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0027793: Visualization - object drifts at zoom within Graphic3d_TMF_TriedronPers applied
Graphic3d_TransformPers now takes Graphic3d_Camera definition as argument for methods applying transformation. Graphic3d_TransformPers::Apply() now computes Graphic3d_TMF_TriedronPers transformation in the following way: - The object is moved onto Z focus distance. - The object is expected to be defined in pixels. - The Z coordinate on anchor point is used as offset from the view corner in pixels. - It is now possible to define not only corners of the view, but also middle of the side. - Graphic3d_TMF_TriedronPers now works with perspective projection. OpenGl_LayerList::ChangeLayer() - fixed removing of the element in old ZLayer. OpenGl_Layer::BoundingBox() now takes into account bounding box of Graphic3d_TMF_TriedronPers presentations for Z-fit operation.
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@@ -333,7 +333,7 @@ void SelectMgr_ViewerSelector::traverseObject (const Handle(SelectMgr_Selectable
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mySelectingVolumeMgr.WindowSize (aViewportWidth, aViewportHeight);
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gp_GTrsf aTPers;
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Graphic3d_Mat4d aMat = theObject->TransformPersistence().Compute (aProjection, aWorldView, aViewportWidth, aViewportHeight);
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Graphic3d_Mat4d aMat = theObject->TransformPersistence().Compute (mySelectingVolumeMgr.Camera(), aProjection, aWorldView, aViewportWidth, aViewportHeight);
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aTPers.SetValue (1, 1, aMat.GetValue (0, 0));
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aTPers.SetValue (1, 2, aMat.GetValue (0, 1));
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aTPers.SetValue (1, 3, aMat.GetValue (0, 2));
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@@ -449,7 +449,7 @@ void SelectMgr_ViewerSelector::TraverseSensitives()
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Standard_Integer aViewportWidth;
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Standard_Integer aViewportHeight;
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mySelectingVolumeMgr.WindowSize (aViewportWidth, aViewportHeight);
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aBVHTree = mySelectableObjectsTrsfPers.BVH (aProjection, aWorldView, aViewportWidth, aViewportHeight, aWVPState);
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aBVHTree = mySelectableObjectsTrsfPers.BVH (mySelectingVolumeMgr.Camera(), aProjection, aWorldView, aViewportWidth, aViewportHeight, aWVPState);
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}
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else
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{
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@@ -888,7 +888,7 @@ void SelectMgr_ViewerSelector::RebuildObjectsTree (const Standard_Boolean theIsF
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mySelectingVolumeMgr.WindowSize (aViewportWidth, aViewportHeight);
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mySelectableObjects.BVH();
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mySelectableObjectsTrsfPers.BVH (aProjection, aWorldView, aViewportWidth, aViewportHeight, aWVPState);
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mySelectableObjectsTrsfPers.BVH (mySelectingVolumeMgr.Camera(), aProjection, aWorldView, aViewportWidth, aViewportHeight, aWVPState);
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}
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}
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