
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