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0026033: Coding rules - get rid from _Handle classes

This commit is contained in:
isk
2015-04-10 14:56:03 +03:00
committed by bugmaster
parent 7bb2b8293a
commit 494782f666
44 changed files with 144 additions and 440 deletions

View File

@@ -19,7 +19,9 @@
#include <OSD_Path.hxx>
#include <Graphic3d_TypeOfShaderObject.hxx>
#include <Graphic3d_ShaderObject_Handle.hxx>
//! Forward declaration
class Handle(Graphic3d_ShaderObject);
//! This class is responsible for managing shader objects.
class Graphic3d_ShaderObject : public Standard_Transient
@@ -73,4 +75,6 @@ private:
Graphic3d_TypeOfShaderObject myType;
};
DEFINE_STANDARD_HANDLE (Graphic3d_ShaderObject, Standard_Transient)
#endif