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0032570: Visualization, AIS_AnimationObject - define rotation around axis

When using AIS_AnimationObject, linear interpolation is performed from one gp_Trsf transformation to another.
But when an object rotates around a specific axis, the object moves not along a linear trajectory,
but along a circle. Therefore, a separate class AIS_AnimationAxisRotation was created that
allows to animate rotation around a specific axis.

Test case tests/v3d/bugs/bug32570 was added.
This commit is contained in:
mzernova
2021-12-27 23:57:13 +00:00
committed by Vadim Glukhikh
parent d22b135217
commit 53eae1a935
9 changed files with 346 additions and 82 deletions

View File

@@ -15,24 +15,23 @@
#ifndef _AIS_AnimationObject_HeaderFile
#define _AIS_AnimationObject_HeaderFile
#include <AIS_Animation.hxx>
#include <AIS_InteractiveContext.hxx>
#include <AIS_BaseAnimationObject.hxx>
#include <gp_TrsfNLerp.hxx>
//! Animation defining object transformation.
class AIS_AnimationObject : public AIS_Animation
class AIS_AnimationObject : public AIS_BaseAnimationObject
{
DEFINE_STANDARD_RTTIEXT(AIS_AnimationObject, AIS_Animation)
DEFINE_STANDARD_RTTIEXT(AIS_AnimationObject, AIS_BaseAnimationObject)
public:
//! Constructor with initialization.
//! Note that start/end transformations specify exactly local transformation of the object,
//! not the transformation to be applied to existing local transformation.
//! @param theAnimationName animation identifier
//! @param theContext interactive context where object have been displayed
//! @param theObject object to apply local transformation
//! @param theTrsfStart local transformation at the start of animation (e.g. theObject->LocalTransformation())
//! @param theTrsfEnd local transformation at the end of animation
//! @param[in] theAnimationName animation identifier
//! @param[in] theContext interactive context where object have been displayed
//! @param[in] theObject object to apply local transformation
//! @param[in] theTrsfStart local transformation at the start of animation (e.g. theObject->LocalTransformation())
//! @param[in] theTrsfEnd local transformation at the end of animation
Standard_EXPORT AIS_AnimationObject (const TCollection_AsciiString& theAnimationName,
const Handle(AIS_InteractiveContext)& theContext,
const Handle(AIS_InteractiveObject)& theObject,
@@ -44,17 +43,10 @@ protected:
//! Update the progress.
Standard_EXPORT virtual void update (const AIS_AnimationProgress& theProgress) Standard_OVERRIDE;
//! Invalidate the viewer for proper update.
Standard_EXPORT void invalidateViewer();
private:
protected:
Handle(AIS_InteractiveContext) myContext; //!< context where object is displayed
Handle(AIS_InteractiveObject) myObject; //!< presentation object to set location
gp_TrsfNLerp myTrsfLerp; //!< interpolation tool
gp_TrsfNLerp myTrsfLerp; //!< interpolation tool
};
DEFINE_STANDARD_HANDLE(AIS_AnimationObject, AIS_Animation)
#endif // _AIS_AnimationObject_HeaderFile