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0027684: Coding rules - drop unused declarations from Graphic3d
The following headers have been removed: - Graphic3d_TypeOfPolygon - Graphic3d_TypeOfPrimitive - Graphic3d_Array1OfVector.hxx - Graphic3d_Array1OfVertex.hxx - Graphic3d_Array2OfVertex.hxx - Graphic3d_CBitFields4.hxx - Graphic3d_CBitFields8.hxx - Graphic3d_CBitFields16.hxx - Graphic3d_CBitFields20.hxx - Graphic3d_CStructurePtr.hxx - Graphic3d_CycleError.hxx - Graphic3d_DataStructure.pxx - Graphic3d_HSequenceOfStructure.hxx - Graphic3d_InitialisationError.hxx - Graphic3d_ListIteratorOfListOfShortReal.hxx - Graphic3d_ListOfShortReal.hxx - Graphic3d_NListOfHAsciiString.hxx - Graphic3d_StructureManagerPtr.hxx - Graphic3d_StructurePtr.hxx Graphic3d_StructureManager - remove default aspects, which have been never used. do not include non-existing header Graphic3d_Array1OfVertex.hxx from MFC sample Graphic3d_Group::MinMaxValues() - add missing Standard_EXPORT
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@@ -12,13 +12,12 @@
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <Graphic3d_ArrayOfPrimitives.hxx>
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#include <gp_Dir.hxx>
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#include <gp_Pnt.hxx>
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#include <gp_Pnt2d.hxx>
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#include <Graphic3d_ArrayOfPrimitives.hxx>
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#include <Graphic3d_Group.hxx>
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#include <Graphic3d_InitialisationError.hxx>
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#include <NCollection_AlignedAllocator.hxx>
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#include <OSD_Environment.hxx>
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#include <Quantity_Color.hxx>
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