1
0
mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-08-14 13:30:48 +03:00

0025300: Visualization - Build wireframe representation consistent with the shape's triangulation

1) Remove duplicating presentation algorithms for shapes StdPrs_WFShape, StdPrs_WFDeflectionShape.
2) Rewrite Prs3d_WFShape to use deflection for non-triangulated shapes and rename it to StdPrs_WFShape.
3) Revise and correct references in code.
4) Rename StdPrs_ToolShadedShape to StdPrs_ToolTriangulatedShape (reused in StdPrs_WFShape, StdPrs_ShadedShape).
5) Add StdPrs_BndBox for drawing bounding box presentation.
6) Implemented on-triangulation isoline builder.
7) Add option -isoontriangulation to vaspects command to enable on-triangulation isoline builder for shape.
8) Drawer's maximum UV parameter value is taken into account in isolines calculation correctly.
9) Add option -setMaxParamValue to vaspects command to change drawer's maximum UV parameter value.
This commit is contained in:
vpa
2015-04-22 00:53:37 +03:00
committed by ski
parent 9ebaae3797
commit 5ad8c033aa
49 changed files with 2075 additions and 1483 deletions

View File

@@ -234,7 +234,6 @@
#include <ShapeAnalysis_FreeBounds.hxx>
#include <ShapeFix_Shape.hxx>
#include <StdSelect_ViewerSelector3d.hxx>
#include <StdPrs_WFDeflectionShape.hxx>
#include <StdPrs_ShadedSurface.hxx>
#include <StdPrs_Point.hxx>
#include <StdPrs_WFSurface.hxx>