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0024793: Documentation of methods using BRepFill_TypeOfContact has to be updated according to changes introduced in OCCT 6.7.0
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@ -100,9 +100,18 @@ is
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-- than P split <Spline>.
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-- than P split <Spline>.
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-- Else the plan define by P and the tangent to the <Spine>
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-- Else the plan define by P and the tangent to the <Spine>
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-- intersect <AuxiliarySpine> in Q.
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-- intersect <AuxiliarySpine> in Q.
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-- If <KeepContact> the Normal is defined to assume like the sweeped
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-- If <KeepContact> equals BRepFill_NoContact: The Normal is defined
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-- section is in contact to the <AuxiliarySpine>
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-- by the vector PQ.
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-- Else the Normal is defined by the vector PQ.
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-- If <KeepContact> equals BRepFill_Contact: The Normal is defined to
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-- achieve that the sweeped section is in contact to the
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-- auxiliarySpine. The width of section is constant all along the path.
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-- In other words, the auxiliary spine lies on the swept surface,
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-- but not necessarily is a boundary of this surface. However,
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-- the auxiliary spine has to be close enough to the main spine
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-- to provide intersection with any section all along the path.
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-- If <KeepContact> equals BRepFill_ContactOnBorder: The auxiliary spine
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-- becomes a boundary of the swept surface and the width of section varies
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-- along the path.
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---Level: Public
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---Level: Public
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@ -103,9 +103,18 @@ is
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-- than P split <Spline>.
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-- than P split <Spline>.
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-- Else the plan define by P and the tangent to the <Spine>
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-- Else the plan define by P and the tangent to the <Spine>
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-- intersect <AuxiliarySpine> in Q.
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-- intersect <AuxiliarySpine> in Q.
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-- If <KeepContact> the Normal is defined to assume like the sweeped
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-- If <KeepContact> equals BRepFill_NoContact: The Normal is defined
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-- section is in contact to the <AuxiliarySpine>
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-- by the vector PQ.
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-- Else the Normal is defined by the vector PQ.
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-- If <KeepContact> equals BRepFill_Contact: The Normal is defined to
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-- achieve that the sweeped section is in contact to the
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-- auxiliarySpine. The width of section is constant all along the path.
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-- In other words, the auxiliary spine lies on the swept surface,
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-- but not necessarily is a boundary of this surface. However,
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-- the auxiliary spine has to be close enough to the main spine
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-- to provide intersection with any section all along the path.
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-- If <KeepContact> equals BRepFill_ContactOnBorder: The auxiliary spine
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-- becomes a boundary of the swept surface and the width of section varies
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-- along the path.
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---Level: Public
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---Level: Public
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