1
0
mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-08-09 13:22:24 +03:00

0024157: Parallelization of assembly part of BO

New features
class BOPAlgo_BuilderSolid
-method:
void BOPAlgo_BuilderSolid::SetSolid(const TopoDS_Solid& theSolid) has been added.
Purpose: Sets the source solid <theSolid>

class BOPAlgo_BuilderSolid
-method:
const TopoDS_Solid& BOPAlgo_BuilderSolid::Solid()const
has been added.
Purpose: Returns the source solid

Auxiliary classes
BOPAlgo_BuilderSolidFunctor
BOPAlgo_BuilderSolidCnt
have been added.
Purpose: The classes provide the interface and implementation of the parallel computations.

class BOPTools_AlgoTools
-method:
Standard_Boolean  BOPTools_AlgoTools::IsOpenShell(const TopoDS_Shell& theShell) has been added.
Purpose: Returns true if the shell <theShell> is open

class BOPTools_AlgoTools
-method:
Standard_Boolean  BOPTools_AlgoTools::IsInvertedSolid(const TopoDS_Solid& theSolid) has been added.
Purpose: Returns true if the solid <theSolid> is inverted

class BOPDS_DS
-protected  method:
void BOPDS_DS::BuildBndBoxSolid(const Standard_Integer theIndex, Bnd_Box& theBoxS) has been added.
The method computes bouding box <theBoxS> for the solid with DS-index <theIndex>

Changes
class BOPDS_DS
- method:
void BOPDS_DS::Init()
The block to compute bouding box for the solids has been added.

class BOPAlgo_Builder
- method:
void BOPAlgo_Builder::FillIn3DParts
(BOPCol_DataMapOfShapeListOfShape& theInParts,
BOPCol_DataMapOfShapeShape& theDraftSolids,
const BOPCol_BaseAllocator& theAllocator)
The order of treatment of the unbalanced binary tree of overlapped bounding boxes has been changed

class BOPAlgo_Builder
- method:
 void BOPAlgo_Builder::BuildSplitSolids
(BOPCol_DataMapOfShapeListOfShape& theInParts,
BOPCol_DataMapOfShapeShape& theDraftSolids,
const BOPCol_BaseAllocator&  theAllocator)
The algorithm has been adapted to provide the parallel computations
This commit is contained in:
pkv
2013-12-10 09:08:44 +04:00
committed by bugmaster
parent 5a07b8e1c4
commit 30ecd5f8bf
9 changed files with 330 additions and 207 deletions

View File

@@ -30,7 +30,8 @@ uses
Vertex from TopoDS,
Edge from TopoDS,
Face from TopoDS,
Wire from TopoDS,
Wire from TopoDS,
Shell from TopoDS,
Solid from TopoDS,
--
BaseAllocator from BOPCol,
@@ -446,5 +447,15 @@ is
returns Integer from Standard;
---Purpose:
--- Retutns dimension of the shape <theS>.
IsOpenShell(myclass;
theShell:Shell from TopoDS)
returns Boolean from Standard;
---Purpose: Returns true if the shell <theShell> is open
IsInvertedSolid(myclass;
theSolid:Solid from TopoDS)
returns Boolean from Standard;
---Purpose: Returns true if the solid <theSolid> is inverted
end AlgoTools;

View File

@@ -1880,3 +1880,63 @@ Standard_Boolean FindPointInFace(const TopoDS_Edge& aE,
bRet = aDist < Precision::Angular();
return bRet;
}
//=======================================================================
//function : IsOpenShell
//purpose :
//=======================================================================
Standard_Boolean
BOPTools_AlgoTools::IsOpenShell(const TopoDS_Shell& aSh)
{
Standard_Boolean bRet;
Standard_Integer i, aNbE, aNbF;
TopAbs_Orientation aOrF;
BOPCol_IndexedDataMapOfShapeListOfShape aMEF;
BOPCol_ListIteratorOfListOfShape aItLS;
//
bRet=Standard_False;
//
BOPTools::MapShapesAndAncestors(aSh, TopAbs_EDGE, TopAbs_FACE, aMEF);
//
aNbE=aMEF.Extent();
for (i=1; i<=aNbE; ++i) {
const TopoDS_Edge& aE=*((TopoDS_Edge*)&aMEF.FindKey(i));
if (BRep_Tool::Degenerated(aE)) {
continue;
}
//
aNbF=0;
const BOPCol_ListOfShape& aLF=aMEF(i);
aItLS.Initialize(aLF);
for (; aItLS.More(); aItLS.Next()) {
const TopoDS_Shape& aF=aItLS.Value();
aOrF=aF.Orientation();
if (aOrF==TopAbs_INTERNAL || aOrF==TopAbs_EXTERNAL) {
continue;
}
++aNbF;
}
//
if (aNbF==1) {
bRet=!bRet; // True
break;
}
}
//
return bRet;
}
//=======================================================================
//function : IsInvertedSolid
//purpose :
//=======================================================================
Standard_Boolean
BOPTools_AlgoTools::IsInvertedSolid(const TopoDS_Solid& aSolid)
{
Standard_Real aTolS;
TopAbs_State aState;
BRepClass3d_SolidClassifier aSC(aSolid);
//
aTolS=1.e-7;
aSC.PerformInfinitePoint(aTolS);
aState=aSC.State();
return (aState==TopAbs_IN);
}