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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-09-18 14:27:39 +03:00

0032879: Visualization, AIS_ViewController - define separate gesture mappings for dragging

Fixed problem of usage of objects dragging during zoom and pan
Added new draw command to change gesture for muse buttons
Added test
This commit is contained in:
sshutina
2023-07-17 23:14:55 +01:00
parent 1dad584450
commit 3421323164
3 changed files with 132 additions and 5 deletions

View File

@@ -1047,11 +1047,13 @@ bool AIS_ViewController::UpdateMousePosition (const Graphic3d_Vec2i& thePoint,
: 0.0;
if (double (Abs (aDelta.x())) > aZoomTol)
{
if (UpdateZoom (Aspect_ScrollDelta (aDelta.x())))
{
toUpdateView = true;
}
UpdateZoom (Aspect_ScrollDelta (aDelta.x()));
myUI.Dragging.ToMove = true;
myUI.Dragging.PointTo = thePoint;
myMouseProgressPoint = thePoint;
toUpdateView = true;
}
break;
}
@@ -1075,7 +1077,6 @@ bool AIS_ViewController::UpdateMousePosition (const Graphic3d_Vec2i& thePoint,
}
aDelta.y() = -aDelta.y();
myMouseProgressPoint = thePoint;
if (myUI.Panning.ToPan)
{
myUI.Panning.Delta += aDelta;
@@ -1085,6 +1086,12 @@ bool AIS_ViewController::UpdateMousePosition (const Graphic3d_Vec2i& thePoint,
myUI.Panning.ToPan = true;
myUI.Panning.Delta = aDelta;
}
myUI.Dragging.ToMove = true;
myUI.Dragging.PointTo = thePoint;
myMouseProgressPoint = thePoint;
toUpdateView = true;
}
break;
@@ -3053,6 +3060,8 @@ void AIS_ViewController::handleDynamicHighlight (const Handle(AIS_InteractiveCon
OnObjectDragged (theCtx, theView, AIS_DragAction_Update);
myGL.OrbitRotation.ToRotate = false;
myGL.ViewRotation .ToRotate = false;
myGL.Panning .ToPan = false;
myGL.ZoomActions.Clear();
}
}
}

View File

@@ -13910,6 +13910,73 @@ static int VSelBvhBuild (Draw_Interpretor& /*theDI*/, Standard_Integer theNbArgs
return 0;
}
//=======================================================================
//function : VChangeMouseGesture
//purpose :
//=======================================================================
static int VChangeMouseGesture (Draw_Interpretor&,
Standard_Integer theArgsNb,
const char** theArgVec)
{
Handle(V3d_View) aView = ViewerTest::CurrentView();
if (aView.IsNull())
{
Message::SendFail ("Error: no active viewer");
return 1;
}
NCollection_DoubleMap<TCollection_AsciiString, AIS_MouseGesture> aGestureMap;
{
aGestureMap.Bind ("none", AIS_MouseGesture_NONE);
aGestureMap.Bind ("selectrectangle", AIS_MouseGesture_SelectRectangle);
aGestureMap.Bind ("selectlasso", AIS_MouseGesture_SelectLasso);
aGestureMap.Bind ("zoom", AIS_MouseGesture_Zoom);
aGestureMap.Bind ("zoomwindow", AIS_MouseGesture_ZoomWindow);
aGestureMap.Bind ("pan", AIS_MouseGesture_Pan);
aGestureMap.Bind ("rotateorbit", AIS_MouseGesture_RotateOrbit);
aGestureMap.Bind ("rotateview", AIS_MouseGesture_RotateView);
aGestureMap.Bind ("drag", AIS_MouseGesture_Drag);
}
NCollection_DoubleMap<TCollection_AsciiString, Standard_UInteger> aMouseButtonMap;
{
aMouseButtonMap.Bind ("none", (Standard_UInteger )Aspect_VKeyMouse_NONE);
aMouseButtonMap.Bind ("left", (Standard_UInteger )Aspect_VKeyMouse_LeftButton);
aMouseButtonMap.Bind ("middle", (Standard_UInteger )Aspect_VKeyMouse_MiddleButton);
aMouseButtonMap.Bind ("right", (Standard_UInteger )Aspect_VKeyMouse_RightButton);
}
Standard_UInteger aButton = (Standard_UInteger )Aspect_VKeyMouse_LeftButton;
AIS_MouseGesture aGesture = AIS_MouseGesture_RotateOrbit;
for (Standard_Integer anArgIter = 1; anArgIter < theArgsNb; ++anArgIter)
{
Standard_CString anArg = theArgVec[anArgIter];
TCollection_AsciiString anArgCase (anArg);
anArgCase.LowerCase();
if (anArgCase == "-button")
{
TCollection_AsciiString aButtonStr = theArgVec[++anArgIter];
aButtonStr.LowerCase();
aButton = aMouseButtonMap.Find1 (aButtonStr);
}
else if (anArgCase == "-gesture")
{
TCollection_AsciiString aGestureStr = theArgVec[++anArgIter];
aGestureStr.LowerCase();
aGesture = aGestureMap.Find1 (aGestureStr);
}
else
{
Message::SendFail() << "Error: unknown argument '" << anArg << "'";
return 1;
}
}
Handle(ViewerTest_EventManager) aViewMgr = ViewerTest::CurrentEventManager();
aViewMgr->ChangeMouseGestureMap().Bind (aButton, aGesture);
return 0;
}
//=======================================================================
//function : ViewerTest_ExitProc
//purpose :
@@ -14927,4 +14994,12 @@ Turns on/off prebuilding of BVH within background thread(s).
-nbThreads number of threads, 1 by default; if < 1 then used (NbLogicalProcessors - 1);
-wait waits for building all of BVH.
)" /* [vselbvhbuild] */);
addCmd ("vchangemousegesture", VChangeMouseGesture, /* [vchangemousegesture] */ R"(
vchangemousegesture -button {none|left|middle|right}=left
-gesture {none|selectRectangle|selectLasso|zoom|zoomWindow|pan|rotateOrbit|rotateView|drag}=rotateOrbit
Changes the gesture for the mouse button.
-button the mouse button;
-gesture the new gesture for the button.
)" /* [vchangemousegesture] */);
}