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0031939: Coding - correction of spelling errors in comments [part 10]
Fix various typos via codespell.
This commit is contained in:
@@ -219,7 +219,7 @@ public:
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//! Move assignment.
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//! This array will borrow all the data from theOther.
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//! The moved object will be left unitialized and should not be used anymore.
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//! The moved object will be left uninitialized and should not be used anymore.
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NCollection_Array2& Move (NCollection_Array2& theOther)
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{
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if (&theOther == this)
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@@ -45,7 +45,7 @@ enum NCollection_CellFilter_Action
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* search for one bullet (more precisely, O(M) where M is number of cells covered
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* by the bullet).
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*
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* The idea behind the algorithm is to separate each co-ordinate of the space
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* The idea behind the algorithm is to separate each coordinate of the space
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* into equal-size cells. Note that this works well when cell size is
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* approximately equal to the characteristic size of the involved objects
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* (targets and bullets; including tolerance eventually used for coincidence
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@@ -56,7 +56,7 @@ enum NCollection_CellFilter_Action
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* The target objects to be searched are added to the tool by methods Add();
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* each target is classified as belonging to some cell(s). The data on cells
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* (list of targets found in each one) are stored in the hash map with key being
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* cumulative index of the cell by all co-ordinates.
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* cumulative index of the cell by all coordinates.
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* Thus the time needed to find targets in some cell is O(1) * O(number of
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* targets in the cell).
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*
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@@ -123,7 +123,7 @@ public:
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//! Constructor; initialized by dimension count and cell size.
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//!
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//! Note: the cell size must be ensured to be greater than
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//! maximal co-ordinate of the involved points divided by INT_MAX,
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//! maximal coordinate of the involved points divided by INT_MAX,
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//! in order to avoid integer overflow of cell index.
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//!
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//! By default cell size is 0, which is invalid; thus if default
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@@ -173,12 +173,12 @@ public:
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}
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//! Adds a target object for further search in the range of cells
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//! defined by two points (the first point must have all co-ordinates equal or
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//! less than the same co-ordinate of the second point)
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//! defined by two points (the first point must have all coordinates equal or
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//! less than the same coordinate of the second point)
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void Add (const Target& theTarget,
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const Point &thePntMin, const Point &thePntMax)
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{
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// get cells range by minimal and maximal co-ordinates
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// get cells range by minimal and maximal coordinates
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Cell aCellMin (thePntMin, myCellSize);
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Cell aCellMax (thePntMax, myCellSize);
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Cell aCell = aCellMin;
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@@ -196,13 +196,13 @@ public:
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//! Find a target object in the range of cells defined by two points and
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//! remove it from the structures
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//! (the first point must have all co-ordinates equal or
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//! less than the same co-ordinate of the second point).
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//! (the first point must have all coordinates equal or
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//! less than the same coordinate of the second point).
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//! For usage of this method "operator ==" should be defined for Target.
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void Remove (const Target& theTarget,
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const Point &thePntMin, const Point &thePntMax)
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{
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// get cells range by minimal and maximal co-ordinates
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// get cells range by minimal and maximal coordinates
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Cell aCellMin (thePntMin, myCellSize);
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Cell aCellMax (thePntMax, myCellSize);
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Cell aCell = aCellMin;
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@@ -218,12 +218,12 @@ public:
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}
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//! Inspect all targets in the cells range limited by two given points
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//! (the first point must have all co-ordinates equal or
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//! less than the same co-ordinate of the second point)
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//! (the first point must have all coordinates equal or
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//! less than the same coordinate of the second point)
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void Inspect (const Point& thePntMin, const Point& thePntMax,
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Inspector &theInspector)
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{
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// get cells range by minimal and maximal co-ordinates
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// get cells range by minimal and maximal coordinates
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Cell aCellMin (thePntMin, myCellSize);
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Cell aCellMax (thePntMax, myCellSize);
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Cell aCell = aCellMin;
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@@ -254,7 +254,7 @@ protected:
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};
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/**
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* Auxilary structure representing a cell in the space.
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* Auxiliary structure representing a cell in the space.
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* Cells are stored in the map, each cell contains list of objects
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* that belong to that cell.
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*/
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@@ -501,7 +501,7 @@ struct NCollection_CellFilter_InspectorXYZ
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//! Points type
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typedef gp_XYZ Point;
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//! Access to co-ordinate
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//! Access to coordinate
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static Standard_Real Coord (int i, const Point &thePnt) { return thePnt.Coord(i+1); }
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//! Auxiliary method to shift point by each coordinate on given value;
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@@ -524,7 +524,7 @@ struct NCollection_CellFilter_InspectorXY
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//! Points type
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typedef gp_XY Point;
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//! Access to co-ordinate
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//! Access to coordinate
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static Standard_Real Coord (int i, const Point &thePnt) { return thePnt.Coord(i+1); }
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//! Auxiliary method to shift point by each coordinate on given value;
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@@ -25,7 +25,7 @@
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// Array1OfItem tttab (ttab(10),10,20); // a slice of ttab
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// If you want to reindex an array from 1 to Length do :
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// Array1 tab1(tab(tab.Lower()),1,tab.Length());
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// Warning: Programs client of such a class must be independant
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// Warning: Programs client of such a class must be independent
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// of the range of the first element. Then, a C++ for
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// loop must be written like this
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// for (i = A.Lower(); i <= A.Upper(); i++)
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@@ -17,7 +17,7 @@
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// Purpose: The class Array2 represents bi-dimensional arrays
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// of fixed size known at run time.
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// The ranges of indices are user defined.
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// Warning: Programs clients of such class must be independant
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// Warning: Programs clients of such class must be independent
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// of the range of the first element. Then, a C++ for
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// loop must be written like this
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// for (i = A.LowerRow(); i <= A.UpperRow(); i++)
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@@ -22,7 +22,7 @@
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// ::HashCode must be defined in the global namespace
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// To compare two keys the function ::IsEqual must be
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// defined in the global namespace.
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// The performance of a Map is conditionned by its
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// The performance of a Map is conditioned by its
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// number of buckets that should be kept greater to
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// the number of keys. This map has an automatic
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// management of the number of buckets. It is resized
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@@ -74,7 +74,7 @@ class NCollection_IncAllocator : public NCollection_BaseAllocator
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const size_t newSize);
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//! Re-initialize the allocator so that the next Allocate call should
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//! start allocating in the very begining as though the allocator is just
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//! start allocating in the very beginning as though the allocator is just
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//! constructed. Warning: make sure that all previously allocated data are
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//! no more used in your code!
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//! @param doReleaseMem
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@@ -38,7 +38,7 @@
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* To compare two keys the function ::IsEqual must be
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* defined in the global namespace.
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*
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* The performance of a Map is conditionned by its
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* The performance of a Map is conditioned by its
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* number of buckets that should be kept greater to
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* the number of keys. This map has an automatic
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* management of the number of buckets. It is resized
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@@ -296,7 +296,7 @@ public:
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const TreeNode& Root () const { return *myRoot; }
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/**
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* Desctructor.
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* Destructor.
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*/
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virtual ~NCollection_UBTree () { Clear(); }
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@@ -107,7 +107,7 @@ public:
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//! Buffer-fetching getter.
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const Type* BufferNext() const { return myPosNext; }
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//! @return the index displacement from iterator intialization
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//! @return the index displacement from iterator initialization
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//! (first symbol has index 0)
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Standard_Integer Index() const
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{
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@@ -235,7 +235,7 @@ private: //! @name private fields
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const Type* myPosition; //!< buffer position of the first element in the current symbol
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const Type* myPosNext; //!< buffer position of the first element in the next symbol
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Standard_Integer myCharIndex; //!< index displacement from iterator intialization
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Standard_Integer myCharIndex; //!< index displacement from iterator initialization
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Standard_Utf32Char myCharUtf32; //!< Unicode symbol stored at the current buffer position
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};
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@@ -163,7 +163,7 @@ public:
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const Standard_Integer theEnd) const;
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//! Returns NULL-terminated Unicode string.
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//! Should not be modifed or deleted!
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//! Should not be modified or deleted!
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//! @return (const Type* ) pointer to string
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const Type* ToCString() const
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{
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@@ -216,7 +216,7 @@ void NCollection_UtfString<Type>::Swap (NCollection_UtfString<Type>& theOther)
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}
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#if !defined(__ANDROID__)
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//! Auxiliary convertion tool.
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//! Auxiliary conversion tool.
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class NCollection_UtfStringTool
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{
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public:
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@@ -277,13 +277,13 @@ public:
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return x() * x() + y() * y();
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}
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//! Constuct DX unit vector.
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//! Construct DX unit vector.
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static NCollection_Vec2 DX()
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{
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return NCollection_Vec2 (Element_t(1), Element_t(0));
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}
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//! Constuct DY unit vector.
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//! Construct DY unit vector.
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static NCollection_Vec2 DY()
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{
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return NCollection_Vec2 (Element_t(0), Element_t(1));
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@@ -383,19 +383,19 @@ public:
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return theFrom * (Element_t(1) - theT) + theTo * theT;
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}
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//! Constuct DX unit vector.
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//! Construct DX unit vector.
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static NCollection_Vec3 DX()
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{
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return NCollection_Vec3 (Element_t(1), Element_t(0), Element_t(0));
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}
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//! Constuct DY unit vector.
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//! Construct DY unit vector.
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static NCollection_Vec3 DY()
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{
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return NCollection_Vec3 (Element_t(0), Element_t(1), Element_t(0));
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}
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//! Constuct DZ unit vector.
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//! Construct DZ unit vector.
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static NCollection_Vec3 DZ()
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{
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return NCollection_Vec3 (Element_t(0), Element_t(0), Element_t(1));
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