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0025300: Visualization - Build wireframe representation consistent with the shape's triangulation

1) Remove duplicating presentation algorithms for shapes StdPrs_WFShape, StdPrs_WFDeflectionShape.
2) Rewrite Prs3d_WFShape to use deflection for non-triangulated shapes and rename it to StdPrs_WFShape.
3) Revise and correct references in code.
4) Rename StdPrs_ToolShadedShape to StdPrs_ToolTriangulatedShape (reused in StdPrs_WFShape, StdPrs_ShadedShape).
5) Add StdPrs_BndBox for drawing bounding box presentation.
6) Implemented on-triangulation isoline builder.
7) Add option -isoontriangulation to vaspects command to enable on-triangulation isoline builder for shape.
8) Drawer's maximum UV parameter value is taken into account in isolines calculation correctly.
9) Add option -setMaxParamValue to vaspects command to change drawer's maximum UV parameter value.
This commit is contained in:
vpa
2015-04-22 00:53:37 +03:00
committed by ski
parent 9ebaae3797
commit 5ad8c033aa
49 changed files with 2075 additions and 1483 deletions

View File

@@ -20,8 +20,8 @@
#include <Prs3d_Presentation.hxx>
#include <Prs3d_Projector.hxx>
#include <Standard_Type.hxx>
#include <StdPrs_WFShape.hxx>
#include <StdPrs_ShadedShape.hxx>
#include <StdPrs_WFDeflectionShape.hxx>
#include <StdSelect_Shape.hxx>
#include <TopAbs_ShapeEnum.hxx>
#include <TopoDS_Shape.hxx>
@@ -45,10 +45,10 @@ void StdSelect_Shape::Compute(const Handle(PrsMgr_PresentationManager3d)& /*PM*/
if(CanShade)
StdPrs_ShadedShape::Add (P, mysh, myDrawer);
else
StdPrs_WFDeflectionShape::Add (P, mysh, myDrawer);
StdPrs_WFShape::Add (P, mysh, myDrawer);
}
else if (aMode==0)
StdPrs_WFDeflectionShape::Add (P, mysh, myDrawer);
StdPrs_WFShape::Add (P, mysh, myDrawer);
}
void StdSelect_Shape::Compute(const Handle(Prs3d_Projector)& aProjector ,