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0028263: Coding Rules - clean up definition of the class Graphic3d_MaterialAspect

Fixed uninitialized fields in several classes.
Body of trivial methods have been moved to class definition (header file).
Ensure that non-primitive types are returned by reference, when possible.
Removed unused class Prs3d_PlaneSet.
This commit is contained in:
kgv
2016-12-29 20:39:28 +03:00
committed by apv
parent 2b73a1d19f
commit 4e1bc39a81
39 changed files with 1297 additions and 2703 deletions

View File

@@ -2725,8 +2725,8 @@ static int VDrawSphere (Draw_Interpretor& /*di*/, Standard_Integer argc, const c
// Setting material properties, very important for desirable visual result!
Graphic3d_MaterialAspect aMat (Graphic3d_NOM_PLASTIC);
aMat.SetAmbient (0.2);
aMat.SetSpecular (0.5);
aMat.SetAmbient (0.2f);
aMat.SetSpecular (0.5f);
Handle(Graphic3d_AspectFillArea3d) anAspect
= new Graphic3d_AspectFillArea3d (Aspect_IS_SOLID,
Quantity_NOC_RED,