mirror of
https://git.dev.opencascade.org/repos/occt.git
synced 2025-08-09 13:22:24 +03:00
0024070: OpenGL capped object-level clipping planes
Graphical clipping: - Use "Graphic3d_ClipPlane" to defined clipping for PrsMgr_PresentableObject (local clipping), for V3d_View (global clipping). Get rid of old implementations: - Remove Visual3d_ClipPlane. - Port V3d_Plane to Graphic3d_ClipPlane core. Selection Sensitives: - Port "Matches" method to add full set of arguments (SelectBasics_PickArgs), including min-max depth coming from selector. - Get rid of transient data for pair Matches -> ComputeDepth. - Extend SelectMgr_ViewerSelector::LoadResult to work with local clipping, add virtual callbacks to compute globa/local depth clipping for picking. Capping rendering algorithm: - Recursive rendering algorithm for OpenGl_Groups. - Introduced Rendering filter for groups. Clipping plane management in TKOpenGl: - Added OpenGl_ClippingState to OpenGl_Context. DRAWEXE commands: - Ported "vclipplane" command for new approach. - Added "vsettexturemode" command for changing texture details in views (enable / disable textures). Correct DownCast syntax (compilation error) Fix new compiler warnings tests/bugs/vis/bug22906 migrated to the new vclipplane syntax
This commit is contained in:
@@ -2460,7 +2460,6 @@ Standard_Boolean Graphic3d_Structure::HLRValidation () const {
|
||||
//function : CStructure
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
Graphic3d_CStructure* Graphic3d_Structure::CStructure()
|
||||
{
|
||||
return &MyCStructure;
|
||||
@@ -2470,7 +2469,6 @@ Graphic3d_CStructure* Graphic3d_Structure::CStructure()
|
||||
//function : SetZLayer
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
void Graphic3d_Structure::SetZLayer (const Standard_Integer theLayerId)
|
||||
{
|
||||
// if the structure is not displayed, unable to change its display layer
|
||||
@@ -2484,8 +2482,26 @@ void Graphic3d_Structure::SetZLayer (const Standard_Integer theLayerId)
|
||||
//function : GetZLayer
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
Standard_Integer Graphic3d_Structure::GetZLayer () const
|
||||
{
|
||||
return MyStructureManager->GetZLayer (this);
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : SetClipPlanes
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
void Graphic3d_Structure::SetClipPlanes (const Graphic3d_SetOfHClipPlane& thePlanes)
|
||||
{
|
||||
MyCStructure.ClipPlanes = thePlanes;
|
||||
MyGraphicDriver->SetClipPlanes (MyCStructure);
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : GetClipPlanes
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
const Graphic3d_SetOfHClipPlane& Graphic3d_Structure::GetClipPlanes() const
|
||||
{
|
||||
return MyCStructure.ClipPlanes;
|
||||
}
|
||||
|
Reference in New Issue
Block a user