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0025266: Debug statements in the source are getting flushed on to the console
Output to cout activated previously in Debug mode by #ifdef DEB is suppressed by using macro <PACKAGE>_DEB instead of DEB
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@@ -150,7 +150,7 @@ void BRepTools_ReShape::Replace (const TopoDS_Shape& ashape,
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shape.Location ( nullLoc );
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}
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#ifdef DEB
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#ifdef BREPTOOLS_DEB
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if ( IsRecorded ( shape ) && ((myConsiderLocation && ! Value ( shape ).IsPartner ( newshape )) ||
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(!myConsiderLocation && ! Value ( shape ).IsSame ( newshape ))))
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cout << "Warning: BRepTools_ReShape::Replace: shape already recorded" << endl;
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