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0030631: Visualization - Vulkan graphic driver prototype
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@@ -28,6 +28,7 @@
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#include <Aspect_GradientFillMethod.hxx>
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#include <Graphic3d_CView.hxx>
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#include <Graphic3d_CullingTool.hxx>
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#include <Graphic3d_GraduatedTrihedron.hxx>
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#include <Graphic3d_SequenceOfHClipPlane.hxx>
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#include <Graphic3d_ToneMappingMethod.hxx>
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@@ -37,7 +38,6 @@
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#include <OpenGl_Aspects.hxx>
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#include <OpenGl_BackgroundArray.hxx>
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#include <OpenGl_BVHTreeSelector.hxx>
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#include <OpenGl_Context.hxx>
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#include <OpenGl_FrameBuffer.hxx>
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#include <OpenGl_FrameStatsPrs.hxx>
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@@ -127,21 +127,6 @@ public:
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//! Return true if view content cache has been invalidated.
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virtual Standard_Boolean IsInvalidated() Standard_OVERRIDE { return !myBackBufferRestored; }
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//! Returns data of a graduated trihedron
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const Graphic3d_GraduatedTrihedron& GetGraduatedTrihedron() Standard_OVERRIDE
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{ return myGTrihedronData; }
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//! Displays Graduated Trihedron.
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Standard_EXPORT virtual void GraduatedTrihedronDisplay (const Graphic3d_GraduatedTrihedron& theTrihedronData) Standard_OVERRIDE;
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//! Erases Graduated Trihedron.
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Standard_EXPORT virtual void GraduatedTrihedronErase() Standard_OVERRIDE;
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//! Sets minimum and maximum points of scene bounding box for Graduated Trihedron stored in graphic view object.
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//! @param theMin [in] the minimum point of scene.
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//! @param theMax [in] the maximum point of scene.
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Standard_EXPORT virtual void GraduatedTrihedronMinMaxValues (const Graphic3d_Vec3 theMin, const Graphic3d_Vec3 theMax) Standard_OVERRIDE;
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//! Dump active rendering buffer into specified memory buffer.
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//! In Ray-Tracing allow to get a raw HDR buffer using Graphic3d_BT_RGB_RayTraceHdrLeft buffer type,
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//! only Left view will be dumped ignoring stereoscopic parameter.
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@@ -211,12 +196,6 @@ public:
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public:
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//! Returns background fill color.
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Standard_EXPORT virtual Aspect_Background Background() const Standard_OVERRIDE;
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//! Sets background fill color.
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Standard_EXPORT virtual void SetBackground (const Aspect_Background& theBackground) Standard_OVERRIDE;
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//! Returns gradient background fill colors.
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Standard_EXPORT virtual Aspect_GradientBackground GradientBackground() const Standard_OVERRIDE;
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@@ -247,18 +226,12 @@ public:
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//! Sets backfacing model for the view.
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virtual void SetBackfacingModel (const Graphic3d_TypeOfBackfacingModel theModel) Standard_OVERRIDE { myBackfacing = theModel; }
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//! Returns camera object of the view.
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virtual const Handle(Graphic3d_Camera)& Camera() const Standard_OVERRIDE { return myCamera; }
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//! Returns local camera origin currently set for rendering, might be modified during rendering.
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const gp_XYZ& LocalOrigin() const { return myLocalOrigin; }
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//! Setup local camera origin currently set for rendering.
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Standard_EXPORT void SetLocalOrigin (const gp_XYZ& theOrigin);
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//! Sets camera used by the view.
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Standard_EXPORT virtual void SetCamera (const Handle(Graphic3d_Camera)& theCamera) Standard_OVERRIDE;
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//! Returns list of lights of the view.
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virtual const Handle(Graphic3d_LightSet)& Lights() const Standard_OVERRIDE { return myLights; }
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@@ -319,7 +292,7 @@ public:
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//! Returns selector for BVH tree, providing a possibility to store information
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//! about current view volume and to detect which objects are overlapping it.
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const OpenGl_BVHTreeSelector& BVHTreeSelector() const { return myBVHSelector; }
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const Graphic3d_CullingTool& BVHTreeSelector() const { return myBVHSelector; }
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//! Returns true if there are immediate structures to display
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bool HasImmediateStructures() const
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@@ -327,6 +300,19 @@ public:
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return myZLayers.NbImmediateStructures() != 0;
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}
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public: //! @name obsolete Graduated Trihedron functionality
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//! Displays Graduated Trihedron.
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Standard_EXPORT virtual void GraduatedTrihedronDisplay (const Graphic3d_GraduatedTrihedron& theTrihedronData) Standard_OVERRIDE;
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//! Erases Graduated Trihedron.
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Standard_EXPORT virtual void GraduatedTrihedronErase() Standard_OVERRIDE;
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//! Sets minimum and maximum points of scene bounding box for Graduated Trihedron stored in graphic view object.
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//! @param theMin [in] the minimum point of scene.
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//! @param theMax [in] the maximum point of scene.
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Standard_EXPORT virtual void GraduatedTrihedronMinMaxValues (const Graphic3d_Vec3 theMin, const Graphic3d_Vec3 theMax) Standard_OVERRIDE;
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protected: //! @name Internal methods for managing GL resources
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//! Initializes OpenGl resource for environment texture.
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@@ -458,9 +444,7 @@ protected:
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Standard_Boolean myWasRedrawnGL;
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Graphic3d_TypeOfBackfacingModel myBackfacing;
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Quantity_ColorRGBA myBgColor;
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Handle(Graphic3d_SequenceOfHClipPlane) myClipPlanes;
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Handle(Graphic3d_Camera) myCamera;
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gp_XYZ myLocalOrigin;
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Handle(OpenGl_FrameBuffer) myFBO;
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Standard_Boolean myToShowGradTrihedron;
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@@ -484,7 +468,7 @@ protected:
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StateInfo myLastLightSourceState;
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//! Is needed for selection of overlapping objects and storage of the current view volume
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OpenGl_BVHTreeSelector myBVHSelector;
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Graphic3d_CullingTool myBVHSelector;
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OpenGl_GraduatedTrihedron myGraduatedTrihedron;
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OpenGl_FrameStatsPrs myFrameStatsPrs;
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