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0025300: Visualization - Build wireframe representation consistent with the shape's triangulation

1) Remove duplicating presentation algorithms for shapes StdPrs_WFShape, StdPrs_WFDeflectionShape.
2) Rewrite Prs3d_WFShape to use deflection for non-triangulated shapes and rename it to StdPrs_WFShape.
3) Revise and correct references in code.
4) Rename StdPrs_ToolShadedShape to StdPrs_ToolTriangulatedShape (reused in StdPrs_WFShape, StdPrs_ShadedShape).
5) Add StdPrs_BndBox for drawing bounding box presentation.
6) Implemented on-triangulation isoline builder.
7) Add option -isoontriangulation to vaspects command to enable on-triangulation isoline builder for shape.
8) Drawer's maximum UV parameter value is taken into account in isolines calculation correctly.
9) Add option -setMaxParamValue to vaspects command to change drawer's maximum UV parameter value.
This commit is contained in:
vpa
2015-04-22 00:53:37 +03:00
committed by ski
parent 9ebaae3797
commit 5ad8c033aa
49 changed files with 2075 additions and 1483 deletions

View File

@@ -826,7 +826,21 @@ public:
//! Returns True if drawing isoparameters on planes is enabled.
//! if <forUIsos> = False,
Standard_EXPORT Standard_Boolean IsoOnPlane() const;
//! Enables or disables on-triangulation build for isolines for a particular object.
//! In case if on-triangulation builder is disabled, default on-plane
//! builder will compute isolines for the object given.
Standard_EXPORT void IsoOnTriangulation (const Standard_Boolean theIsEnabled,
const Handle(AIS_InteractiveObject)& theObject);
//! Enables or disables on-triangulation build for isolines for default drawer.
//! In case if on-triangulation builder is disabled, default on-plane
//! builder will compute isolines for the object given.
Standard_EXPORT void IsoOnTriangulation (const Standard_Boolean theToSwitchOn);
//! Returns true if drawing isolines on triangulation algorithm is enabled.
Standard_EXPORT Standard_Boolean IsoOnTriangulation() const;
//! Sets the graphic basic aspect to the current presentation of
//! ALL selected objects.
//! When <globalChange> is TRUE , the full object presentation