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0027684: Coding rules - drop unused declarations from Graphic3d

The following headers have been removed:
- Graphic3d_TypeOfPolygon
- Graphic3d_TypeOfPrimitive
- Graphic3d_Array1OfVector.hxx
- Graphic3d_Array1OfVertex.hxx
- Graphic3d_Array2OfVertex.hxx
- Graphic3d_CBitFields4.hxx
- Graphic3d_CBitFields8.hxx
- Graphic3d_CBitFields16.hxx
- Graphic3d_CBitFields20.hxx
- Graphic3d_CStructurePtr.hxx
- Graphic3d_CycleError.hxx
- Graphic3d_DataStructure.pxx
- Graphic3d_HSequenceOfStructure.hxx
- Graphic3d_InitialisationError.hxx
- Graphic3d_ListIteratorOfListOfShortReal.hxx
- Graphic3d_ListOfShortReal.hxx
- Graphic3d_NListOfHAsciiString.hxx
- Graphic3d_StructureManagerPtr.hxx
- Graphic3d_StructurePtr.hxx

Graphic3d_StructureManager - remove default aspects, which have been never used.

do not include non-existing header Graphic3d_Array1OfVertex.hxx from MFC sample

Graphic3d_Group::MinMaxValues() - add missing Standard_EXPORT
This commit is contained in:
kgv
2016-07-16 15:57:23 +03:00
committed by bugmaster
parent 0f1deae3b4
commit 59ec40f804
41 changed files with 92 additions and 925 deletions

View File

@@ -12,13 +12,12 @@
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <Graphic3d_ArrayOfPrimitives.hxx>
#include <gp_Dir.hxx>
#include <gp_Pnt.hxx>
#include <gp_Pnt2d.hxx>
#include <Graphic3d_ArrayOfPrimitives.hxx>
#include <Graphic3d_Group.hxx>
#include <Graphic3d_InitialisationError.hxx>
#include <NCollection_AlignedAllocator.hxx>
#include <OSD_Environment.hxx>
#include <Quantity_Color.hxx>