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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-09-08 14:17:06 +03:00

0028826: Visualization, TKOpenGl - fix compatibility with strict OpenGL ES drivers

OpenGl_ShaderProgram::Initialize() - precision declarations have been moved
after the list of enabled extensions.

Declarations.glsl - the fragment shader outputs have been re-declared as array
for proper assignment of default locations (draw buffers).

OpenGl_FrameBuffer - GL_HALF_FLOAT is now used instead of GL_HALF_FLOAT_OES on OpenGL ES 3.2+.
OpenGl_Texture - fixed initialization of Image_Format_RGB32 image format on OpenGL ES 3.0+.
This commit is contained in:
kgv
2017-06-08 10:44:17 +03:00
committed by mkv
parent 8ae442a8cb
commit 177781da92
8 changed files with 85 additions and 25 deletions

View File

@@ -266,29 +266,51 @@ bool OpenGl_Texture::GetDataFormat (const Handle(OpenGl_Context)& theCtx,
}
case Image_Format_BGRA:
{
#if !defined(GL_ES_VERSION_2_0)
if (!theCtx->IsGlGreaterEqual (1, 2) && !theCtx->extBgra)
{
return false;
}
theTextFormat = GL_RGBA8;
#else
if (!theCtx->extBgra)
{
return false;
}
theTextFormat = GL_BGRA_EXT;
#endif
thePixelFormat = GL_BGRA_EXT; // equals to GL_BGRA
theDataType = GL_UNSIGNED_BYTE;
return true;
}
case Image_Format_RGB32:
{
theTextFormat = GL_RGB8;
#if !defined(GL_ES_VERSION_2_0)
// ask driver to convert data to RGB8 to save memory
theTextFormat = GL_RGB8;
#else
// conversion is not supported
theTextFormat = GL_RGBA8;
#endif
thePixelFormat = GL_RGBA;
theDataType = GL_UNSIGNED_BYTE;
return true;
}
case Image_Format_BGR32:
{
if (!theCtx->IsGlGreaterEqual (1, 2) && !theCtx->extBgra)
#if !defined(GL_ES_VERSION_2_0)
if (!theCtx->IsGlGreaterEqual(1, 2) && !theCtx->extBgra)
{
return false;
}
theTextFormat = GL_RGB8;
#else
if (!theCtx->extBgra)
{
return false;
}
theTextFormat = GL_BGRA_EXT;
#endif
thePixelFormat = GL_BGRA_EXT; // equals to GL_BGRA
theDataType = GL_UNSIGNED_BYTE;
return true;
@@ -590,8 +612,13 @@ bool OpenGl_Texture::Init (const Handle(OpenGl_Context)& theCtx,
glTexImage2D (GL_TEXTURE_2D, 0, anIntFormat,
theSizeX, theSizeY, 0,
thePixelFormat, theDataType, aDataPtr);
if (glGetError() != GL_NO_ERROR)
const GLenum anErr = glGetError();
if (anErr != GL_NO_ERROR)
{
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_ERROR, 0, GL_DEBUG_SEVERITY_HIGH,
TCollection_AsciiString ("Error: 2D texture ") + theSizeX + "x" + theSizeY
+ " IF: " + int(anIntFormat) + " PF: " + int(thePixelFormat) + " DT: " + int(theDataType)
+ " can not be created with error " + int(anErr) + ".");
Unbind (theCtx);
Release (theCtx.operator->());
return false;
@@ -663,8 +690,13 @@ bool OpenGl_Texture::Init (const Handle(OpenGl_Context)& theCtx,
glTexImage2D (GL_TEXTURE_2D, 0, anIntFormat,
theSizeX, theSizeY, 0,
thePixelFormat, theDataType, theImage->Data());
if (glGetError() != GL_NO_ERROR)
const GLenum aTexImgErr = glGetError();
if (aTexImgErr != GL_NO_ERROR)
{
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_ERROR, 0, GL_DEBUG_SEVERITY_HIGH,
TCollection_AsciiString ("Error: 2D texture ") + theSizeX + "x" + theSizeY
+ " IF: " + int(anIntFormat) + " PF: " + int(thePixelFormat) + " DT: " + int(theDataType)
+ " can not be created with error " + int(aTexImgErr) + ".");
Unbind (theCtx);
Release (theCtx.operator->());
return false;