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0024322: TKOpenGl - light sources management inconsistency
Fixed pipeline - accumulate all ambient light sources. Fix clearing of all light sources.
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@@ -373,6 +373,54 @@ public:
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const Tmatrix3& theValue,
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GLboolean theTranspose = GL_FALSE);
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//! Specifies the value of the float uniform array
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Standard_EXPORT Standard_Boolean SetUniform (const Handle(OpenGl_Context)& theCtx,
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GLint theLocation,
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GLuint theCount,
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const Standard_ShortReal* theData);
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//! Specifies the value of the float2 uniform array
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Standard_EXPORT Standard_Boolean SetUniform (const Handle(OpenGl_Context)& theCtx,
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GLint theLocation,
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GLuint theCount,
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const OpenGl_Vec2* theData);
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//! Specifies the value of the float3 uniform array
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Standard_EXPORT Standard_Boolean SetUniform (const Handle(OpenGl_Context)& theCtx,
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GLint theLocation,
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GLuint theCount,
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const OpenGl_Vec3* theData);
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//! Specifies the value of the float4 uniform array
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Standard_EXPORT Standard_Boolean SetUniform (const Handle(OpenGl_Context)& theCtx,
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GLint theLocation,
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GLuint theCount,
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const OpenGl_Vec4* theData);
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//! Specifies the value of the integer uniform array
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Standard_EXPORT Standard_Boolean SetUniform (const Handle(OpenGl_Context)& theCtx,
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GLint theLocation,
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GLuint theCount,
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const Standard_Integer* theData);
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//! Specifies the value of the int2 uniform array
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Standard_EXPORT Standard_Boolean SetUniform (const Handle(OpenGl_Context)& theCtx,
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GLint theLocation,
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GLuint theCount,
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const OpenGl_Vec2i* theData);
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//! Specifies the value of the int3 uniform array
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Standard_EXPORT Standard_Boolean SetUniform (const Handle(OpenGl_Context)& theCtx,
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GLint theLocation,
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GLuint theCount,
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const OpenGl_Vec3i* theData);
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//! Specifies the value of the int4 uniform array
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Standard_EXPORT Standard_Boolean SetUniform (const Handle(OpenGl_Context)& theCtx,
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GLint theLocation,
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GLuint theCount,
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const OpenGl_Vec4i* theData);
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public:
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//! Specifies the value of the sampler uniform variable.
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