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0025300: Visualization - Build wireframe representation consistent with the shape's triangulation
1) Remove duplicating presentation algorithms for shapes StdPrs_WFShape, StdPrs_WFDeflectionShape. 2) Rewrite Prs3d_WFShape to use deflection for non-triangulated shapes and rename it to StdPrs_WFShape. 3) Revise and correct references in code. 4) Rename StdPrs_ToolShadedShape to StdPrs_ToolTriangulatedShape (reused in StdPrs_WFShape, StdPrs_ShadedShape). 5) Add StdPrs_BndBox for drawing bounding box presentation. 6) Implemented on-triangulation isoline builder. 7) Add option -isoontriangulation to vaspects command to enable on-triangulation isoline builder for shape. 8) Drawer's maximum UV parameter value is taken into account in isolines calculation correctly. 9) Add option -setMaxParamValue to vaspects command to change drawer's maximum UV parameter value.
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@@ -663,3 +663,12 @@ void AIS_InteractiveObject::BoundingBox (Bnd_Box& theBndBox)
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}
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}
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}
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//=======================================================================
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//function : SetIsoOnTriangulation
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//purpose : Enables or disables isoline on triangulation building
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//=======================================================================
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void AIS_InteractiveObject::SetIsoOnTriangulation (const Standard_Boolean theIsEnabled)
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{
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myDrawer->SetIsoOnTriangulation (theIsEnabled);
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}
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