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0032567: Coding Rules - rename Graphic3d_TypeOfShadingModel values to include full enumeration name
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@@ -688,7 +688,7 @@ public:
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//! the visual axis measured from the Y axis of the screen.
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Standard_EXPORT Standard_Real Twist() const;
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//! Returns the current shading model; Graphic3d_TOSM_FRAGMENT by default.
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//! Returns the current shading model; Graphic3d_TypeOfShadingModel_Phong by default.
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Standard_EXPORT Graphic3d_TypeOfShadingModel ShadingModel() const;
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//! Defines the shading model for the visualization.
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