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0024070: OpenGL capped object-level clipping planes
Graphical clipping: - Use "Graphic3d_ClipPlane" to defined clipping for PrsMgr_PresentableObject (local clipping), for V3d_View (global clipping). Get rid of old implementations: - Remove Visual3d_ClipPlane. - Port V3d_Plane to Graphic3d_ClipPlane core. Selection Sensitives: - Port "Matches" method to add full set of arguments (SelectBasics_PickArgs), including min-max depth coming from selector. - Get rid of transient data for pair Matches -> ComputeDepth. - Extend SelectMgr_ViewerSelector::LoadResult to work with local clipping, add virtual callbacks to compute globa/local depth clipping for picking. Capping rendering algorithm: - Recursive rendering algorithm for OpenGl_Groups. - Introduced Rendering filter for groups. Clipping plane management in TKOpenGl: - Added OpenGl_ClippingState to OpenGl_Context. DRAWEXE commands: - Ported "vclipplane" command for new approach. - Added "vsettexturemode" command for changing texture details in views (enable / disable textures). Correct DownCast syntax (compilation error) Fix new compiler warnings tests/bugs/vis/bug22906 migrated to the new vclipplane syntax
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@@ -35,27 +35,6 @@ typedef struct {
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} CALL_DEF_VERTEX;
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/* MODELE CLIPPING */
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typedef struct {
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int WsId;
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int ViewId;
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int PlaneId;
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int Active;
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float CoefA;
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float CoefB;
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float CoefC;
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float CoefD;
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} CALL_DEF_PLANE;
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/* SOURCE LUMINEUSE */
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typedef struct {
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