mirror of
https://git.dev.opencascade.org/repos/occt.git
synced 2025-08-14 13:30:48 +03:00
0024805: Eliminate unused static functions and methods: ShallowDump(), ShallowCopy(), STANDARD_TYPE(...)
Implementation of global functions STANDARD_TYPE() for types not inheriting Standard_Transient or Standard_Persistent are eliminated. Global functions and class methods ShallowCopy() are removed; also removed unused classes Visual3d_PickPath and Visual3d_PickDescriptor. Global functions and class methods ShallowDump() are removed, except for classes Standard_GUID, TopLoc_Datum, and TopLoc_Location as the latter are still used in some Debug printouts.
This commit is contained in:
@@ -149,7 +149,6 @@ is
|
||||
---Purpose: Definition of the order of selection
|
||||
-- TOO_TOPFIRST the root structure first
|
||||
-- TOO_BOTTOMFIRST the leaf structure first
|
||||
-- Allows exploration of a PickPath in a PickDescriptor.
|
||||
---Category: The enumerations
|
||||
|
||||
enumeration TypeOfProjection is TOP_PERSPECTIVE,
|
||||
@@ -228,19 +227,6 @@ is
|
||||
-- Only the number of active sources is limited.
|
||||
---Category: The classes
|
||||
|
||||
class PickDescriptor;
|
||||
---Purpose: A PickDescriptor contains information on the picks.
|
||||
-- It contains a certain number of PickPaths.
|
||||
---Category: The classes
|
||||
|
||||
class PickPath;
|
||||
---Purpose: A PickPath is a vector ( elem_num, pick_id, struct_id ).
|
||||
-- It is one of the constituents of a PickDescriptor.
|
||||
-- There are many Pickpaths in a PickDescriptor.
|
||||
-- Each PickPath describes a structure or an sub-structure.
|
||||
-- The pick-id is set by the SetPickId method from Group.
|
||||
---Category: The classes
|
||||
|
||||
class View;
|
||||
---Purpose: Creation and editing of a view in a 3D visualiser.
|
||||
--
|
||||
@@ -282,15 +268,6 @@ is
|
||||
|
||||
imported NListOfLayerItem;
|
||||
|
||||
class SequenceOfPickPath instantiates
|
||||
Sequence from TCollection (PickPath from Visual3d);
|
||||
---Category: Instantiated classes
|
||||
|
||||
class HSequenceOfPickPath instantiates
|
||||
HSequence from TCollection
|
||||
(PickPath from Visual3d, SequenceOfPickPath);
|
||||
---Category: Instantiated classes
|
||||
|
||||
class SetOfLight instantiates
|
||||
Set from TCollection (Light from Visual3d);
|
||||
---Category: Instantiated classes
|
||||
|
@@ -1,145 +0,0 @@
|
||||
-- Created on: 1991-11-21
|
||||
-- Created by: NW,JPB,CAL
|
||||
-- Copyright (c) 1991-1999 Matra Datavision
|
||||
-- Copyright (c) 1999-2014 OPEN CASCADE SAS
|
||||
--
|
||||
-- This file is part of Open CASCADE Technology software library.
|
||||
--
|
||||
-- This library is free software; you can redistribute it and/or modify it under
|
||||
-- the terms of the GNU Lesser General Public License version 2.1 as published
|
||||
-- by the Free Software Foundation, with special exception defined in the file
|
||||
-- OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
|
||||
-- distribution for complete text of the license and disclaimer of any warranty.
|
||||
--
|
||||
-- Alternatively, this file may be used under the terms of Open CASCADE
|
||||
-- commercial license or contractual agreement.
|
||||
|
||||
class PickDescriptor from Visual3d
|
||||
|
||||
---Version:
|
||||
|
||||
---Purpose: This class contains the pick information.
|
||||
-- It contains a certain number of PickPaths.
|
||||
|
||||
---Keywords: Pick Descriptor, Path, Structure, PickId
|
||||
|
||||
---Warning:
|
||||
---References:
|
||||
|
||||
uses
|
||||
|
||||
Structure from Graphic3d,
|
||||
ContextPick from Visual3d,
|
||||
PickPath from Visual3d,
|
||||
HSequenceOfPickPath from Visual3d
|
||||
|
||||
raises
|
||||
|
||||
PickError from Visual3d
|
||||
|
||||
is
|
||||
|
||||
Create ( CTX : ContextPick from Visual3d )
|
||||
returns PickDescriptor from Visual3d;
|
||||
---Level: Public
|
||||
---Purpose: Creates a PickDescriptor <me>.
|
||||
|
||||
---------------------------------------------------
|
||||
-- Category: Methods to modify the class definition
|
||||
---------------------------------------------------
|
||||
|
||||
AddPickPath ( me : in out;
|
||||
APickPath : PickPath from Visual3d )
|
||||
is static;
|
||||
---Level: Public
|
||||
---Purpose: Adds a PickPath to PickDescriptor <me>.
|
||||
---Category: Methods to modify the class definition
|
||||
|
||||
Clear ( me : in out )
|
||||
is static;
|
||||
---Level: Public
|
||||
---Purpose: Erases all the information in <me>.
|
||||
---Category: Methods to modify the class definition
|
||||
|
||||
----------------------------
|
||||
-- Category: Inquire methods
|
||||
----------------------------
|
||||
|
||||
Depth ( me )
|
||||
returns Integer from Standard
|
||||
is static;
|
||||
---Level: Public
|
||||
---Purpose: Returns the pick depth, that is the
|
||||
-- number of PickPaths available in the PickDescriptor.
|
||||
---Category: Inquire methods
|
||||
|
||||
PickPath ( me )
|
||||
returns HSequenceOfPickPath from Visual3d
|
||||
is static;
|
||||
---Level: Internal
|
||||
---Purpose: Returns the group of PickPaths of <me>.
|
||||
---Category: Inquire methods
|
||||
|
||||
TopStructure ( me )
|
||||
returns Structure from Graphic3d
|
||||
---Level: Public
|
||||
---Purpose: Returns the root structure.
|
||||
-- If the pick order was of the type TOO_TOPFIRST
|
||||
-- then it's the first structure.
|
||||
-- If the pick order was of the type TOO_BOTTOMFIRST
|
||||
-- Then it's the last structure.
|
||||
-- The pick order is set by the method SetOrder
|
||||
-- from ContextPick.
|
||||
-- Category: Inquire methods
|
||||
-- Warning: Raises PickError if Depth == 0 (no picked structure).
|
||||
raises PickError from Visual3d is static;
|
||||
|
||||
TopPickId ( me )
|
||||
returns Integer from Standard
|
||||
---Level: Public
|
||||
---Purpose: Returns the root structure pickid.
|
||||
-- If the pick order was of the type TOO_TOPFIRST
|
||||
-- then it's the first pickid.
|
||||
-- If the pick order was of the type TOO_BOTTOMFIRST
|
||||
-- then it's the last pickid.
|
||||
-- The pick order is set by the method SetOrder
|
||||
-- from ContextPick.
|
||||
-- Category: Inquire methods
|
||||
-- Warning: Raises PickError if Depth == 0 (no picked structure).
|
||||
raises PickError from Visual3d is static;
|
||||
|
||||
TopElementNumber ( me )
|
||||
returns Integer from Standard
|
||||
---Level: Public
|
||||
---Purpose: Returns the root structure element number.
|
||||
-- If the pick order was of the type TOO_TOPFIRST
|
||||
-- then it's the first element number.
|
||||
-- If the pick order was of the type TOO_BOTTOMFIRST
|
||||
-- then it's the last element number.
|
||||
-- The pick order is set by the method SetOrder
|
||||
-- from ContextPick.
|
||||
-- Category: Inquire methods
|
||||
-- Warning: Raises PickError if Depth == 0 (no picked structure).
|
||||
raises PickError from Visual3d is static;
|
||||
|
||||
--
|
||||
|
||||
fields
|
||||
|
||||
--
|
||||
-- Class : Visual3d_PickDescriptor
|
||||
--
|
||||
-- Purpose : Declaration of variables specific to the class
|
||||
-- describing a pick.
|
||||
--
|
||||
-- Reminders : A pick return is defined by:
|
||||
-- - a sequence of (Elem_number, Pick_Id, Struct_Id)
|
||||
-- - a depth
|
||||
|
||||
-- pick sequence
|
||||
MyPickPathSequence : HSequenceOfPickPath from Visual3d;
|
||||
|
||||
-- context associated to a pick
|
||||
MyContext : ContextPick from Visual3d;
|
||||
|
||||
end PickDescriptor;
|
@@ -1,156 +0,0 @@
|
||||
// Created by: NW,JPB,CAL
|
||||
// Copyright (c) 1991-1999 Matra Datavision
|
||||
// Copyright (c) 1999-2014 OPEN CASCADE SAS
|
||||
//
|
||||
// This file is part of Open CASCADE Technology software library.
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it under
|
||||
// the terms of the GNU Lesser General Public License version 2.1 as published
|
||||
// by the Free Software Foundation, with special exception defined in the file
|
||||
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
|
||||
// distribution for complete text of the license and disclaimer of any warranty.
|
||||
//
|
||||
// Alternatively, this file may be used under the terms of Open CASCADE
|
||||
// commercial license or contractual agreement.
|
||||
|
||||
//-Version
|
||||
|
||||
//-Design Declaration of variables specific to the class
|
||||
// describing marking.
|
||||
|
||||
//-Warning A return of marking is defined by :
|
||||
// - sequence of (Elem_Num, Pick_Id, Structure)
|
||||
// - depth
|
||||
|
||||
//-References
|
||||
|
||||
//-Language C++ 2.0
|
||||
|
||||
//-Declarations
|
||||
|
||||
// for the class
|
||||
#include <Visual3d_PickDescriptor.ixx>
|
||||
|
||||
//-Aliases
|
||||
|
||||
//-Global data definitions
|
||||
|
||||
// -- sequence reperee
|
||||
// MyPickPathSequence : HSequenceOfPickPath;
|
||||
|
||||
// -- contexte picking de reperage associe
|
||||
// MyContext : ContextPick;
|
||||
|
||||
//-Constructors
|
||||
|
||||
//-Destructors
|
||||
|
||||
//-Methods, in order
|
||||
|
||||
Visual3d_PickDescriptor::Visual3d_PickDescriptor (const Visual3d_ContextPick& CTXP):
|
||||
MyContext (CTXP) {
|
||||
|
||||
MyPickPathSequence = new Visual3d_HSequenceOfPickPath ();
|
||||
|
||||
}
|
||||
|
||||
void Visual3d_PickDescriptor::AddPickPath (const Visual3d_PickPath& APickPath) {
|
||||
|
||||
if (MyContext.Depth () > MyPickPathSequence->Length ())
|
||||
MyPickPathSequence->Append (APickPath);
|
||||
|
||||
}
|
||||
|
||||
void Visual3d_PickDescriptor::Clear () {
|
||||
|
||||
MyPickPathSequence->Clear ();
|
||||
|
||||
}
|
||||
|
||||
Standard_Integer Visual3d_PickDescriptor::Depth () const {
|
||||
|
||||
return (MyPickPathSequence->Length ());
|
||||
|
||||
}
|
||||
|
||||
Handle(Graphic3d_Structure) Visual3d_PickDescriptor::TopStructure () const {
|
||||
|
||||
Visual3d_PickPath Result;
|
||||
|
||||
if (MyPickPathSequence->IsEmpty ())
|
||||
Visual3d_PickError::Raise ("PickDescriptor empty");
|
||||
|
||||
switch (MyContext.Order ()) {
|
||||
|
||||
case Visual3d_TOO_TOPFIRST :
|
||||
// MyPickPathSequence->First returns the first
|
||||
// PickPath found in the sequence.
|
||||
Result = MyPickPathSequence->Sequence().First ();
|
||||
break;
|
||||
|
||||
case Visual3d_TOO_BOTTOMFIRST :
|
||||
// MyPickPathSequence->Last returns the last
|
||||
// PickPath found in the sequence.
|
||||
Result = MyPickPathSequence->Sequence().Last ();
|
||||
break;
|
||||
|
||||
}
|
||||
return (Result.StructIdentifier ());
|
||||
}
|
||||
|
||||
Standard_Integer Visual3d_PickDescriptor::TopPickId () const {
|
||||
|
||||
Visual3d_PickPath Result;
|
||||
|
||||
if (MyPickPathSequence->IsEmpty ())
|
||||
Visual3d_PickError::Raise ("PickDescriptor empty");
|
||||
|
||||
switch (MyContext.Order ()) {
|
||||
|
||||
case Visual3d_TOO_TOPFIRST :
|
||||
// MyPickPathSequence->First returns the first
|
||||
// PickPath found in the sequence.
|
||||
Result = MyPickPathSequence->Sequence().First ();
|
||||
break;
|
||||
|
||||
case Visual3d_TOO_BOTTOMFIRST :
|
||||
// MyPickPathSequence->Last returns the last
|
||||
// PickPath found in the sequence.
|
||||
Result = MyPickPathSequence->Sequence().Last ();
|
||||
break;
|
||||
|
||||
}
|
||||
return (Result.PickIdentifier ());
|
||||
}
|
||||
|
||||
Standard_Integer Visual3d_PickDescriptor::TopElementNumber () const {
|
||||
|
||||
Visual3d_PickPath Result;
|
||||
|
||||
if (MyPickPathSequence->IsEmpty ())
|
||||
Visual3d_PickError::Raise ("PickDescriptor empty");
|
||||
|
||||
switch (MyContext.Order ()) {
|
||||
|
||||
case Visual3d_TOO_TOPFIRST :
|
||||
// MyPickPathSequence->First returns the first
|
||||
// PickPath found in the sequence.
|
||||
Result = MyPickPathSequence->Sequence().First ();
|
||||
break;
|
||||
|
||||
case Visual3d_TOO_BOTTOMFIRST :
|
||||
// MyPickPathSequence->Last returns the last
|
||||
// PickPath found in the sequence.
|
||||
Result = MyPickPathSequence->Sequence().Last ();
|
||||
break;
|
||||
|
||||
}
|
||||
return (Result.ElementNumber ());
|
||||
}
|
||||
|
||||
Handle(Visual3d_HSequenceOfPickPath) Visual3d_PickDescriptor::PickPath () const {
|
||||
|
||||
return (Handle(Visual3d_HSequenceOfPickPath)::DownCast
|
||||
(MyPickPathSequence->ShallowCopy ()));
|
||||
|
||||
}
|
@@ -1,138 +0,0 @@
|
||||
-- Created on: 1991-11-25
|
||||
-- Created by: NW,JPB,CAL
|
||||
-- Copyright (c) 1991-1999 Matra Datavision
|
||||
-- Copyright (c) 1999-2014 OPEN CASCADE SAS
|
||||
--
|
||||
-- This file is part of Open CASCADE Technology software library.
|
||||
--
|
||||
-- This library is free software; you can redistribute it and/or modify it under
|
||||
-- the terms of the GNU Lesser General Public License version 2.1 as published
|
||||
-- by the Free Software Foundation, with special exception defined in the file
|
||||
-- OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
|
||||
-- distribution for complete text of the license and disclaimer of any warranty.
|
||||
--
|
||||
-- Alternatively, this file may be used under the terms of Open CASCADE
|
||||
-- commercial license or contractual agreement.
|
||||
|
||||
class PickPath from Visual3d
|
||||
|
||||
---Version:
|
||||
|
||||
---Purpose: PickPath is a vector ( pick_id, struct_id, elem_num ).
|
||||
-- It's one of the constituents of a PickDescriptor.
|
||||
-- There are many PickPaths in a PickDescriptor.
|
||||
-- Each PickPath describes a structure or a sub-structure.
|
||||
-- The pick_id is set by SetPickId method from Group.
|
||||
|
||||
---Keywords: Pick Path, PickId
|
||||
|
||||
---Warning:
|
||||
---References:
|
||||
|
||||
uses
|
||||
|
||||
Structure from Graphic3d
|
||||
|
||||
raises
|
||||
|
||||
PickError from Visual3d
|
||||
|
||||
is
|
||||
|
||||
Create
|
||||
returns PickPath from Visual3d;
|
||||
---Level: Public
|
||||
---Purpose: Creates an undefined PickPath.
|
||||
|
||||
Create ( AElemNumber : Integer from Standard;
|
||||
APickId : Integer from Standard;
|
||||
AStructure : Structure from Graphic3d)
|
||||
returns PickPath from Visual3d;
|
||||
---Level: Public
|
||||
---Purpose: Creates a PickPath :
|
||||
-- <AElemNumber> : Element number of the structure picked.
|
||||
-- <APickId> : Pick identifier of the structure picked.
|
||||
-- <AStructure> : The picked structure.
|
||||
|
||||
---------------------------------------------------
|
||||
-- Category: Methods to modify the class definition
|
||||
---------------------------------------------------
|
||||
|
||||
SetElementNumber ( me : in out;
|
||||
AElemNumber : Integer from Standard )
|
||||
is static;
|
||||
---Level: Public
|
||||
---Purpose: Modifies the PickPath <me>.
|
||||
-- <AElemNumber> : Element number of the structure picked.
|
||||
---Category: Methods to modify the class definition
|
||||
|
||||
SetPickIdentifier ( me : in out;
|
||||
APickId : Integer from Standard )
|
||||
is static;
|
||||
---Level: Public
|
||||
---Purpose: Modifies the PickPath <me>.
|
||||
-- <APickId> : Pick identifier of the structure picked.
|
||||
---Category: Methods to modify the class definition
|
||||
|
||||
SetStructIdentifier ( me : in out;
|
||||
AStructure : Structure from Graphic3d )
|
||||
is static;
|
||||
---Level: Public
|
||||
---Purpose: Modifies the PickPath <me>.
|
||||
-- <AStructure> : Identifier of the structure picked.
|
||||
---Category: Methods to modify the class definition
|
||||
|
||||
----------------------------
|
||||
-- Category: Inquire methods
|
||||
----------------------------
|
||||
|
||||
ElementNumber ( me )
|
||||
returns Integer from Standard
|
||||
---Level: Public
|
||||
---Purpose: Returns the element number stocked in the PickPath <me>.
|
||||
-- Category: Inquire methods
|
||||
-- Warning: Raises PickError if PickPath is empty (no picked structure).
|
||||
raises PickError from Visual3d is static;
|
||||
|
||||
PickIdentifier ( me )
|
||||
returns Integer from Standard
|
||||
---Level: Public
|
||||
---Purpose: Returns the pick identifier stocked in the PickPath <me>.
|
||||
-- Category: Inquire methods
|
||||
-- Warning: Raises PickError if PickPath is empty (no picked structure).
|
||||
raises PickError from Visual3d is static;
|
||||
|
||||
StructIdentifier ( me )
|
||||
returns Structure from Graphic3d
|
||||
---Level: Public
|
||||
---Purpose: Returns the structure stocked in the PickPath <me>.
|
||||
-- Category: Inquire methods
|
||||
-- Warning: Raises PickError if PickPath is empty (no picked structure).
|
||||
raises PickError from Visual3d is static;
|
||||
|
||||
--
|
||||
|
||||
fields
|
||||
|
||||
--
|
||||
-- Class : Visual3d_PickPath
|
||||
--
|
||||
-- Purpose : Declaration of variables specific to the class
|
||||
-- describing a picking.
|
||||
--
|
||||
-- Reminders : A pick is defined by :
|
||||
-- - a vector (Elem_Num, Pick_Id, Structure)
|
||||
--
|
||||
--
|
||||
|
||||
-- the pick vector
|
||||
MyElementNumber : Integer from Standard;
|
||||
MyPickId : Integer from Standard;
|
||||
MyStructure : Structure from Graphic3d;
|
||||
|
||||
-- the flag for definition
|
||||
MyElementNumberIsDef : Boolean from Standard;
|
||||
MyPickIdIsDef : Boolean from Standard;
|
||||
MyStructureIsDef : Boolean from Standard;
|
||||
|
||||
end PickPath;
|
@@ -1,114 +0,0 @@
|
||||
// Created by: NW,JPB,CAL
|
||||
// Copyright (c) 1991-1999 Matra Datavision
|
||||
// Copyright (c) 1999-2014 OPEN CASCADE SAS
|
||||
//
|
||||
// This file is part of Open CASCADE Technology software library.
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it under
|
||||
// the terms of the GNU Lesser General Public License version 2.1 as published
|
||||
// by the Free Software Foundation, with special exception defined in the file
|
||||
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
|
||||
// distribution for complete text of the license and disclaimer of any warranty.
|
||||
//
|
||||
// Alternatively, this file may be used under the terms of Open CASCADE
|
||||
// commercial license or contractual agreement.
|
||||
|
||||
//-Version
|
||||
|
||||
//-Design Declaration of variables specific to the classe
|
||||
// describing a marking.
|
||||
|
||||
//-Warning Marking is defined by :
|
||||
// - vector (Elem_Num, Pick_Id, Structure)
|
||||
|
||||
//-References
|
||||
|
||||
//-Language C++ 2.0
|
||||
|
||||
//-Declarations
|
||||
|
||||
// for the class
|
||||
#include <Visual3d_PickPath.ixx>
|
||||
|
||||
//-Aliases
|
||||
|
||||
//-Global data definitions
|
||||
|
||||
// -- le vecteur
|
||||
// MyElementNumber : Standard_Integer;
|
||||
// MyPickId : Standard_Integer;
|
||||
// MyStructure : Structure;
|
||||
|
||||
// -- les flags pour definition
|
||||
// MyElementNumberIsDef : Standard_Boolean;
|
||||
// MyPickIdIsDef : Standard_Boolean;
|
||||
// MyStructureIsDef : Standard_Boolean;
|
||||
|
||||
//-Constructors
|
||||
|
||||
//-Destructors
|
||||
|
||||
//-Methods, in order
|
||||
|
||||
Visual3d_PickPath::Visual3d_PickPath ():
|
||||
MyElementNumberIsDef (Standard_False),
|
||||
MyPickIdIsDef (Standard_False),
|
||||
MyStructureIsDef (Standard_False) {
|
||||
}
|
||||
|
||||
Visual3d_PickPath::Visual3d_PickPath (const Standard_Integer AnElemNumber, const Standard_Integer APickId, const Handle(Graphic3d_Structure)& AStructure):
|
||||
MyElementNumber (AnElemNumber),
|
||||
MyPickId (APickId),
|
||||
MyStructure (AStructure),
|
||||
MyElementNumberIsDef (Standard_True),
|
||||
MyPickIdIsDef (Standard_True),
|
||||
MyStructureIsDef (Standard_True) {
|
||||
}
|
||||
|
||||
void Visual3d_PickPath::SetElementNumber (const Standard_Integer AnElemNumber) {
|
||||
|
||||
MyElementNumber = AnElemNumber;
|
||||
MyElementNumberIsDef = Standard_True;
|
||||
|
||||
}
|
||||
|
||||
void Visual3d_PickPath::SetPickIdentifier (const Standard_Integer APickId) {
|
||||
|
||||
MyPickId = APickId;
|
||||
MyPickIdIsDef = Standard_True;
|
||||
|
||||
}
|
||||
|
||||
void Visual3d_PickPath::SetStructIdentifier (const Handle(Graphic3d_Structure)& AStructure) {
|
||||
|
||||
MyStructure = AStructure;
|
||||
MyStructureIsDef = Standard_True;
|
||||
|
||||
}
|
||||
|
||||
Standard_Integer Visual3d_PickPath::ElementNumber () const {
|
||||
|
||||
if (!MyElementNumberIsDef)
|
||||
Visual3d_PickError::Raise ("No defined ElementNumber");
|
||||
|
||||
return (MyElementNumber);
|
||||
|
||||
}
|
||||
|
||||
Standard_Integer Visual3d_PickPath::PickIdentifier () const {
|
||||
|
||||
if (!MyPickIdIsDef)
|
||||
Visual3d_PickError::Raise ("No defined PickIdentifier");
|
||||
|
||||
return (MyPickId);
|
||||
|
||||
}
|
||||
|
||||
Handle(Graphic3d_Structure) Visual3d_PickPath::StructIdentifier () const {
|
||||
|
||||
if (!MyStructureIsDef)
|
||||
Visual3d_PickError::Raise ("No defined StructIdentifier");
|
||||
|
||||
return (MyStructure);
|
||||
|
||||
}
|
@@ -46,7 +46,6 @@ uses
|
||||
|
||||
ContextPick from Visual3d,
|
||||
Layer from Visual3d,
|
||||
PickDescriptor from Visual3d,
|
||||
SetOfView from Visual3d,
|
||||
HSetOfView from Visual3d,
|
||||
View from Visual3d
|
||||
@@ -177,14 +176,6 @@ is
|
||||
-- Pickable as determined by the method --
|
||||
-- Graphic3d_Structure::SetPick --
|
||||
-- --
|
||||
-- The PickDescriptor is : --
|
||||
-- A list of PickPath. --
|
||||
-- --
|
||||
-- The PickPath is defined by : --
|
||||
-- A Structure Identification --
|
||||
-- A Pick Identification --
|
||||
-- An Element Number. --
|
||||
-- --
|
||||
-- To insert a Pick Identification use the --
|
||||
-- method Graphic3d_Group::SetPickId --
|
||||
-- --
|
||||
|
@@ -67,7 +67,6 @@
|
||||
#include <Graphic3d_MapOfStructure.hxx>
|
||||
#include <Graphic3d_MapIteratorOfMapOfStructure.hxx>
|
||||
|
||||
#include <Visual3d_PickPath.hxx>
|
||||
#include <Visual3d_SetIteratorOfSetOfView.hxx>
|
||||
|
||||
#if defined (_WIN32) || defined(__WIN32__)
|
||||
|
Reference in New Issue
Block a user