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0029734: Modeling Algorithms - Compute global properties of tessellated shape
New algorithms calculating global properties on mesh data have been added: - BRepGProp_MeshCinert computes the global properties of polylines represented by a set of points; - BRepGProp_MeshProps computes the global properties of a surface mesh. Existing tool BRepGProp now automatically uses new algorithm for triangulation-only faces. By default, algorithm will use exact geometry objects (surfaces), when it is available (as before the patch); this behavior can be switched by a new flag UseTriangulation, forcing usage of triangulation instead of exact geometry when both defined.
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@@ -370,11 +370,22 @@ static Standard_Integer triangles(Draw_Interpretor& ,
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static Standard_Integer tclean(Draw_Interpretor& ,
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Standard_Integer n, const char** a)
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{
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if (n < 1) return 1;
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for (Standard_Integer i = 1; i < n; i++) {
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if (n == 1) return 1;
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Standard_Integer aStart = 1;
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Standard_Boolean toRemoveGeometry = Standard_False;
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if (strcmp(a[1], "-geom") == 0)
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{
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aStart++;
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toRemoveGeometry = Standard_True;
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}
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for (Standard_Integer i = aStart; i < n; i++) {
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TopoDS_Shape S = DBRep::Get(a[i]);
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BRepTools::Clean(S);
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if (toRemoveGeometry)
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BRepTools::CleanGeometry(S);
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else
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BRepTools::Clean(S);
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}
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return 0;
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}
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@@ -1412,7 +1423,10 @@ void DBRep::BasicCommands(Draw_Interpretor& theCommands)
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theCommands.Add("hlr" ,"[no]hlr, rg1, rgn, hid, ang",__FILE__,hlr ,g);
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theCommands.Add("vori","vori [name1 ...], edges are colored by orientation (see vconn)",__FILE__,dispor,g);
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theCommands.Add("triangles", "triangles [name1]..., display triangles of shapes if exists",__FILE__, triangles, g);
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theCommands.Add("tclean", "tclean [name1]..., erase triangulations and polygons on triangulations from shapes",__FILE__, tclean, g);
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theCommands.Add("tclean", "tclean [-geom] [name1]..., depending on using or not key -geom, \n"
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"\t erase geometry objects from shapes - key is used or \n"
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"\t erase triangulations and polygons on triangulations from shapes - key is omitted \n",
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__FILE__, tclean, g);
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theCommands.Add("polygons", "polygons [name1]..., display polygons of shapes if exists",__FILE__, polygons, g);
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theCommands.Add("vconn","vconn [name1 ...] , edges are colored by number of faces (see vori)",__FILE__,dispor,g);
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theCommands.Add("discretisation","discretisation [nbpoints]",__FILE__,discretisation,g);
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