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0025266: Debug statements in the source are getting flushed on to the console
Output to cout activated previously in Debug mode by #ifdef DEB is suppressed by using macro <PACKAGE>_DEB instead of DEB
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@@ -34,7 +34,9 @@ Handle(Standard_Transient) BinTObjDrivers::Factory(const Standard_GUID& aGUID)
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{
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if(aGUID == BinStorageDriver)
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{
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#ifdef BINTOBJDRIVERS_DEB
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cout << "BinTObjDrivers : Storage Plugin" << endl;
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#endif
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static Handle(BinTObjDrivers_DocumentStorageDriver) model_sd
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= new BinTObjDrivers_DocumentStorageDriver;
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return model_sd;
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@@ -42,7 +44,9 @@ Handle(Standard_Transient) BinTObjDrivers::Factory(const Standard_GUID& aGUID)
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if(aGUID == BinRetrievalDriver)
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{
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#ifdef BINTOBJDRIVERS_DEB
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cout << "BinTObjDrivers : Retrieval Plugin" << endl;
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#endif
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static Handle (BinTObjDrivers_DocumentRetrievalDriver) model_rd
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= new BinTObjDrivers_DocumentRetrievalDriver;
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return model_rd;
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