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0029262: Visualization - AIS_InteractiveContext::Load() does not register Object in the Viewer
AIS_InteractiveContext::Load() now loads the object regardless specified selection mode and decomposition flag. AIS_InteractiveContext::Load() and ::KeepTemporary() now register object in the Viewer in the same way as ::Display() does. Draw Harness command vdisplay has been extended with new flag -erased to load object into context in erased state.
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@@ -121,7 +121,6 @@ public: //! @name object display management
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//! If AllowDecomp = Standard_True and, if the interactive object is of the "Shape" type,
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//! these "standard" selection modes will be automatically activated as a function of the modes present in the Local Context.
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//! The loaded objects will be selectable but displayable in highlighting only when detected by the Selector.
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//! This method is available only when Local Contexts are open.
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Standard_EXPORT void Load (const Handle(AIS_InteractiveObject)& aniobj, const Standard_Integer SelectionMode = -1, const Standard_Boolean AllowDecomp = Standard_False);
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//! Hides the object. The object's presentations are simply flagged as invisible and therefore excluded from redrawing.
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