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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-08-09 13:22:24 +03:00

0032781: Coding - get rid of unused headers [BRepCheck to ChFiKPart]

This commit is contained in:
aml
2022-01-12 17:16:00 +03:00
committed by smoskvin
parent d7dac7fc36
commit 33a4d46b28
470 changed files with 83 additions and 2074 deletions

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@@ -25,7 +25,6 @@
#include <Geom_Plane.hxx>
#include <gp_Circ.hxx>
#include <gp_Circ2d.hxx>
#include <gp_Lin.hxx>
#include <gp_Lin2d.hxx>
#include <gp_Pln.hxx>
#include <gp_Pnt.hxx>

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@@ -19,11 +19,8 @@
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <BRep_Builder.hxx>
#include <Standard_Real.hxx>
#include <Standard_Boolean.hxx>
class TopoDS_Shell;
class TopoDS_Face;
class gp_Pln;

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@@ -21,7 +21,6 @@
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <Standard_Real.hxx>
#include <BRepPrim_Revolution.hxx>
class gp_Ax2;
class gp_Pnt;

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@@ -24,7 +24,6 @@
#include <gp_Pnt.hxx>
#include <gp_Vec.hxx>
#include <Precision.hxx>
#include <Standard_DomainError.hxx>
#include <TopoDS_Face.hxx>
//=======================================================================

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@@ -21,7 +21,6 @@
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <Standard_Real.hxx>
#include <BRepPrim_Revolution.hxx>
class gp_Ax2;
class gp_Pnt;

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@@ -24,7 +24,6 @@
#include <TopoDS_Vertex.hxx>
#include <TopoDS_Edge.hxx>
#include <TopoDS_Face.hxx>
#include <Standard_Real.hxx>
#include <Standard_Integer.hxx>
class BRep_Builder;
class Geom_Surface;

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@@ -15,8 +15,6 @@
// commercial license or contractual agreement.
#include <BRepPrim_Builder.hxx>
#include <BRepPrim_Direction.hxx>
#include <BRepPrim_GWedge.hxx>
#include <ElCLib.hxx>
#include <ElSLib.hxx>
@@ -27,12 +25,9 @@
#include <gp_Vec.hxx>
#include <Precision.hxx>
#include <Standard_DomainError.hxx>
#include <Standard_OutOfRange.hxx>
#include <TopoDS_Edge.hxx>
#include <TopoDS_Face.hxx>
#include <TopoDS_Shell.hxx>
#include <TopoDS_Vertex.hxx>
#include <TopoDS_Wire.hxx>
#define NBFACES 6
#define NBWIRES 6

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@@ -23,7 +23,6 @@
#include <BRepPrim_Builder.hxx>
#include <gp_Ax2.hxx>
#include <Standard_Real.hxx>
#include <TopoDS_Shell.hxx>
#include <Standard_Boolean.hxx>
#include <TopoDS_Vertex.hxx>

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@@ -16,24 +16,20 @@
#include <BRepPrim_Builder.hxx>
#include <BRepPrim_Direction.hxx>
#include <BRepPrim_OneAxis.hxx>
#include <gp_Ax2.hxx>
#include <gp_Circ.hxx>
#include <gp_Circ2d.hxx>
#include <gp_Lin.hxx>
#include <gp_Lin2d.hxx>
#include <gp_Pln.hxx>
#include <gp_Pnt2d.hxx>
#include <gp_Vec.hxx>
#include <Precision.hxx>
#include <Standard_DomainError.hxx>
#include <Standard_OutOfRange.hxx>
#include <TopoDS_Edge.hxx>
#include <TopoDS_Face.hxx>
#include <TopoDS_Shell.hxx>
#include <TopoDS_Vertex.hxx>
#include <TopoDS_Wire.hxx>
#define NBVERTICES 6
#define VAXISTOP 0

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@@ -19,13 +19,10 @@
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <BRepPrim_Builder.hxx>
#include <gp_Ax2.hxx>
#include <Standard_Real.hxx>
#include <TopoDS_Shell.hxx>
#include <Standard_Boolean.hxx>
#include <TopoDS_Vertex.hxx>
#include <TopoDS_Edge.hxx>
#include <TopoDS_Wire.hxx>

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@@ -24,7 +24,6 @@
#include <gp_Ax2d.hxx>
#include <gp_Pnt.hxx>
#include <Precision.hxx>
#include <Standard_DomainError.hxx>
#include <TopoDS_Face.hxx>
// parameters on the meridian

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@@ -21,7 +21,6 @@
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <Standard_Real.hxx>
#include <BRepPrim_Revolution.hxx>
class gp_Pnt;
class gp_Ax2;

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@@ -25,7 +25,6 @@
#include <gp_Pnt.hxx>
#include <gp_Vec.hxx>
#include <Precision.hxx>
#include <Standard_DomainError.hxx>
#include <TopoDS_Face.hxx>
//=======================================================================

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@@ -21,7 +21,6 @@
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <Standard_Real.hxx>
#include <BRepPrim_Revolution.hxx>
class gp_Ax2;
class gp_Pnt;

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@@ -17,7 +17,6 @@
#include <BRepPrim_Wedge.hxx>
#include <gp_Ax2.hxx>
#include <Standard_DomainError.hxx>
//=======================================================================
//function : BRepPrim_Wedge

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@@ -22,7 +22,6 @@
#include <Standard_Handle.hxx>
#include <BRepPrim_GWedge.hxx>
#include <Standard_Real.hxx>
class gp_Ax2;