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0031939: Coding - correction of spelling errors in comments [part 8]
Fix various typos Fixed via codespell v2.1.dev
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@@ -46,8 +46,8 @@ public:
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//! Constructor
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Standard_EXPORT XSDRAWSTLVRML_DataSource(const Handle(Poly_Triangulation)& aMesh);
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//! Returns geometry information about node ( if IsElement is False ) or element ( IsElement is True )
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//! by co-ordinates. For element this method must return all its nodes co-ordinates in the strict order: X, Y, Z and
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//! Returns geometry information about node (if IsElement is False) or element (IsElement is True) by coordinates.
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//! For element this method must return all its nodes coordinates in the strict order: X, Y, Z and
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//! with nodes order is the same as in wire bounding the face or link. NbNodes is number of nodes of element.
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//! It is recommended to return 1 for node. Type is an element type.
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Standard_EXPORT Standard_Boolean GetGeom (const Standard_Integer ID, const Standard_Boolean IsElement, TColStd_Array1OfReal& Coords, Standard_Integer& NbNodes, MeshVS_EntityType& Type) const Standard_OVERRIDE;
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@@ -47,8 +47,8 @@ public:
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//! Constructor
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Standard_EXPORT XSDRAWSTLVRML_DataSource3D();
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//! Returns geometry information about node ( if IsElement is False ) or element ( IsElement is True )
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//! by co-ordinates. For element this method must return all its nodes co-ordinates in the strict order: X, Y, Z and
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//! Returns geometry information about node (if IsElement is False) or element (IsElement is True) by coordinates.
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//! For element this method must return all its nodes coordinates in the strict order: X, Y, Z and
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//! with nodes order is the same as in wire bounding the face or link. NbNodes is number of nodes of element.
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//! It is recommended to return 1 for node. Type is an element type.
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Standard_EXPORT Standard_Boolean GetGeom (const Standard_Integer theID, const Standard_Boolean theIsElement, TColStd_Array1OfReal& theCoords, Standard_Integer& theNbNodes, MeshVS_EntityType& theType) const Standard_OVERRIDE;
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