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0023072: Eliminate compiler warnings (level 3) on Windows / MSVC++

This commit is contained in:
dbv
2012-06-25 11:31:40 +04:00
parent 9d091ec153
commit 60be1f9b1d
47 changed files with 126 additions and 121 deletions

View File

@@ -749,9 +749,9 @@ void AIS_InteractiveObject::SetAspect(const Handle(Prs3d_BasicAspect)& anAspect,
//function : SetPolygonOffsets
//purpose :
//=======================================================================
void AIS_InteractiveObject::SetPolygonOffsets(const Standard_Integer aMode,
const Standard_Real aFactor,
const Standard_Real aUnits)
void AIS_InteractiveObject::SetPolygonOffsets(const Standard_Integer aMode,
const Standard_ShortReal aFactor,
const Standard_ShortReal aUnits)
{
if ( !HasPolygonOffsets() )
myDrawer->SetShadingAspect(new Prs3d_ShadingAspect());
@@ -806,9 +806,9 @@ Standard_Boolean AIS_InteractiveObject::HasPolygonOffsets() const
//function : PolygonOffsets
//purpose :
//=======================================================================
void AIS_InteractiveObject::PolygonOffsets(Standard_Integer& aMode,
Standard_Real& aFactor,
Standard_Real& aUnits) const
void AIS_InteractiveObject::PolygonOffsets(Standard_Integer& aMode,
Standard_ShortReal& aFactor,
Standard_ShortReal& aUnits) const
{
if( HasPolygonOffsets() )
myDrawer->ShadingAspect()->Aspect()->PolygonOffsets( aMode, aFactor, aUnits );