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0033397: Data Exchange - Implementing support for the Animation storage
Implement basis structure. Filled basic animation structures.
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52
src/XCAFAnimObjects/XCAFAnimObjects_Operation.hxx
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52
src/XCAFAnimObjects/XCAFAnimObjects_Operation.hxx
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// Copyright (c) 2023 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef _XCAFAnimObjects_Operation_HeaderFile
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#define _XCAFAnimObjects_Operation_HeaderFile
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#include <NCollection_Array1.hxx>
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#include <XCAFAnimObjects_OperationType.hxx>
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//!
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class XCAFAnimObjects_Operation
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{
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public:
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//!
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Standard_EXPORT XCAFAnimObjects_Operation(const bool theIsInverse = false);
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//!
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Standard_EXPORT XCAFAnimObjects_Operation(const NCollection_Array1<double>& theTimeStamps,
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const bool theIsInverse = false);
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//!
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const NCollection_Array1<double>& TimeStamps() const { return myTimeStamps; }
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//!
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bool HasTimeStamps() const { return myTimeStamps.IsEmpty(); }
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//!
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Standard_EXPORT virtual XCAFAnimObjects_OperationType GetType() const = 0;
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//!
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bool IsInverse() const { return myIsInverse; }
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//!
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void SetInverse(const bool theIsInverse) { myIsInverse = theIsInverse; }
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private:
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bool myIsInverse; //!
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NCollection_Array1<double> myTimeStamps; //!<
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};
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#endif // _XCAFAnimObjects_Operation_HeaderFile
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