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0024002: Overall code and build procedure refactoring -- automatic

Automatic upgrade of OCCT code by command "occt_upgrade . -nocdl":
- WOK-generated header files from inc and sources from drv are moved to src
- CDL files removed
- All packages are converted to nocdlpack
This commit is contained in:
abv
2015-07-12 07:42:38 +03:00
parent 543a996496
commit 42cf5bc1ca
15354 changed files with 623957 additions and 509844 deletions

View File

@@ -12,68 +12,57 @@
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <BOPTools_AlgoTools3D.ixx>
#include <Bnd_Box.hxx>
#include <Poly_Triangulation.hxx>
#include <gp_Vec2d.hxx>
#include <gp_Pnt2d.hxx>
#include <gp_Lin2d.hxx>
#include <gp_Dir2d.hxx>
#include <gp_Vec.hxx>
#include <gp_Dir.hxx>
#include <gp_Pln.hxx>
#include <gp_Cylinder.hxx>
#include <Geom2d_Curve.hxx>
#include <Geom2d_TrimmedCurve.hxx>
#include <Geom2d_Line.hxx>
#include <Geom_Curve.hxx>
#include <Geom_Surface.hxx>
#include <Geom_BSplineSurface.hxx>
#include <Geom_BezierSurface.hxx>
#include <Geom_RectangularTrimmedSurface.hxx>
#include <GeomAdaptor_Surface.hxx>
#include <Geom2dAdaptor_Curve.hxx>
#include <Geom2dHatch_Hatcher.hxx>
#include <HatchGen_Domain.hxx>
#include <TopoDS.hxx>
#include <TopoDS_Shape.hxx>
#include <TopoDS_Edge.hxx>
#include <TopoDS_Face.hxx>
#include <TopoDS_Vertex.hxx>
#include <BOPCol_IndexedDataMapOfShapeListOfShape.hxx>
#include <BOPCol_IndexedMapOfShape.hxx>
#include <BOPTools_AlgoTools2D.hxx>
#include <BOPTools_AlgoTools3D.hxx>
#include <BRep_Builder.hxx>
#include <BRep_Tool.hxx>
#include <BRep_TVertex.hxx>
#include <BRep_CurveRepresentation.hxx>
#include <BRep_ListIteratorOfListOfCurveRepresentation.hxx>
#include <BRep_ListIteratorOfListOfPointRepresentation.hxx>
#include <BRep_PointRepresentation.hxx>
#include <BRep_TEdge.hxx>
#include <BRep_ListIteratorOfListOfCurveRepresentation.hxx>
#include <BRep_CurveRepresentation.hxx>
#include <BRep_TFace.hxx>
#include <BRepTools.hxx>
#include <BRepBndLib.hxx>
#include <BRep_Tool.hxx>
#include <BRep_TVertex.hxx>
#include <BRepAdaptor_Surface.hxx>
#include <BRepBndLib.hxx>
#include <BRepGProp.hxx>
#include <BRepTools.hxx>
#include <Geom2d_Curve.hxx>
#include <Geom2d_Line.hxx>
#include <Geom2d_TrimmedCurve.hxx>
#include <Geom2dAdaptor_Curve.hxx>
#include <Geom2dHatch_Hatcher.hxx>
#include <Geom_BezierSurface.hxx>
#include <Geom_BSplineSurface.hxx>
#include <Geom_Curve.hxx>
#include <Geom_RectangularTrimmedSurface.hxx>
#include <Geom_Surface.hxx>
#include <GeomAdaptor_Surface.hxx>
#include <gp_Cylinder.hxx>
#include <gp_Dir.hxx>
#include <gp_Dir2d.hxx>
#include <gp_Lin2d.hxx>
#include <gp_Pln.hxx>
#include <gp_Pnt.hxx>
#include <gp_Pnt2d.hxx>
#include <gp_Vec.hxx>
#include <gp_Vec2d.hxx>
#include <GProp_GProps.hxx>
#include <HatchGen_Domain.hxx>
#include <IntTools_Context.hxx>
#include <IntTools_Tools.hxx>
#include <Poly_Triangulation.hxx>
#include <TopExp.hxx>
#include <TopExp_Explorer.hxx>
#include <GProp_GProps.hxx>
#include <BRepGProp.hxx>
#include <BOPCol_IndexedMapOfShape.hxx>
#include <BOPCol_IndexedDataMapOfShapeListOfShape.hxx>
#include <IntTools_Tools.hxx>
#include <IntTools_Context.hxx>
#include <BOPTools_AlgoTools2D.hxx>
#include <TopoDS.hxx>
#include <TopoDS_Edge.hxx>
#include <TopoDS_Face.hxx>
#include <TopoDS_Shape.hxx>
#include <TopoDS_Vertex.hxx>
static void Add(const TopoDS_Shape& aS,
BOPCol_IndexedMapOfShape& myShapes,