1
0
mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-08-09 13:22:24 +03:00

0023226: Extend OpenGl_Context to store map of shared GPU resources

OpenGl_Resource was slightly corrected and OpenGl_Element was extended
with Release method to manage GPU resources.

OpenGl_PrimitiveArray now uses new OpenGl_VertexBuffer class (requires OpenGL 1.5+).
Strange workarounds for feedback mode were removed.

OpenGl_Context now provides access to shared GPU resources
and manages resources queue for delayed release
(replaces functionality of removed OpenGl_ResourceCleaner).
Loaded GL_ARB_texture_buffer_object and GL_ARB_draw_instanced extensions.

Global maps of views, workspaces and structures
were moved to OpenGl_GraphicDriver members.
UserDrawCallback() function moved to OpenGl_GraphicDriver methods.

Aspect_GraphicCallbackStruct now holds handle of OpenGl_Context
instead of system-dependent pointers to GL context definition.

New classes NCollection_Vec2, NCollection_Vec3 and NCollection_Vec4
implements interface to low-level data (points, vertices, colors) in GLSL-style.
Removed EnableVBO argument from vdrawparray Draw Harness command
Corrected compilation errors
Fixed wrong argument in Index VBO initialization
Fixed several cases of incorrect memory management in TKV3d

Visual3d_ViewManager::Remove()
Destroy structures before last view removed for correct GPU resources management.

Graphic3d_Structure::GraphicClear()
Remove groups to avoid usage of dead OpenGl_Group pointers.

V3d_View::Remove()
Fixed mistake in #0000280 patch.
Small correction
Fixed OCC280 test command

Replace removed view within created one in ViewerTest EventManager.
ViewerTest, do not create unused 3D view

In current design NIS_View always created and used for both - NIS objects and AIS objects.
This commit is contained in:
kgv
2012-07-13 15:51:16 +04:00
parent 400933675f
commit 5e27df788d
74 changed files with 3005 additions and 1593 deletions

View File

@@ -50,16 +50,6 @@ typedef enum {
TelTriangleFansArrayType
} TelPrimitivesArrayType;
typedef enum
{
VBOEdges,
VBOVertices,
VBOVcolours,
VBOVnormals,
VBOVtexels,
VBOMaxType
} VBODataType;
typedef struct {
TelPrimitivesArrayType type; /* Array type */
Tint format; /* Array datas format */
@@ -75,17 +65,6 @@ typedef struct {
tel_texture_coord vtexels; /* Texture Coordinates */
Tchar *edge_vis; /* Edge visibility flag*/
Tchar *keys; /* Vertex keys*/
Tuint bufferVBO[VBOMaxType]; /* VBO IDs for *edges, vertices, vcolours, vnormals, vtexels.
default = -1. VBO - Vertex Buffer Object */
Tint flagBufferVBO; /* this flag is responded for bufferVBO load status.
-1 - Not Initial BufferVBO. Default mean.
0 - Error by allocated memory in Graphic Device.
Not Initial BufferVBO.
1 - Initial BufferVBO */
Tint VBOEnabled; /* -1 - it is not known VBO status
0 - draw object without VBO
1 - draw object with VBO */
Standard_Address contextId; /* remember context for VBO */
} CALL_DEF_PARRAY;
#endif /* _InterfaceGraphic_PrimitiveArray_header_file_ */