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0024002: Overall code and build procedure refactoring -- automatic

Automatic upgrade of OCCT code by command "occt_upgrade . -nocdl":
- WOK-generated header files from inc and sources from drv are moved to src
- CDL files removed
- All packages are converted to nocdlpack
This commit is contained in:
abv
2015-07-12 07:42:38 +03:00
parent 543a996496
commit 42cf5bc1ca
15354 changed files with 623957 additions and 509844 deletions

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src/Prs3d/Prs3d_Root.hxx Normal file
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// Created on: 1992-12-15
// Created by: Jean Louis FRENKEL
// Copyright (c) 1992-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _Prs3d_Root_HeaderFile
#define _Prs3d_Root_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
class Graphic3d_Group;
class Prs3d_Presentation;
//! A root class for the standard presentation algorithms
//! of the StdPrs package.
class Prs3d_Root
{
public:
DEFINE_STANDARD_ALLOC
//! Returns the current group of primititves inside graphic
//! objects in the display.
//! A group also contains the attributes whose ranges are
//! limited to the primitives in it.
Standard_EXPORT static Handle(Graphic3d_Group) CurrentGroup (const Handle(Prs3d_Presentation)& Prs3d);
//! Returns the new group of primitives inside graphic
//! objects in the display.
//! A group also contains the attributes whose ranges are limited to the primitives in it.
Standard_EXPORT static Handle(Graphic3d_Group) NewGroup (const Handle(Prs3d_Presentation)& Prs3d);
protected:
private:
};
#endif // _Prs3d_Root_HeaderFile