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0031939: Coding - correction of spelling errors in comments [part 9]
Fix various typos via codespell.
This commit is contained in:
@@ -114,7 +114,7 @@ public: //! @name context creation parameters
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* but some limit functionality to OpenGL 2.1 (e.g. OS X) when core profile is not explicitly requested.
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*
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* Requires OpenGL 3.2+ drivers.
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* Has no effect on OpenGL ES 2.0+ drivers (which do not provie FFP compatibility).
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* Has no effect on OpenGL ES 2.0+ drivers (which do not provide FFP compatibility).
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* Interacts with ffpEnable option, which should be disabled within core profile.
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*
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* ON by default.
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@@ -2182,7 +2182,7 @@ void OpenGl_Context::ReleaseDelayed()
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{
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if (++anIter.ChangeValue() <= 2)
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{
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continue; // postpone release one more frame to ensure noone use it periodically
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continue; // postpone release one more frame to ensure no one uses it periodically
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}
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const TCollection_AsciiString& aKey = anIter.Key();
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@@ -188,7 +188,7 @@ Standard_ShortReal OpenGl_GraduatedTrihedron::getDistanceToCorner (const OpenGl_
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Standard_ExtCharacter OpenGl_GraduatedTrihedron::getGridAxes (const Standard_ShortReal theCorners[8],
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GridAxes& theGridAxes) const
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{
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// Find the farest corner
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// Find the farthest corner
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Standard_Byte aMaxIndex = 0;
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Standard_ShortReal aMax = theCorners[aMaxIndex] > 0.0f ? theCorners[aMaxIndex] : 0.0f;
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@@ -581,7 +581,7 @@ void OpenGl_GraduatedTrihedron::Render (const Handle(OpenGl_Workspace)& theWorks
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}
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}
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// Find the farest point of bounding box
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// Find the farthest point of bounding box
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// Get normal of the view out of user and distance corresponding to 1 pixel
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OpenGl_Vec3 aNormal;
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@@ -607,7 +607,7 @@ void OpenGl_GraduatedTrihedron::Render (const Handle(OpenGl_Workspace)& theWorks
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// (0, 0, 1), (0, 1, 0) and (0, 0, 1) directions from (myMin.x(), Ymin, Zmin) point
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// are reserved for trihedron axes.
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// So for the grid here are 9 edges of cube,
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// and, depending on the farest point, 2 or 3 of them may not be drawn
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// and, depending on the farthest point, 2 or 3 of them may not be drawn
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// if they overlap displayed model.
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// Write an axes state what axes of bounding box are to be drawn
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@@ -163,7 +163,7 @@ private:
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//! Render line from the transformed primitive array myLine
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//! @param theWorkspace [in] the OpenGl Workspace
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//! @param theMat [in] theMat that containes base transformation and is used for appling
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//! @param theMat [in] theMat that contains base transformation and is used for applying
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//! translation and rotation
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//! @param thaTx the X for vector of translation
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//! @param thaTy the Y for vector of translation
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@@ -179,7 +179,7 @@ private:
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//! @param theWorkspace [in] the OpenGl Workspace
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//! @param theIndex [in] index of axis
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//! @param theGridAxes [in] grid axes
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//! @param theMat [in] theMat that containes base transformation and is used for appling
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//! @param theMat [in] theMat that contains base transformation and is used for applying
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//! translation and rotation
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void renderGridPlane (const Handle(OpenGl_Workspace)& theWorkspace,
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const Standard_Integer& theIndex,
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@@ -190,7 +190,7 @@ private:
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//! Render the axis of input index
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//! @param theWorkspace [in] the OpenGl Workspace
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//! @param theIndex [in] index of axis
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//! @param theMat [in] theMat that containes base transformation and is used for appling
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//! @param theMat [in] theMat that contains base transformation and is used for applying
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//! translation and rotation
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void renderAxis (const Handle(OpenGl_Workspace)& theWorkspace,
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const Standard_Integer& theIndex,
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@@ -198,7 +198,7 @@ private:
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//! Render grid labels, tickmark lines and labels
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//! @param theWorkspace [in] the OpenGl Workspace
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//! @param theMat [in] theMat that containes base transformation and is used for appling
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//! @param theMat [in] theMat that contains base transformation and is used for applying
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//! translation and rotation
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//! @param theIndex [in] index of axis
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//! @param theGridAxes [in] grid axes
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@@ -43,7 +43,7 @@ public:
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NCollection_Vector<Handle(OpenGl_VertexBuffer)>& theVertsPerTexture,
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NCollection_Vector<Handle(OpenGl_VertexBuffer)>& theTCrdsPerTexture);
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protected: //! @name class auxillary methods
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protected: //! @name class auxiliary methods
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Standard_EXPORT void createGlyphs (const Handle(Font_TextFormatter)& theFormatter,
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const Handle(OpenGl_Context)& theCtx,
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@@ -52,7 +52,7 @@ protected: //! @name class auxillary methods
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NCollection_Vector< NCollection_Handle < NCollection_Vector <OpenGl_Vec2> > >& theVertsPerTexture,
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NCollection_Vector< NCollection_Handle < NCollection_Vector <OpenGl_Vec2> > >& theTCrdsPerTexture);
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protected: //! @name class auxillary fields
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protected: //! @name class auxiliary fields
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NCollection_Vector<OpenGl_Font::Tile> myTileRects;
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OpenGl_VertexBufferEditor<OpenGl_Vec2> myVboEditor;
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@@ -221,7 +221,7 @@ public:
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//! Returns background image texture map.
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virtual Handle(Graphic3d_TextureMap) BackgroundImage() Standard_OVERRIDE { return myBackgroundImage; }
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//! Sets image texture or environment cubemap as backround.
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//! Sets image texture or environment cubemap as background.
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//! @param theTextureMap [in] source to set a background;
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//! should be either Graphic3d_Texture2D or Graphic3d_CubeMap
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//! @param theToUpdatePBREnv [in] defines whether IBL maps will be generated or not
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