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0022582: Visualization - provide an API for dumping a sub-region of the viewport
Graphic3d_Camera definition has been exended by optional Tile property (Graphic3d_CameraTile structure). V3d_View::ToPixMap() now performs tiled dump when image size exceeds hardware limits. OpenGl_View::Redraw() - fixed dump of immediate Z layers in no stereo and no MSAA case. OpenGl_Context now tracks viewport values. Draw Harness command vdump has been extended with new argument -tileSize.
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@@ -154,6 +154,11 @@ OpenGl_Context::OpenGl_Context (const Handle(OpenGl_Caps)& theCaps)
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myIsGlDebugCtx (Standard_False),
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myResolutionRatio (1.0f)
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{
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myViewport[0] = 0;
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myViewport[1] = 0;
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myViewport[2] = 0;
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myViewport[3] = 0;
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// system-dependent fields
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#if defined(HAVE_EGL)
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myDisplay = (Aspect_Display )EGL_NO_DISPLAY;
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@@ -288,6 +293,19 @@ void OpenGl_Context::forcedRelease()
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}
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}
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// =======================================================================
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// function : ResizeViewport
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// purpose :
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// =======================================================================
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void OpenGl_Context::ResizeViewport (const Standard_Integer* theRect)
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{
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core11fwd->glViewport (theRect[0], theRect[1], theRect[2], theRect[3]);
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myViewport[0] = theRect[0];
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myViewport[1] = theRect[1];
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myViewport[2] = theRect[2];
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myViewport[3] = theRect[3];
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}
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#if !defined(GL_ES_VERSION_2_0)
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inline Standard_Integer stereoToMonoBuffer (const Standard_Integer theBuffer)
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{
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