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0021762: Integration of new Boolean Operation algorithm to OCCT.
Modifications: - BRepOffset/BRepOffset_Tool.cxx, Features and Fillets algorithms have been ported on new BO algorithm. - Old BO algorithm, that was implemented in BOP, BooleanOperations and BOPTools packages, has - been deleted. - Porting SALOME algorithms to new BOP algorithm. - Fixing regressions. Rebased on current master. - Corrections in post treatment of section edges; - Corrections in the accordance with the bug 0023293; - Small corrections in the bopcheck and bopargcheck commands. - NCollection maps have been replaced by NCollection indexed maps to guarantee the constant order of sub-shapes in the result of boolean operation. - Test case feat featprism M9 has been fixed. - Test cases chl 902 E3 H3 have been fixed (corrections in the treatment of section edges). - Test cases caf driver B6 B7, caf named_shape F6 F7 have been modified according to the new order of sub-shapes in the result of boolean operation. - Test cases blend buildevol G1, blend simple K4, bcommon_complex C7, feat featprism L6 have been modified as they are improvements. - Test case boolean bsection A3 has been modified according to the new syntax of the bsection command. - Test cases boolean bfuse_complex J1 P9 have been fixed (the function IsInternalFace has been modified to use the function GetFaceOff); - Test case chl 902 H3 has been fixed (changes in the treatment of section edges); - Test case boolean bsection D8 has been modified (removed TODO statement); - Test case boolean bsection A3 has been modified (as the shapes have been changed). - Added correction of the tolerance values of the shapes according to the bug 0023610. - test cases: boolean bcommon_complex C3, boolean bcut_complex F2 O7, boolean bfuse_complex C4 C5 E4, boolean bsection B6 M8 M9 N4 N5 N7, boolean bfuse_simple ZP6, draft angle G8, feat featprism S2 have been marked as invalid according to the bug 0022033; - New value of result has been set in the test cases : boolean bopsection D4 boolean bsection R8 as it is correct. - test case bugs modalg bug23472 has been rewritten according to the new format of bsection command. - The classes IntTools_Context and IntTools_ShrunkRange have been replaced by BOPInt_Context and BOPInt_ShrunkRange accordingly. - The new class BRepAlgoAPI_Check has been added according to the bug 0023648. - Some regressions have been fixed. - The following test cases have been marked as invalid or rewritten bugs modalg buc60462_2, 60531_2, 60776_1, bug472_1, bug472_2, bug472_3, bug497_3, bug62 bugs moddata bug26_1, bug26_2, - The test case bugs modalg buc60533 has been rewritten to use the general fuse algorithm for building the result. - The new value of the result has been set in the test case bugs modalg 60776_2. - The following test cases have been rewritten according to the new format of the bsection command bugs modlag fra62369, pro18892 bugs moddata bug75_1, bug75_2 - Corrected BRepAlgoAPI_Check. - Removed package BOPTColStd. - Rewritten test cases caf named_shape F8 F9. - Removed unnecessary comments. - Corrected the following test scripts : boolean bcut_complex(012) O3 O4 O5 O6 O8 boolean bfuse_complex(013) O5 O6 P8 boolean bopcommon_complex(021) D8 D9 boolean bopfuse_complex(022) H1 J6 boolean boptuc_complex(024) D5 bugs modalg(006) bug399 bug497_1 feat featprism(003) C4 - Corrections in the treatment of section edges (putting paves on the curves); - Corrections in BRepOffset_Tool; - The following test cases have been rewritten according to the new format of the bsection command bugs modalg bug6502, bug6554, bug6766_1, bug6766_3 - The new value of the result has been set in the following test cases bugs modalg bug1255, bug1255_1 - The following test cases have been marked as invalid or rewritten bugs modalg bug472_2, bug472_3, bug825_2 bugs moddata bug10603, bug152_1, bug152_2, bug3721_1, bug3721_2, bug3721_3 - The following test cases have been rewritten as improvements bugs modalg bug693, bug693_1, bug817_1 bugs moddata bug3721_5, bug3721_6, bug6862_3, bug6862_4, bug6862_6 - Test cases bugs modlag buc60787_1, buc60787_2, buc60788_2, buc60788_3 have been corrected. - Fixed some SALOME regressions (modifications in the treatment of the section edges); - Fixed test case bugs modalg bug23100; - Test cases bugs modalg bug21754, bug22990 have been corrected according to the new format of the bsection command. - Test cases bugs modalg bug13116_*, bug23711 have been fixed; - Test cases bugs modalg bug697_2, bug697_4, bug697_7, bug697_8 have been marked as invalid according to the issue 0022033; - Test cases bugs modalg bug22109_2, bug22109_3 have been corrected; - Test case bugs modalg bug18186 has been corrected as it is improvement; - Test case bugs modalg bug22802 has been deleted as there is no package BOPTColStd.
This commit is contained in:
254
src/BOPDS/BOPDS_CommonBlock.cxx
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254
src/BOPDS/BOPDS_CommonBlock.cxx
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// Created by: Peter KURNEV
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// Copyright (c) 1999-2012 OPEN CASCADE SAS
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//
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// The content of this file is subject to the Open CASCADE Technology Public
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// License Version 6.5 (the "License"). You may not use the content of this file
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// except in compliance with the License. Please obtain a copy of the License
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// at http://www.opencascade.org and read it completely before using this file.
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//
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// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
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// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
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//
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// The Original Code and all software distributed under the License is
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// distributed on an "AS IS" basis, without warranty of any kind, and the
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// Initial Developer hereby disclaims all such warranties, including without
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// limitation, any warranties of merchantability, fitness for a particular
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// purpose or non-infringement. Please see the License for the specific terms
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// and conditions governing the rights and limitations under the License.
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#include <BOPDS_CommonBlock.ixx>
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//=======================================================================
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// function:
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// purpose:
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//=======================================================================
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BOPDS_CommonBlock::BOPDS_CommonBlock()
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{
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}
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//=======================================================================
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// function:
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// purpose:
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//=======================================================================
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BOPDS_CommonBlock::BOPDS_CommonBlock(const Handle(NCollection_BaseAllocator)& theAllocator)
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:
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myPaveBlocks(theAllocator),
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myFaces(theAllocator)
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{
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}
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//=======================================================================
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// function: AddPaveBlock
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// purpose:
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//=======================================================================
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void BOPDS_CommonBlock::AddPaveBlock(const Handle(BOPDS_PaveBlock)& aPB)
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{
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myPaveBlocks.Append(aPB);
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}
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//=======================================================================
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// function: AddPaveBlocks
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// purpose:
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//=======================================================================
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void BOPDS_CommonBlock::AddPaveBlocks(const BOPDS_ListOfPaveBlock& aLPB)
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{
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myPaveBlocks=aLPB;
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}
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//=======================================================================
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// function: PaveBlocks
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// purpose:
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//=======================================================================
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const BOPDS_ListOfPaveBlock& BOPDS_CommonBlock::PaveBlocks()const
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{
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return myPaveBlocks;
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}
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//=======================================================================
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// function: AddFace
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// purpose:
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//=======================================================================
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void BOPDS_CommonBlock::AddFace(const Standard_Integer aF)
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{
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myFaces.Append(aF);
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}
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//=======================================================================
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// function: AddFaces
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// purpose:
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//=======================================================================
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void BOPDS_CommonBlock::AddFaces(const BOPCol_ListOfInteger& aLF)
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{
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myFaces=aLF;
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}
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//=======================================================================
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// function: Faces
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// purpose:
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//=======================================================================
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const BOPCol_ListOfInteger& BOPDS_CommonBlock::Faces()const
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{
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return myFaces;
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}
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//=======================================================================
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// function: PaveBlock1
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// purpose:
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//=======================================================================
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const Handle(BOPDS_PaveBlock)& BOPDS_CommonBlock::PaveBlock1()const
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{
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return myPaveBlocks.First();
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}
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//=======================================================================
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// function: PaveBlockOnEdge
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// purpose:
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//=======================================================================
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Handle(BOPDS_PaveBlock)& BOPDS_CommonBlock::PaveBlockOnEdge(const Standard_Integer aIx)
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{
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static Handle(BOPDS_PaveBlock) aPBs;
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//
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Standard_Integer aIOr;
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BOPDS_ListIteratorOfListOfPaveBlock anIt;
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//
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anIt.Initialize(myPaveBlocks);
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for (; anIt.More(); anIt.Next()) {
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Handle(BOPDS_PaveBlock)& aPB=anIt.ChangeValue();
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aIOr=aPB->OriginalEdge();
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if (aIOr==aIx){
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return aPB;
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}
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}
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return aPBs;
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}
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//=======================================================================
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// function: IsPaveBlockOnFace
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// purpose:
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//=======================================================================
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Standard_Boolean BOPDS_CommonBlock::IsPaveBlockOnFace(const Standard_Integer aIx)const
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{
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Standard_Boolean bFound;
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Standard_Integer nF;
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BOPCol_ListIteratorOfListOfInteger anIt;
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//
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bFound=Standard_False;
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anIt.Initialize(myFaces);
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for (; anIt.More(); anIt.Next()) {
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nF=anIt.Value();
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if (nF==aIx){
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return !bFound;
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}
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}
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return bFound;
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}
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//=======================================================================
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// function: IsPaveBlockOnEdge
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// purpose:
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//=======================================================================
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Standard_Boolean BOPDS_CommonBlock::IsPaveBlockOnEdge(const Standard_Integer aIx)const
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{
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Standard_Boolean bFound;
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Standard_Integer aIOr;
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BOPDS_ListIteratorOfListOfPaveBlock anIt;
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//
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bFound=Standard_False;
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anIt.Initialize(myPaveBlocks);
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for (; anIt.More(); anIt.Next()) {
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const Handle(BOPDS_PaveBlock)& aPB=anIt.Value();
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aIOr=aPB->OriginalEdge();
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if (aIOr==aIx){
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return !bFound;
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}
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}
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return bFound;
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}
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//=======================================================================
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//function : SetEdge
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//purpose :
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//=======================================================================
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void BOPDS_CommonBlock::SetEdge(const Standard_Integer theEdge)
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{
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BOPDS_ListIteratorOfListOfPaveBlock anIt;
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//
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anIt.Initialize(myPaveBlocks);
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for (; anIt.More(); anIt.Next()) {
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Handle(BOPDS_PaveBlock)& aPB=anIt.ChangeValue();
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aPB->SetEdge(theEdge);
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}
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}
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//=======================================================================
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//function : Edge
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//purpose :
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//=======================================================================
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Standard_Integer BOPDS_CommonBlock::Edge()const
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{
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const Handle(BOPDS_PaveBlock)& aPB1=myPaveBlocks.First();
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if(!aPB1.IsNull()) {
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return aPB1->Edge();
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}
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return -1;
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}
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//=======================================================================
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// function: Contains
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// purpose:
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//=======================================================================
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Standard_Boolean BOPDS_CommonBlock::Contains(const Handle(BOPDS_PaveBlock)& aPBx)const
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{
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Standard_Boolean bFound;
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Standard_Integer aNb1;
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BOPDS_ListIteratorOfListOfPaveBlock anIt;
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//
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bFound=Standard_False;
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aNb1=myPaveBlocks.Extent();
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//
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if (!aNb1) {
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return bFound;
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}
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//
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anIt.Initialize(myPaveBlocks);
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for (; anIt.More(); anIt.Next()) {
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const Handle(BOPDS_PaveBlock)& aPB=anIt.Value();
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if (aPB==aPBx) {
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return !bFound;
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}
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}
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return bFound;
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}
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//=======================================================================
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// function: Contains
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// purpose:
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//=======================================================================
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Standard_Boolean BOPDS_CommonBlock::Contains(const Standard_Integer theF)const
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{
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Standard_Boolean bFound;
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BOPCol_ListIteratorOfListOfInteger aIt;
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//
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bFound=Standard_False;
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aIt.Initialize(myFaces);
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for (; aIt.More(); aIt.Next()) {
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if (aIt.Value()==theF) {
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return !bFound;
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}
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}
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return bFound;
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}
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//=======================================================================
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// function: Dump
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// purpose:
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//=======================================================================
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void BOPDS_CommonBlock::Dump()const
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{
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Standard_Integer nF;
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BOPCol_ListIteratorOfListOfInteger aIt;
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BOPDS_ListIteratorOfListOfPaveBlock aItPB;
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//
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printf(" -- CB:\n");
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aItPB.Initialize(myPaveBlocks);
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for (; aItPB.More(); aItPB.Next()) {
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const Handle(BOPDS_PaveBlock)& aPB=aItPB.Value();
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aPB->Dump();
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printf("\n");
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}
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//
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if (myFaces.Extent()) {
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printf(" Faces:");
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aIt.Initialize(myFaces);
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for (; aIt.More(); aIt.Next()) {
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nF=aIt.Value();
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printf(" %d", nF);
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}
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printf("\n");
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}
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}
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