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0025824: Infinite presentations should be excluded when computing gravity center of the view scene
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@ -2129,7 +2129,7 @@ void V3d_View::Gravity (Standard_Real& theX,
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}
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}
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Bnd_Box aBox = aStruct->MinMaxValues();
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Bnd_Box aBox = aStruct->MinMaxValues();
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if (aBox.IsVoid())
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if (aBox.IsVoid() || aStruct->IsInfinite())
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{
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{
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continue;
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continue;
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}
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}
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@ -2170,7 +2170,7 @@ void V3d_View::Gravity (Standard_Real& theX,
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}
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}
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Bnd_Box aBox = aStruct->MinMaxValues();
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Bnd_Box aBox = aStruct->MinMaxValues();
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if (aBox.IsVoid())
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if (aBox.IsVoid() || aStruct->IsInfinite())
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{
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{
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continue;
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continue;
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}
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}
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