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0024002: Overall code and build procedure refactoring -- automatic

Automatic upgrade of OCCT code by command "occt_upgrade . -nocdl":
- WOK-generated header files from inc and sources from drv are moved to src
- CDL files removed
- All packages are converted to nocdlpack
This commit is contained in:
abv
2015-07-12 07:42:38 +03:00
parent 543a996496
commit 42cf5bc1ca
15354 changed files with 623957 additions and 509844 deletions

View File

@@ -12,42 +12,38 @@
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <BOPAlgo_Section.ixx>
#include <NCollection_IncAllocator.hxx>
#include <TopAbs_ShapeEnum.hxx>
#include <TopoDS_Compound.hxx>
#include <TopoDS_Iterator.hxx>
#include <TopoDS_Edge.hxx>
#include <BRep_Builder.hxx>
#include <BRep_Tool.hxx>
#include <TopExp_Explorer.hxx>
#include <BOPAlgo_BuilderSolid.hxx>
#include <BOPAlgo_PaveFiller.hxx>
#include <BOPAlgo_Section.hxx>
#include <BOPCol_DataMapOfShapeShape.hxx>
#include <BOPCol_IndexedDataMapOfShapeListOfShape.hxx>
#include <BOPCol_IndexedMapOfShape.hxx>
#include <BOPCol_ListOfShape.hxx>
#include <BOPCol_MapOfShape.hxx>
#include <BOPCol_IndexedMapOfShape.hxx>
#include <BOPCol_IndexedDataMapOfShapeListOfShape.hxx>
#include <BOPCol_DataMapOfShapeShape.hxx>
#include <BOPDS_DS.hxx>
#include <BOPDS_PaveBlock.hxx>
#include <BOPDS_CommonBlock.hxx>
#include <BOPDS_DS.hxx>
#include <BOPDS_FaceInfo.hxx>
#include <BOPDS_ListOfPaveBlock.hxx>
#include <BOPDS_MapOfPaveBlock.hxx>
#include <BOPDS_VectorOfListOfPaveBlock.hxx>
#include <BOPDS_PaveBlock.hxx>
#include <BOPDS_VectorOfFaceInfo.hxx>
//
#include <BOPDS_VectorOfListOfPaveBlock.hxx>
#include <BOPTools.hxx>
#include <BOPTools_AlgoTools.hxx>
#include <BOPTools_AlgoTools3D.hxx>
#include <BOPTools_AlgoTools.hxx>
//
#include <BOPAlgo_BuilderSolid.hxx>
#include <BRep_Builder.hxx>
#include <BRep_Tool.hxx>
#include <NCollection_IncAllocator.hxx>
#include <TopAbs_ShapeEnum.hxx>
#include <TopExp_Explorer.hxx>
#include <TopoDS_Compound.hxx>
#include <TopoDS_Edge.hxx>
#include <TopoDS_Iterator.hxx>
#include <TopoDS_Shape.hxx>
//
//
//=======================================================================
//function :
//purpose :