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0027579: Visualization, TKOpenGl - skip FSAA flag within Path Tracing
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@@ -2409,7 +2409,7 @@ Standard_Boolean OpenGl_View::runRaytraceShaders (const Standard_Integer
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theGlContext->core20fwd->glDrawArrays (GL_TRIANGLES, 0, 6);
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if (myRenderParams.IsAntialiasingEnabled)
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if (myRenderParams.IsAntialiasingEnabled && !myRenderParams.IsGlobalIlluminationEnabled)
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{
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glDepthMask (GL_FALSE);
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