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0021858: Visualization hangs on attached face
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132
src/BRepMesh/BRepMesh_VertexInspector.hxx
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132
src/BRepMesh/BRepMesh_VertexInspector.hxx
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// File: BRepMesh_VertexInspector.hxx
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// Created: Jun 1 18:13:23 2011
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// Author: Oleg AGASHIN
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// Copyright: Open CASCADE SAS 2011
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#ifndef _BRepMesh_VertexInspector_HeaderFile
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#define _BRepMesh_VertexInspector_HeaderFile
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#include <BRepMesh_ListOfInteger.hxx>
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#ifndef _Precision_HeaderFile
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#include <Precision.hxx>
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#endif
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#ifndef _gp_XY_HeaderFile
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#include <gp_XY.hxx>
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#endif
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#ifndef _gp_XYZ_HeaderFile
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#include <gp_XYZ.hxx>
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#endif
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#ifndef NCollection_CellFilter_HeaderFile
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#include <NCollection_CellFilter.hxx>
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#endif
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#ifndef _BRepMesh_Vertex_HeaderFile
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#include <BRepMesh_Vertex.hxx>
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#endif
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#ifndef _BRepMesh_VectorOfVertex_HeaderFile
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#include <BRepMesh_VectorOfVertex.hxx>
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#endif
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#ifndef _TColStd_Array1OfReal_HeaderFile
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#include <TColStd_Array1OfReal.hxx>
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#endif
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#include <BRepMesh_BaseAllocator.hxx>
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//=======================================================================
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//! The class to find in the coincidence points
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//=======================================================================
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class BRepMesh_VertexInspector : public NCollection_CellFilter_InspectorXY
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{
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public:
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typedef Standard_Integer Target;
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//! Constructor; remembers tolerance and collector data structure.
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//! theTol can be Real or Array1OfReal with two elements which describe
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//! tolerance for each dimension.
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BRepMesh_VertexInspector (const Standard_Integer nbComp,
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const BRepMesh_BaseAllocator& theAlloc);
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BRepMesh_VertexInspector (const Standard_Integer nbComp,
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const Standard_Real theTol,
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const BRepMesh_BaseAllocator& theAlloc);
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BRepMesh_VertexInspector (const Standard_Integer nbComp,
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const Standard_Real aTolX,
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const Standard_Real aTolY,
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const BRepMesh_BaseAllocator& theAlloc);
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Standard_Integer Add(const BRepMesh_Vertex& theVertex);
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void SetTolerance(const Standard_Real theTol)
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{
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myTol(0) = theTol*theTol;
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myTol(1) = 0.;
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}
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void SetTolerance(const Standard_Real theTolX, const Standard_Real theTolY)
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{
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myTol(0) = theTolX*theTolX;
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myTol(1) = theTolY*theTolY;
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}
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void Clear()
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{
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myVertices.Clear();
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myDelNodes.Clear();
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}
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void Delete(const Standard_Integer theIndex)
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{
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myVertices(theIndex-1).SetMovability(BRepMesh_Deleted);
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myDelNodes.Append(theIndex);
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}
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Standard_Integer GetNbVertices() const
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{
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return myVertices.Length();
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}
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BRepMesh_Vertex& GetVertex(Standard_Integer theInd)
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{
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return myVertices(theInd-1);
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}
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//! Set current node to be checked
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void SetCurrent (const gp_XY& theCurVertex, const Standard_Boolean theExactVal = Standard_False)
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{
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myResInd.Clear();
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myCurrent = theCurVertex;
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}
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//!Get result index of node
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const Standard_Integer GetCoincidentInd() const
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{
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if ( myResInd.Size() > 0 )
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{
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return myResInd.First();
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}
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return 0;
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}
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const BRepMesh_ListOfInteger& GetListOfDelNodes() const
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{
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return myDelNodes;
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}
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//! Implementation of inspection method
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NCollection_CellFilter_Action Inspect (const Standard_Integer theTarget);
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static Standard_Boolean IsEqual (Standard_Integer theIdx, const Standard_Integer theTarget)
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{
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return (theIdx == theTarget);
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}
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private:
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TColStd_Array1OfReal myTol;
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BRepMesh_ListOfInteger myResInd;
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BRepMesh_VectorOfVertex myVertices;
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BRepMesh_ListOfInteger myDelNodes;
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gp_XY myCurrent;
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};
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#endif
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