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0025266: Debug statements in the source are getting flushed on to the console

Output to cout activated previously in Debug mode by #ifdef DEB is suppressed by using macro <PACKAGE>_DEB instead of DEB
This commit is contained in:
dbv
2014-10-08 19:00:20 +04:00
committed by abv
parent 7aa1b65c2a
commit 63c629aa3a
370 changed files with 1634 additions and 1639 deletions

View File

@@ -150,7 +150,7 @@ void BRepTools_ReShape::Replace (const TopoDS_Shape& ashape,
shape.Location ( nullLoc );
}
#ifdef DEB
#ifdef BREPTOOLS_DEB
if ( IsRecorded ( shape ) && ((myConsiderLocation && ! Value ( shape ).IsPartner ( newshape )) ||
(!myConsiderLocation && ! Value ( shape ).IsSame ( newshape ))))
cout << "Warning: BRepTools_ReShape::Replace: shape already recorded" << endl;